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Elation Sniper Pro (ELSNPPRO.R20)
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; 'Elation Sniper Pro', 25 DMX Channels, filename: ELSNPPRO.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 18-03-16 Nic Morris Created (documentation has conflicts and looks wrong) ; 18-03-16 Pers Creator Created - Exported from Diamond 4 file. ; 18-03-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE ELSNPPRO mode=25 DMX 25 DMX Channels NAME "Elation" "Sniper Pro" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 25 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 25 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=487 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 63 0 0 0 0 L 2 100 1N E 1 "Pan Low" 63 0 0 3 1 s 3 100 1N F 1 "Tilt" 63 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 63 0 0 13 61 L 5 100 1N 0 1 "Pan Scope" 0 0 0 13 1 L 6 100 1N 0 1 "Tilt Scope" 0 0 0 4 1 L 7 100 1N A 1 "Colour" 0 0 0 6 1 L 8 100 1N I 1 "Gobo" 0 0 0 19 1 L 9 100 1N 0 1 "Pattern" 0 0 0 19 61 L 10 100 1N 0 1 "Patt Rot" 4 0 0 18 1 L 11 100 1N 0 1 "Patt Anim" 4 0 0 18 61 L 12 100 1N 0 1 "Patt Zoom" 64 0 0 17 1 L 13 100 1N 0 1 "Patt Pan" 0 0 0 17 61 L 14 100 1N 0 1 "Patt Tilt" 0 0 0 16 1 L 15 100 1N 0 1 "Patt Index" 0 0 0 16 61 L 16 100 1N 0 1 "Patt Scan" 0 0 0 9 1 L 17 100 1N P 1 "Prism" 0 0 0 8 1 L 18 100 1N R 1 "Prism Rot" 0 0 0 2 61 L 19 100 1N O 1 "Shutter" 255 0 0 1 1 H 20 100 1N H 1 "Dimmer" 255 0 0 10 1 L 21 100 1N B 1 "Cyan" 0 0 255 10 61 L 22 100 1N C 1 "Magenta" 0 0 255 9 61 L 23 100 1N D 1 "Yellow" 0 255 51 5 61 L 24 100 1N L 1 "Focus" 127 0 0 11 1 L 25 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Elation Sniper Pro 25 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 19 "Open" 31 FF "Slow Strobe" 32 4A "Fast Strobe" 33 83 "Slow Pulse" 36 A0 "Fast Pulse" 37 B5 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 3F 3F "Left" 22 27 3F "Right" 23 57 3F "Top" 24 3F 27 "Bottom" 25 3F 57 "TLeft" 26 27 27 "TRight" 27 57 57 "BLeft" 28 27 57 "BRight" 29 57 27 PFEND PFTABLE "Colour" -1 21 22 23 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 8 "Open" 11 0 "Gobo 1" 12 A "Gobo 2" 13 12 "Gobo 3" 14 18 "Gobo 4" 15 1E "Gobo 5" 16 25 "Gobo 6" 17 2C "Gobo 7" 18 32 "Gobo 8" 19 39 "Gobo 9" 20 40 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 25 "data" 0 32 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 2 25 "data" 0 46 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 25 "data" 0 52 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 4 25 "data" 0 56 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 5 25 "data" 0 59 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 6 25 "data" 0 5C "delay" 1 3C "data" 0 0 MEND MACRO "Reset Int" 7 25 "data" 0 5F "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 8 25 "data" 0 62 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 127 "Pan %3d%%"(c-a)*100/(b-a) 128 255 "Shk %3d%%"(c-a)*100/(b-a) REND RANGE 3 ;Tilt 0 127 "Tilt %3d%%"(c-a)*100/(b-a) 128 255 "Shk %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Pan Scope 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Tilt Scope 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 7 ;Colour 0 4 "Open" 5 9 "Op/ 1" 10 14 "Colour 1" 15 19 "1/ 2" 20 24 "Colour 2" 25 29 "2/ 3" 30 34 "Colour 3" 35 39 "3/ 4" 40 44 "Colour 4" 45 49 "4/ 5" 50 54 "Colour 5" 55 59 "5/ 6" 60 63 "Colour 6" 64 68 "6/ 7" 69 70 "Colour 7" 74 78 "7/ 8" 79 83 "Colour 8" 84 88 "8/ 9" 89 93 "Colour 9" 94 98 "9/ 10" 99 103 "Colour 10" 104 108 "10/ 11" 109 113 "Colour 11" 114 118 "11/ 12" 119 123 "Colour 12" 124 127 "Anim" 128 133 "Shake %3d%%"(c-a)*100/(b-a) 134 192 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 193 196 "No Scroll" 197 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Gobo 0 6 "Open" 7 13 "Gobo 1" 14 21 "Gobo 2" 22 26 "Gobo 3" 27 33 "Gobo 4" 34 40 "Gobo 5" 41 46 "Gobo 6" 47 53 "Gobo 7" 54 60 "Gobo 8" 61 66 "Gobo 9" 67 73 "Gobo 10" 74 80 "Gobo 11" 81 87 "Gobo 12" 88 93 "Gobo 13" 94 100 "Gobo 14" 101 107 "Gobo 15" 108 113 "Gobo 16" 114 120 "Gobo 17" 121 127 "Gobo 18" 128 133 "Gobo 19" 134 192 "Gobo 20" 193 196 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 197 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Pattern 0 8 "Open" 9 16 "Macro 1" 17 25 "Macro 2" 26 33 "Macro 3" 34 42 "Macro 4" 43 50 "Macro 5" 51 59 "Macro 6" 60 67 "Macro 7" 68 76 "Macro 8" 77 84 "Macro 9" 85 93 "Macro 10" 94 101 "Macro 11" 102 110 "Macro 12" 111 118 "Macro 13" 119 127 "Macro 14" 128 135 "Macro 15" 136 144 "Macro 16" 145 152 "Macro 17" 153 161 "Macro 18" 162 169 "Macro 19" 170 178 "Macro 20" 179 186 "Macro 21" 187 195 "Macro 22" 196 203 "Macro 23" 204 212 "Macro 24" 213 220 "Macro 25" 221 229 "Macro 26" 230 237 "Macro 27" 238 246 "Macro 28" 247 255 "Macro 29" REND RANGE 10 ;Patt Rot 0 9 "No Spin" 10 120 "CW %3d%%"100-((c-a)*100/(b-a)) 126 141 "No Spin" 142 245 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 246 255 "No Spin" REND RANGE 11 ;Patt Anim 0 9 "Stop" 10 120 "Horiz %3d%%"100-((c-a)*100/(b-a)) 121 134 "Stop" 135 245 "Vert %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 246 255 "Stop" REND RANGE 12 ;Patt Zoom 0 127 "Man %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 255 "Auto %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Patt Pan 0 7 "Centre" 8 255 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Patt Tilt 0 7 "Centre" 8 255 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Patt Index 0 63 "0 degree" 64 127 "90 degree" 128 191 "180 degree" 192 255 "270 degree" REND RANGE 16 ;Patt Scan 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 127 "Shake %3d%%"(c-a)*100/(b-a) 128 189 "Sp CW %3d%%"(c-a)*100/(b-a) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Prism 0 63 "Open" 64 127 "8 Facet" 128 191 "3 Facet" 192 255 "Linear" REND RANGE 18 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 189 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Shutter 0 15 "Closed" 16 131 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 140 181 "Op Pls %3d%%"(c-a)*100/(b-a) 190 231 "Cl Pls %3d%%"(c-a)*100/(b-a) 240 247 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 20 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Control 0 39 "Safe" 40 59 "Lamp On" 60 79 "Lamp Off" 80 84 "Reset All" 85 87 "Reset P/T" 88 90 "Reset Col" 91 93 "Reset Gobo" 94 96 "Reset Int" 97 99 "Reset Other" 100 109 "Move in Dk" 110 119 "Col in Dark" 120 129 "Gobo in Dk" REND