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DTS XR300 Beam (DTSXR3B4.R20)
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; 'DTS XR300 Beam 13 DMX, 8bit', 13 DMX Channels, filename: DTSXR3B4.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 22-01-10 John Rogers Created ; 08-02-12 Peter Budd Edited added 17ch mode and added CTO attribute ; 22-11-13 Nic Morris Increased wheel resolutions. Stanardised func names. ; 22-11-13 Nic Morris Added function indexs. Fixed 16bit raw range. ; 22-11-13 Nic Morris Removed colour func and gobo func from 17 DMX mode. Replaced Colour 1 with Colour. ; 22-11-13 Nic Morris Added Frost channel for 17 and 16 DMX modes. ; 22-11-13 Nic Morris Removed conditionals from Gobo 1 Shake. Fixed wrong function name in Gobo Shake. ; 22-11-13 Nic Morris Changed Gobo 1 Func to update Gobo 1 and Gobo 1 rotate only. Standardised options. ; 22-11-13 Nic Morris Fixed bad wheel mapping. ; 25-11-13 Peter Budd Corrected CMY Macro ranges. ; 10-03-14 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE DTS_XR3B13 mode=13 DMX, 8bit 13 DMX Channels NAME "DTS" "XR300 Beam 13 DMX, 8bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 13 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 13 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=499 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 5 100 1N 0 1 "P/T Speed" 5 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 30 0 0 4 1 L 8 100 1N 0 1 "Colour 1" 6 0 0 6 1 L 9 100 1N I 1 "Gobo 1" 12 0 0 7 1 L 10 100 1N K 1 "Gobo 1 Rot" 0 0 0 7 61 L 11 100 1N 0 1 "Gobo 1 Shake" 4 0 0 9 1 L 12 100 1N P 1 "Effect" 4 0 0 11 1 L 13 100 1N 0 1 "Control" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT DTS XR300 Beam 13 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 13 "data" 0 9A "delay" 1 32 "data" 0 4 MEND MACRO "Lamp Off" 2 13 "data" 0 23 "delay" 1 32 "data" 0 4 MEND MACRO "Reset Motor" 3 13 "data" 0 DC "delay" 1 32 "data" 0 4 MEND MACRO "Reset All" 4 13 "data" 0 F8 "delay" 1 32 "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 10 "Standard" 11 25 "Fast Moveme" 26 127 "Vector %3d%%"(c-a)*100/(b-a) 128 247 "Reac %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 248 255 "Slow Reacti" REND RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 19 "Closed" 20 39 "Open" 40 59 "Closed" 60 79 "Rnd St %3d%%"(c-a)*100/(b-a) 80 139 "Strobe %3d%%"(c-a)*100/(b-a) 140 179 "Open P %3d%%"(c-a)*100/(b-a) 180 219 "Close %3d%%"(c-a)*100/(b-a) 220 227 "BO Colour G" 228 233 "BO Pan Tilt" 234 255 "Open" REND RANGE 8 ;Colour 1 0 12 "Open" 13 25 "Colour 2" 26 38 "Colour 3" 39 51 "Colour 4" 52 64 "Colour %3d%%"(c-a)*100/(b-a) 65 77 "Colour 5" 78 90 "Colour %3d%%"(c-a)*100/(b-a) 91 103 "Colour 6" 104 116 "Colour %3d%%"(c-a)*100/(b-a) 117 129 "Colour 7" 130 142 "Colour %3d%%"(c-a)*100/(b-a) 143 155 "Colour 8" 156 168 "Colour %3d%%"(c-a)*100/(b-a) 169 181 "Colour 9" 182 197 "Colour %3d%%"(c-a)*100/(b-a) 198 224 "Scroll %3d%%"100-((c-a)*100/(b-a)) 225 228 "No Scroll" 229 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 1 0 25 "Open" 26 51 "Gobo 1" 52 77 "Gobo 2" 78 103 "Gobo 3" 104 129 "Gobo 4" 130 155 "Gobo 5" 156 181 "Gobo 6" 182 207 "Gobo 7" 208 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 1 Rot 0 127 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 180 "Spin C %3d%%"100-((c-a)*100/(b-a)) 181 202 "No Spin" 203 255 "Spin C %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 1 Shake 0 9 "No Shake" 10 126 "Shak %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 127 138 "No Shake" 139 255 "Shak %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Effect 0 9 "Safe" 10 29 "CMY Frost" 30 245 "Fros %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 246 255 "Frost Full" REND RANGE 13 ;Control 0 9 "Safe" 10 60 "Lamp Off" 61 129 "Safe" 130 179 "Lamp On" 180 200 "Safe" 201 239 "Reset Motor" 240 255 "Reset All" REND