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LightSky Max 1000 (LSMX1000.R20)
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; 'LightSky Max 1000', 18 DMX Channels, filename: LSMX1000.R20 ; ; Date By Description ; 28-09-05 Pers Creator Created - Exported from Diamond 4 file. ; 28-09-05 Edward Spencer Checked ; 11-12-08 David Hunt Corrected duplicated dmx values ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LS_Max1000 mode=18 DMX, 16bit 18 DMX Channels NAME "Light Sky" "Max 1000" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 250 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 1 L 1 100 1N G 1 "Iris" 0 0 0 4 1 I 2 100 1N A 1 "Colour 1" 0 0 0 1 1 H 3 100 1N H 1 "Dimmer" 255 0 0 2 61 L 4 100 1N O 1 "Shutter" 250 0 0 3 61 s 5 100 1N E 1 "Pan" 128 0 0 0 0 L 7 100 1N E 1 "Pan Low" 128 0 0 3 1 s 6 100 1N F 1 "Tilt" 128 0 0 0 0 L 8 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 9 100 1N 0 1 "P/T Speed" 255 0 0 8 1 I 10 100 1N 0 1 "Reset" 0 0 0 6 61 I 11 100 1N J 1 "Gobo 2" 0 0 0 6 1 I 12 100 1N I 1 "Gobo 1" 0 0 0 7 1 L 13 100 1N K 1 "Gobo 1 Rot" 0 0 0 7 61 L 14 100 1N 0 1 "Gobo 1 Index" 0 0 0 5 1 L 15 100 1N L 1 "Focus" 128 0 0 4 61 I 16 100 1N N 1 "Colour 2" 0 0 0 9 1 I 17 100 1N P 1 "Prism" 0 0 0 9 61 L 18 100 1N R 1 "Prism Rot" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT LightSky Max 1000 18 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 10 "data" 0 E2 "delay" 1 32 "data" 0 2 "delay" 1 32 MEND MACRO "Prism Stop" 2 10 "data" 0 1A "delay" 1 32 "data" 0 2 "delay" 1 32 MEND MACRO "Color2 Stop" 3 10 "data" 0 42 "delay" 1 32 "data" 0 2 "delay" 1 32 MEND MACRO "Color1 Stop" 4 10 "data" 0 6A "delay" 1 32 "data" 0 2 "delay" 1 32 MEND MACRO "Gobo Stop" 5 10 "data" 0 92 "delay" 1 32 "data" 0 2 "delay" 1 32 MEND MACRO "PT Stop" 6 10 "data" 0 BA "delay" 1 32 "data" 0 2 "delay" 1 32 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Iris 0 5 "Safe" 6 10 "Reset" 11 51 "Op Pul %3d%%"0+(((c-a)*100)/(b-a)) 52 56 "Small" 57 67 "Large" 68 250 "Iris %3d%%"0+(((c-a)*100)/(b-a)) 251 255 "Open" REND RANGE 2 ;Colour 1 0 7 "Open" 8 15 "Open/Red" 16 23 "Red" 24 31 "Red/Yel" 32 39 "Yellow" 40 47 "Yel/Purple" 48 55 "Purple" 56 63 "Purple/Grn" 64 71 "Green" 72 79 "Grn/Orange" 80 87 "Orange" 88 95 "Orange/Blue" 96 103 "Blue" 104 111 "Blue/Pink" 112 119 "Pink" 120 127 "Pink/Open" 128 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 4 ;Shutter 0 20 "Closed" 244 255 "Open" 21 52 "Open P %3d%%"0+(((c-a)*100)/(b-a)) 53 84 "Close %3d%%"0+(((c-a)*100)/(b-a)) 85 115 "Open" 116 243 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;P/T Speed 250 255 "Safe" 1 249 "%3d%%"100-(((c-a)*100)/(b-a)) REND RANGE 10 ;Reset 0 5 "Safe" 6 45 "Prism Stop" 46 85 "Color2 Stop" 86 125 "Color1 Stop" 126 165 "Gobo Stop" 166 205 "PT Stop" 206 245 "Reset All" 246 255 "Safe" REND RANGE 11 ;Gobo 2 0 20 "Open" 21 42 "Gobo 1" 43 57 "G1 Sh %3d%%"0+(((c-a)*100)/(b-a)) 58 78 "Gobo 2" 79 94 "G2 Sh %3d%%"0+(((c-a)*100)/(b-a)) 95 115 "Gobo 3" 116 131 "G3 Sh %3d%%"0+(((c-a)*100)/(b-a)) 132 152 "Gobo 4" 153 168 "G4 Sh %3d%%"0+(((c-a)*100)/(b-a)) 169 184 "Gobo 5" 185 200 "G5 Sh %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 12 ;Gobo 1 0 47 "Open" 48 73 "Gobo 1" 74 99 "G1 Sh %3d%%"0+(((c-a)*100)/(b-a)) 100 125 "Gobo 2" 126 151 "G2 Sh %3d%%"0+(((c-a)*100)/(b-a)) 152 177 "Gobo 3" 178 203 "G3 Sh %3d%%"0+(((c-a)*100)/(b-a)) 204 229 "Gobo 4" 185 200 "G4 Sh %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 13 ;Gobo 1 Rot 0 20 "No Spin" 21 132 "Spin C %3d%%"0+(((c-a)*100)/(b-a)) 133 143 "No Spin" 144 255 "Spin C %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 16 ;Colour 2 0 5 "Open" 6 55 "Cyan" 56 105 "Magenta" 106 155 "Yellow" 156 205 "CTC" 206 255 "Frost" REND RANGE 17 ;Prism 0 125 "Open" 126 255 "Prism" REND RANGE 18 ;Prism Rot 0 20 "No Spin" 21 132 "Spin C %3d%%"100-(((c-a)*100)/(b-a)) 133 143 "No Spin" 144 255 "Spin C %3d%%"0+(((c-a)*100)/(b-a)) REND