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High End StudioPix (HESTPSTD.R20)
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; 'High End StudioPix Standard, 24 DMX', 24 DMX Channels, filename: HESTPSTD.R20 ; Copyright © Avolites Ltd. 2011 ; ; Date By Description ; 29-10-08 David Hunt Created ; 18-11-08 Jonathan Moreton Checked ; 28-01-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 02-02-09 D4 Personality Fixer 2009Changed Function Names ; 02-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 02-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 02-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 02-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 17-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 18-02-09 D4 Personality Fixer 2009Changed Wheel assignment Numbers ; 18-06-11 Nic Morris Fixed power on and locate. Renamed Frame function. Increased wheel resolution. ; 18-06-11 Nic Morris Added Red1,Green1,Blue1 and replaced where appropriate. ; 18-06-11 Nic Morris Changed Global Transition to variable range. Simplified Scale, Trans Speed, Xpos and Ypos. ; 18-06-11 Nic Morris Added v-dim to single cell mode. Changed single cell mode to 8-bit. ; 18-06-11 Nic Morris Combined Motion and Global Control modes into 'Standard'. Removed 21 cell mode. ; 18-06-11 Nic Morris Renamed modes. Added multi-cell options. Hidden patch modes to simplify in v5 ; 18-06-11 Nic Morris Adjusted wheel mapping. Fixed bug report errors. ; 19-06-11 Nic Morris Added cell coordinates. Separated from Showpix personality. ; 19-06-11 Pers Creator Created - Exported from Diamond 4 file. ; 19-06-11 Nic Morris Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE HE_STPSTD mode=Standard, 24 DMX 24 DMX Channels NAME "High End" "StudioPix Standard, 24 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 400 240 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=488 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 5 100 1N 0 1 "P/T Speed" 0 0 0 8 1 L 6 100 1N 0 1 "Macro" 0 0 0 11 1 L 7 100 1N 0 1 "Control" 0 0 0 2 61 L 8 100 1N O 1 "Shutter" 0 0 0 1 1 H 9 100 1N H 1 "Dimmer" 255 0 0 2 1 L 10 100 1N 0 1 "Colour Effec" 0 0 0 10 1 s 11 100 1N T 1 "Red" 255 255 0 0 0 L 12 100 1N T 1 "Red Low" 255 255 0 10 61 s 13 100 1N U 1 "Green" 255 255 0 0 0 L 14 100 1N U 1 "Green Low" 255 255 0 9 61 s 15 100 1N V 1 "Blue" 255 0 230 0 0 L 16 100 1N V 1 "Blue Low" 255 0 230 5 1 L 17 100 1N Q 1 "Scale" 127 0 0 5 61 L 18 100 1N 0 1 "Rotate" 0 0 0 6 61 L 19 100 1N 0 1 "Dampening" 0 0 0 7 1 L 20 100 1N 0 1 "Glob Trans M" 0 0 0 6 1 L 21 100 1N 0 1 "Glob Transit" 0 0 0 9 1 L 22 100 1N 0 1 "Effect" 0 0 0 19 1 L 23 100 1N 0 1 "Effect Mod 1" 0 0 0 19 61 L 24 100 1N 0 1 "Effect Mod 2" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT High End StudioPix Standard, 24 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 11 13 15 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 80 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 80 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Display Off" 1 7 8 "data" 0 0 C "data" 0 1E C "delay" 1 14 "data" 0 A C MEND MACRO "Display Bright" 2 7 8 "data" 0 0 C "data" 0 32 C "delay" 1 14 "data" 0 A C MEND MACRO "Home" 3 7 8 "data" 0 0 C "data" 0 5A C "delay" 1 14 "data" 0 A C MEND MACRO "Shutdown" 4 7 8 "data" 0 0 C "data" 0 7D C "delay" 1 32 "data" 0 A C MEND MACRO "Outrig Mode" 5 7 "data" 0 88 "delay" 1 32 "data" 0 A MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 3 "Safe" 4 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Macro 0 5 "Safe" 6 62 "Pan Sw %3d%%"(c-a)*100/(b-a) 66 122 "Tilt S %3d%%"(c-a)*100/(b-a) 126 160 "Spin C %3d%%"(c-a)*100/(b-a) 164 198 "Spin C %3d%%"(c-a)*100/(b-a) 199 255 "Reserved" REND RANGE 7 ;Control 0 19 "Safe" 20 39 "Display Off" 40 59 "Display Bri" 60 119 "Home" 120 130 "Shutdown" 131 140 "Outrig Mode" 141 255 "Reserved" REND RANGE 8 ;Shutter 0 23 "Open" 24 53 "Strobe %3d%%"(c-a)*100/(b-a) 54 83 "Rnd St %3d%%"(c-a)*100/(b-a) 84 113 "Sync R %3d%%"(c-a)*100/(b-a) 114 255 "Open" REND RANGE 9 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Colour Effect 0 0 "RGB" 1 1 "CMY" 2 2 "Black and W" 3 3 "Inv Black a" 4 4 "RGB + Non B" 5 5 "RGB to GBR" 6 6 "RGB to BRG" 7 7 "RGB to BGR" 8 8 "RGB to RBG" 9 9 "RGB to GRB" 10 10 "RGB Invert" 11 11 "RGB Invert " 12 12 "RGB Invert " 13 13 "Solarize 1" 14 14 "Solarize 2" 15 15 "Solarize 3" 16 16 "Solarize 4" 17 17 "Colour Cycl" 18 18 "Random Colo" 19 19 "Scale" 20 20 "Compress to" 21 21 "Add Colour " 22 22 "Replace " 23 23 "Rainbow Col" 24 255 "Reserved" REND RANGE 11 ;Red 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Green 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Blue 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Scale 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Rotate 0 128 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 129 191 "Spin C %3d%%"100-((c-a)*100/(b-a)) 192 192 "No Spin" 193 255 "Spin C %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Dampening 0 0 "Safe" 1 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Glob Trans Mode 0 0 "Normal" 1 1 "Circle In" 2 2 "Circle Out" 3 3 "Spiral In" 4 4 "Spiral Out" 5 5 "Plus In" 6 6 "Plus Out" 7 7 "Diamond In" 8 8 "Diamond Out" 9 9 "Box In" 10 10 "Box Out" 11 11 "Split " 12 12 "Split " 13 13 "Split " 14 14 "Split " 15 15 "Blinds " 16 16 "Blinds " 17 17 "Checkerboar" 18 18 "Checkerboar" 19 19 "Comb " 20 20 "Comb " 21 21 "Random Bars" 22 22 "Random Bars" 23 23 "Strips Left" 24 24 "Strips Righ" 25 25 "Strips Left" 26 26 "Strips Righ" 27 27 "Wedge from " 28 28 "Wedge from " 29 29 "Wedge from " 30 30 "Wedge from " 31 31 "Wheel 1 CW" 32 32 "Wheel 2 CW" 33 33 "Wheel 3 CW" 34 34 "Wheel 6 CW" 35 35 "Wheel 1 CCW" 36 36 "Wheel 2 CCW" 37 37 "Wheel 3 CCW" 38 38 "Wheel 6 CCW" 39 39 "Spider Spir" 40 40 "Wipe Left" 41 41 "Wipe Right" 42 42 "Wipe Up" 43 43 "Wipe Down" 44 44 "Cover from " 45 45 "Cover from " 46 46 "Cover from " 47 47 "Cover from " 48 48 "Cover from " 49 49 "Cover from " 50 50 "Cover from " 51 51 "Cover from " 52 52 "Uncover to " 53 53 "Uncover to " 54 54 "Uncover to " 55 55 "Uncover to " 56 56 "Uncover to " 57 57 "Uncover to " 58 58 "Uncover to " 59 59 "Uncover to " 60 60 "Push from L" 61 61 "Push from " 62 62 "Push from T" 63 63 "Push from " 64 64 "Push from T" 65 65 "Push from T" 66 66 "Push from " 67 67 "Push from " 68 68 "Random " 69 69 "Fade throug" 70 70 "Random " 71 71 "Enable Snap" 72 72 "Gothic Disc" 73 73 "Gothic Disc" 74 255 "Reserved" REND RANGE 21 ;Glob Transition 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Effect 0 0 "Open" 1 1 "Background " 2 2 "Pan/Tilt Sy" 3 3 "Shake" 4 4 "Bar Scan" 5 5 "Target Scan" 6 6 "Curtain Sca" 7 7 "Mirror" 8 8 "Brightness " 9 9 "Filters" 10 10 "Flip" 11 255 "Reserved" REND RANGE 23 ;Effect Mod 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Effect Mod 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND