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Laserworld CS 400G (LZCS400G.R20)
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; 'Laserworld CS-400G', 11 DMX Channels, filename: LZCS400G.R20 ; Copyright © Avolites Ltd. 2008 ; ; Date By Description ; 15-07-08 Pers Creator Created - Exported from Diamond 4 file. ; 15-07-08 David Hunt Checked ; 21-07-08 Jonathan Moreton Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LZ_CS400G mode=11 DMX, 8bit 11 DMX Channels NAME "Laserworld" "CS-400G" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 11 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 11 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=501 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 3 100 1N O 1 "Shutter" 0 0 0 9 1 L 6 100 1N Q 1 "Zoom" 47 0 0 10 1 I 1 100 1N 0 1 "Mode" 233 0 0 4 1 I 2 100 1N 0 1 "Pattern" 0 0 0 3 1 L 4 100 1N E 1 "Pan" 83 0 0 3 61 L 5 100 1N F 1 "Tilt" 83 0 0 5 1 L 7 100 1N 0 1 "Width" 75 0 0 5 61 L 8 100 1N 0 1 "Height" 75 0 0 2 1 L 9 100 1N 0 1 "Rotation" 0 0 0 9 61 L 10 100 1N 0 1 "Blanking" 71 0 0 10 61 L 11 100 1N 0 1 "Wave" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Laserworld CS-400G 11 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 6 ;Zoom 0 10 "No Effect" 11 104 "Inc Size %3d%%"(c-a)*100/(b-a) 105 154 "Grow %3d%%"(c-a)*100/(b-a) 155 204 "Shrink %3d%%"100-((c-a)*100/(b-a)) 205 255 "Grow/Shrink" REND RANGE 1 ;Mode 0 69 "Laser Off" 70 139 "Sound Mode" 140 209 "Anim Sound" 210 255 "DMX Mode" REND RANGE 2 ;Pattern 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Shutter 0 255 "Strobe %3d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Pan 0 0 "No Effect" 1 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Anim L-R %3d%%"(c-a)*100/(b-a) 189 209 "Anim R-L %3d%%"(c-a)*100/(b-a) 210 255 "R-L-Back %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Tilt 0 0 "No Effect" 1 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Anim U-D %3d%%"(c-a)*100/(b-a) 189 209 "Anim D-U %3d%%"(c-a)*100/(b-a) 210 255 "U-D-Back %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Width 0 150 "Fx Rot %3d%%"(c-a)*100/(b-a) 151 255 "At Rot %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Height 0 150 "Fx Rot %3d%%"(c-a)*100/(b-a) 151 255 "At Rot %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Rotation 0 180 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 181 217 "Sp CW %3d%%"(c-a)*100/(b-a) 218 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Blanking 0 70 "No Effect" 71 139 "Points Bright" 140 209 "Dashed Line" 210 255 "Points Only" REND