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LightSky Max 2000C (LSMX20C2.R20)
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; 'Light Sky Max 2000C', 18 DMX Channels, filename: LSMX200C.R20 ; ; Date By Description ; 13-11-07 Pers Creator Created - Exported from Diamond 4 file. ; 13-11-07 Gregory Haynes Checked ; 14-02-08 Gregory Haynes Corrected manufacturer name ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LS_Max2000C mode=18 DMX, 16bit 18 DMX Channels NAME "Light Sky" "Max 2000C, 18 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 252 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 3 100 1N H 1 "Dimmer" 255 0 0 2 61 L 4 100 1N O 1 "Shutter" 85 0 0 3 61 s 5 100 1N E 1 "Pan" 128 0 0 0 0 L 7 100 1N E 1 "Pan Low" 128 0 0 3 1 s 6 100 1N F 1 "Tilt" 128 0 0 0 0 L 8 100 1N F 1 "Tilt Low" 128 0 0 4 1 I 2 100 1N A 1 "Colour" 0 40 104 6 61 I 11 100 1N J 1 "Gobo 2" 0 0 0 6 1 I 12 100 1N I 1 "Gobo 1" 0 0 0 7 1 L 14 100 1N K 1 "Gobo 1 Adj" 0 0 0 7 61 L 13 100 1N K 1 "Gobo 1 Rot" 0 0 0 2 1 L 1 100 1N G 1 "Iris" 0 0 0 5 61 L 15 100 1N L 1 "Focus" 127 0 0 5 1 I 16 100 1N 0 1 "Effect" 0 0 0 9 1 I 17 100 1N P 1 "Prism" 0 0 0 9 61 L 18 100 1N R 1 "Prism Rot" 0 0 0 8 1 L 9 100 1N 0 1 "P/T Speed" 0 0 0 8 61 I 10 100 1N 0 1 "Vector Mode" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Light Sky Max 2000C 18 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 57 68 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 1 "data" 0 8 "delay" 1 32 "data" 0 2 "delay" 1 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 4 ;Shutter 0 20 "Closed" 21 52 "Opn Pl %3d%%"0+(((c-a)*100)/(b-a)) 53 84 "Cls Pl %3d%%"0+(((c-a)*100)/(b-a)) 85 115 "Open" 116 243 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 244 255 "Open" REND RANGE 2 ;Colour 0 7 "Open" 8 22 "Op/Rd %3d%%"0+(((c-a)*100)/(b-a)) 23 24 "Red" 25 38 "Rd/Ye %3d%%"0+(((c-a)*100)/(b-a)) 39 40 "Yellow" 41 54 "Ye/Pu %3d%%"0+(((c-a)*100)/(b-a)) 55 56 "Purple" 57 70 "Pu/Gr %3d%%"0+(((c-a)*100)/(b-a)) 71 72 "Green" 73 86 "Gr/Or %3d%%"0+(((c-a)*100)/(b-a)) 87 88 "Orange" 89 102 "Or/Bl %3d%%"0+(((c-a)*100)/(b-a)) 103 104 "Blue" 105 118 "Bl/Ma %3d%%"0+(((c-a)*100)/(b-a)) 119 120 "Magenta" 121 127 "Ma/Op %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Gobo 2 0 20 "Open" 21 41 "Gobo 1" 42 57 "Gobo 1 %3d%%"0+(((c-a)*100)/(b-a)) 58 78 "Gobo 2" 79 94 "Gobo 2 %3d%%"0+(((c-a)*100)/(b-a)) 95 115 "Gobo 3" 116 131 "Gobo 3 %3d%%"0+(((c-a)*100)/(b-a)) 132 152 "Gobo 4" 153 168 "Gobo 4 %3d%%"0+(((c-a)*100)/(b-a)) 169 205 "Gobo 5" 206 255 "Gobo 5 %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 12 ;Gobo 1 0 47 "Open" 48 73 "Gobo 1" 74 99 "Gobo 1 %3d%%"0+(((c-a)*100)/(b-a)) 100 125 "Gobo 2" 126 151 "Gobo 2 %3d%%"0+(((c-a)*100)/(b-a)) 152 177 "Gobo 3" 178 203 "Gobo 3 %3d%%"0+(((c-a)*100)/(b-a)) 204 255 "Gobo 4" REND RANGE 13 ;Gobo 1 Rot 0 20 "No Spin" 21 132 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 132 142 "No Spin" 143 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 14 ;Gobo 1 Adj 0 255 "Index %3d°"0+(((c-a)*360)/(b-a)) REND RANGE 1 ;Iris 0 5 "Open" 6 10 "Reset" 11 51 "Pulse %3d%%"0+(((c-a)*100)/(b-a)) 52 56 "Closed" 57 67 "Open" 68 250 "%3d%%"0+(((c-a)*100)/(b-a)) 251 255 "Open" REND RANGE 16 ;Effect 0 41 "Open" 42 127 "Zoom %3d%%"0+(((c-a)*100)/(b-a)) 128 169 "Col Up" 170 211 "Col Down" 212 255 "Col Other" REND RANGE 17 ;Prism 0 47 "Open" 48 99 "Prism 1" 100 151 "Prism 2" 152 203 "Prism 3" 204 255 "Prism 4" REND RANGE 18 ;Prism Rot 0 20 "No Spin" 21 132 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 133 143 "No Spin" 144 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;P/T Speed 0 249 "%3d%%"100-(((c-a)*100)/(b-a)) 250 255 "Fast" REND RANGE 10 ;Vector Mode 0 5 "None" 6 45 "Prism" 46 85 "Zoom" 86 125 "Colour" 126 165 "Gobo" 166 205 "P/T" 206 245 "All" 246 255 "None" REND