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Genius SuperQuark (GESQUARK.R20)
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; 'Genius Super Quark', 6 DMX Channels, filename: GESQUARK.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 22-02-10 Pers Creator Created - Exported from Diamond 4 file. ; 22-02-10 John Rogers Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE GE_SQUARK mode=6 DMX, 8bit 6 DMX Channels NAME "Genius" "Super Quark" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 6 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 6 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=506 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 9 1 I 1 100 1N 0 1 "Mirror" 0 0 0 4 1 I 2 100 1N A 1 "Colour" 0 0 0 6 1 I 3 100 1N I 1 "Gobo" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 0 0 0 7 1 L 5 100 1N 0 1 "Gobo Shake" 0 0 0 10 1 L 6 100 1N 0 1 "Control" 190 0 0 END ; ;---------------------------------------------------------------------------- TEXT Genius Super Quark 6 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Colour" -1 2 "Colour 1" 1 4 "Colour 2" 2 E "Colour 3" 3 18 "Colour 4" 4 22 "Colour 5" 5 2C "Colour 6" 6 36 "Colour 7" 7 40 "Colour 8" 8 4A "Colour 9" 9 54 "Colour 10" 10 5E PFEND PFTABLE "Gobo" -1 3 5 "Gobo 1" 1 4 2 "Gobo 2" 2 E 2 "Gobo 3" 3 18 2 "Gobo 4" 4 22 2 "Gobo 5" 5 2C 2 "Gobo 6" 6 36 2 "Gobo 7" 7 40 2 "Gobo 8" 8 4A 2 "Gobo 9" 9 54 2 "Gobo 10" 10 5E 2 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 6 "data" 0 D6 "delay" 1 32 "data" 0 C2 MEND MACRO "Lamp Off After 2 Min" 2 6 "data" 0 F2 "delay" 1 32 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Mirror 0 199 "Index %3d%%"(c-a)*100/(b-a) 200 227 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 228 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Colour 0 9 "Colour 1" 10 19 "Colour 2" 20 29 "Colour 3" 30 39 "Colour 4" 40 49 "Colour 5" 50 59 "Colour 6" 60 69 "Colour 7" 70 79 "Colour 8" 80 89 "Colour 9" 90 99 "Colour 10" 100 111 "Colour 11" 112 119 "Colour 12" 120 129 "Colour 13" 130 139 "Colour 14" 140 149 "Colour 15" 150 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 3 ;Gobo 0 9 "Gobo 1" 10 19 "Gobo 2" 20 29 "Gobo 3" 30 39 "Gobo 4" 40 49 "Gobo 5" 50 59 "Gobo 6" 60 69 "Gobo 7" 70 79 "Gobo 8" 80 89 "Gobo 9" 90 99 "Gobo 10" 100 109 "Gobo 11" 110 119 "Gobo 12" 120 129 "Gobo 13" 130 139 "Gobo 14" 140 149 "Gobo 15" 150 159 "Gobo 16" 160 169 "Gobo 17" 170 179 "Gobo 18" 180 189 "Gobo 19" 190 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 4 ;Shutter 0 3 "Open" 4 255 "Strobe %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Gobo Shake 0 3 "Open" 4 255 "Shk %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Control 0 189 "Iris %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 190 199 "Open" 200 229 "Lamp On" 230 255 "Lamp Off" REND