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Martin Mac III Quadray (MTMAC3QR.R20)
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; 'Martin Mac III Quadray', 27 DMX Channels, filename: MTMAC3QR.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 19-09-08 David Hunt Created ; 07-11-08 Jonathan Moreton Checked ; 06-01-09 David Hunt Updated to Version 1.1 ; 07-01-09 User Checked ; 17-02-09 D4 Personality Fixer 2009Changed Function Names ; 24-01-11 Nic Morris Inverted ranges for more logical wheel direction. ; 24-01-11 Nic Morris Shortened names for Expert LCD ; 24-01-11 Nic Morris Standardised Colour Function names and reordered ; 24-01-11 Nic Morris Removed Gobo1 and Gobo1Rot update from Gobo2Func ; 25-01-11 Nic Morris Renamed to distinguish between performance model. FW v1.5. Valid for all versions except v1.0 ; 25-01-11 Nic Morris Removed Gobo Shake Spin function. Fixed faulty conditions. ; 25-01-11 Nic Morris Named Gobos ; 25-01-11 Nic Morris Increased wheel resolution and raw ranges for 16bit attr ; 25-01-11 Nic Morris Fixed animation ranges ; 25-01-11 Nic Morris Removed prism func and simplified ; 25-01-11 Nic Morris Fixed control ranges (correct for v1.1-v1.5. Trigger event log has no function in v1.1) ; 25-01-11 Nic Morris Revised and added macros ; 25-01-11 Nic Morris Fixed Effect Rot wheel direction. ; 22-11-12 Peter Budd Created from Martin Mac 3 Profile ; 04-12-12 Peter Budd Corrected macros ; 19-04-13 RDM Sync Tool Added RDM Manufacturer information. Added RDM Fixture information. Added RDM Mode information. ; 05-08-18 Nic Morris Added product thumbnail. Added Atlabase ID's. Changed name from Mac 3 AirFX to Mac III AirFX ; 05-08-18 Nic Morris Standardised, aligned with Martin Mac III Profile personality and checked against charts in manual rev. D (firmware v1.1.0) ; 05-08-18 Nic Morris Added gobo swatches ; 21-09-18 Nic Morris Created from Martin Mac III AirFX ; 21-09-18 Pers Creator Created - Exported from Diamond 4 file. ; 21-09-18 Nic Morris Checked ; 25-09-18 Nic Morris Fixed duplicate DMX in response to auto gen report ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MTMAC3QR mode=27 DMX 27 DMX Channels NAME "Martin" "Mac III Quadray" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 27 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 268 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 27 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=485 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 3 61 s 17 100 1N E 1 "Pan" 127 0 0 0 0 L 18 100 1N E 1 "Pan Low" 127 0 0 3 1 s 19 100 1N F 1 "Tilt" 127 0 0 0 0 L 20 100 1N F 1 "Tilt Low" 127 0 0 10 1 L 4 100 1N B 1 "Cyan" 0 0 255 10 61 L 5 100 1N C 1 "Magenta" 0 0 255 9 61 L 6 100 1N D 1 "Yellow" 0 255 51 4 61 L 7 100 1N 0 1 "CTO" 0 0 0 4 1 L 8 100 1N A 1 "Colour" 0 0 0 14 1 L 9 100 1N 0 1 "Col Sk/Rnd C" 0 0 0 6 1 L 10 100 1N I 1 "Gobo" 0 0 0 7 1 s 11 100 1N K 1 "Gobo Rot" 128 0 0 0 0 L 12 100 1N K 1 "Gobo Rot Low" 128 0 0 2 1 L 13 100 1N G 1 "Iris" 0 0 0 9 1 L 14 100 1N 0 1 "Wash Effect" 0 0 0 5 61 L 15 100 1N L 1 "Focus" 127 0 0 5 1 L 16 100 1N Q 1 "Zoom" 128 0 0 11 1 L 21 100 1N 0 1 "Control" 0 0 0 11 61 L 22 100 1N 0 1 "PT Limit/Cal" 19 0 0 18 1 L 23 100 1N 0 1 "Quadray Ctrl" 0 0 0 19 1 L 24 100 1N 0 1 "Ray 1" 0 0 0 19 61 L 25 100 1N 0 1 "Ray 2" 0 0 0 20 1 L 26 100 1N 0 1 "Ray 3" 0 0 0 20 61 L 27 100 1N 0 1 "Ray 4" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Martin Mac III Quadray 27 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 FF "Slow Strobe" 32 39 "Fast Strobe" 33 32 "Slow Pulse" 36 61 "Fast Pulse" 37 5A "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 17 19 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 4 5 6 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 49 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 10 "Open" 11 0 "Gobo 1 (Eyeball)" 12 1E "Gobo 2 (Cut Box)" 13 23 "Gobo 3 (Organic Delight)" 14 28 "Gobo 4 (Four Dots" 15 2D PFEND PFTABLE "Beam" -1 16 13 "Zoom Small" 41 FF 0 "Zoom Medium" 42 80 0 "Zoom Large" 43 0 0 "Iris Small" 44 80 C7 "Iris Medium" 45 80 64 "Iris Large" 46 80 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 21 "data" 0 2F "delay" 1 32 "data" 0 0 MEND MACRO "Lamp Off" 2 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 34 B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset All" 3 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 C B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset Intensity" 4 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 11 B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset Colour" 5 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 16 B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset Effects" 6 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 1B B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset Beam" 7 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 20 B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Reset P/T" 8 21 8 "data" 0 0 B9 "delay" 1 A "data" 0 25 B9 "delay" 1 3C "data" 0 0 A MEND MACRO "Linear Curve" 9 21 "data" 0 3E "delay" 1 46 "data" 0 0 MEND MACRO "Square Curve" 10 21 "data" 0 43 "delay" 1 46 "data" 0 0 MEND MACRO "Inverse Sq Curve" 11 21 "data" 0 48 "delay" 1 46 "data" 0 0 MEND MACRO "S-Curve" 12 21 "data" 0 4D "delay" 1 46 "data" 0 0 MEND MACRO "Param Shortcut On" 13 21 "data" 0 8E "delay" 1 46 "data" 0 0 MEND MACRO "Param Shortcut Off" 14 21 "data" 0 93 "delay" 1 46 "data" 0 0 MEND MACRO "Zoom/Focus Link Off" 15 21 "data" 0 9D "delay" 1 46 "data" 0 0 MEND MACRO "Zoom/Focus Link Near" 16 21 "data" 0 A2 "delay" 1 46 "data" 0 0 MEND MACRO "Zoom/Focus Link Med" 17 21 "data" 0 A7 "delay" 1 46 "data" 0 0 MEND MACRO "Zoom/Focus Link Far" 18 21 "data" 0 AC "delay" 1 46 "data" 0 0 MEND MACRO "Enable P/T Limit" 19 21 22 9 "data" 0 39 2A 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Disable P/T Limit" 20 21 22 9 "data" 0 39 34 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "P/T Area Inside" 21 21 22 9 "data" 0 39 3E 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "P/T Area Outside" 22 21 22 9 "data" 0 39 48 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Pan Low Limit" 23 21 22 9 "data" 0 39 52 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Pan High Limit" 24 21 22 9 "data" 0 39 57 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Store Tilt Low Limit" 25 21 22 9 "data" 0 39 61 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Store Tilt High Limit" 26 21 22 9 "data" 0 39 66 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Reset P/T Limits" 27 21 4 5 6 "data" 0 52 E8 E8 E8 "delay" 1 46 "data" 0 0 0 0 0 MEND MACRO "Str Dim Cal" 28 21 22 9 "data" 0 39 7F 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Cyan Cal" 29 21 22 9 "data" 0 39 84 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Mag Cal" 30 21 22 9 "data" 0 39 89 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Yellow Cal" 31 21 22 9 "data" 0 39 8E 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str CTC Cal" 32 21 22 9 "data" 0 39 93 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str CMYC Cal" 33 21 22 9 "data" 0 39 98 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Gobo1 1-5 Cal" 34 21 22 9 "data" 0 39 9D 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Gobo2 1-5 Cal" 35 21 22 9 "data" 0 39 E3 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Ani Idx Cal" 36 21 22 9 "data" 0 39 ED 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Effect Idx Cal" 37 21 22 9 "data" 0 39 D9 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Iris Cal" 38 21 22 9 "data" 0 39 F7 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Focus Cal" 39 21 22 9 "data" 0 39 FC 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Zoom Cal" 40 21 22 9 "data" 0 39 0 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Pan Cal" 41 21 22 9 "data" 0 39 0 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "Str Tilt Cal" 42 21 22 9 "data" 0 39 0 0 "delay" 1 46 "data" 0 0 13 0 MEND MACRO "All Cal Default" 43 21 22 9 "data" 0 39 0 0 "delay" 1 46 "data" 0 0 13 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 50 64 "Strobe %3d%%"100-((c-a)*100/(b-a)) 70 84 "Op Pls %3d%%"100-((c-a)*100/(b-a)) 90 104 "Cl Pls %3d%%"100-((c-a)*100/(b-a)) 110 124 "Rnd St %3d%%"100-((c-a)*100/(b-a)) 130 144 "Rnd Op %3d%%"100-((c-a)*100/(b-a)) 150 164 "Rnd Cl %3d%%"100-((c-a)*100/(b-a)) 170 184 "Burst %3d%%"100-((c-a)*100/(b-a)) 190 204 "Rnd Bs %3d%%"100-((c-a)*100/(b-a)) 210 224 "Sine %3d%%"100-((c-a)*100/(b-a)) 230 244 "Burst %3d%%"100-((c-a)*100/(b-a)) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;CTO 0 255 "%4dK"6000-((c-a)*2800/(b-a)) REND RANGE 8 ;Colour 0 19 "Op\Blu %3d%%"(c-a)*100/(b-a) 20 39 "Bl\Grn %3d%%"(c-a)*100/(b-a) 40 59 "Grn\Or %3d%%"(c-a)*100/(b-a) 60 79 "Or\MGr %3d%%"(c-a)*100/(b-a) 80 99 "MGr\Yl %3d%%"(c-a)*100/(b-a) 100 119 "Yl\Cgo %3d%%"(c-a)*100/(b-a) 120 139 "Cgo\Rd %3d%%"(c-a)*100/(b-a) 140 160 "Red\Op %3d%%"(c-a)*100/(b-a) 161 164 "Red" 165 168 "Congo" 169 172 "Yellow" 173 176 "Minus Green" 177 180 "Orange" 181 184 "Green" 185 188 "Blue" 193 214 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 215 221 "No Scroll" 222 243 "Sc CCW %3d%%"(c-a)*100/(b-a) 244 247 "Rand Fast" 248 251 "Rand Med" 252 255 "Rand Slow" REND RANGE 9 ;Col Sk/Rnd CMY 0 18 "No Effect" 19 57 "Col Sh %3d%%"(c-a)*100/(b-a) 58 83 "Rnd CMY Fst" 84 109 "Rnd CMY Med" 110 135 "Rnd CMY Slo" REND RANGE 10 ;Gobo 0 9 "Open" 10 14 "Gobo 1 Indx" 15 19 "Gobo 2 Indx" 20 24 "Gobo 3 Indx" 25 29 "Gobo 4 Indx" 30 34 "Gobo 1 Spin" 35 39 "Gobo 2 Spin" 40 44 "Gobo 3 Spin" 45 49 "Gobo 4 Spin" 50 79 "G1 Sk %3d%%"(c-a)*100/(b-a) 80 109 "G2 Sk %3d%%"(c-a)*100/(b-a) 110 139 "G3 Sk %3d%%"(c-a)*100/(b-a) 140 169 "G4 Sk %3d%%"(c-a)*100/(b-a) 170 212 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 213 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Iris 0 199 "Iris %3d%%"100-((c-a)*100/(b-a)) 200 215 "Closed" 216 229 "Op Pls %3d%%"100-((c-a)*100/(b-a)) 230 243 "Cl Pls %3d%%"100-((c-a)*100/(b-a)) 244 249 "Rnd Op %3d%%"100-((c-a)*100/(b-a)) 250 255 "Rnd Cl %3d%%"100-((c-a)*100/(b-a)) REND RANGE 14 ;Wash Effect 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Zoom 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 21 ;Control 0 9 "Safe" 10 14 "Reset All" 15 19 "Reset Int" 20 24 "Reset Col" 25 29 "Reset FX" 30 34 "Reset Beam" 35 39 "Reset P/T" 40 44 "Safe" 45 49 "Lamp On" 50 54 "Lamp Off" 55 59 "Store Cal" 60 64 "Dim Linear" 65 69 "Dim Square" 70 74 "Dim Inv Sq" 75 79 "Dim S-Curve" 80 84 "Safe" 85 89 "P/T Normal" 90 94 "P/T Fast" 95 99 "P/T Slow" 100 139 "Safe" 140 144 "S/C On" 145 149 "S/C Off" 150 154 "Safe" 155 159 "AtoFcs Off" 160 164 "AtoFcs Near" 165 169 "AtoFcs Med" 170 174 "AtoFcs Far" 175 194 "Safe" 195 199 "Ballast 100" 200 204 "Ballast 90" 205 209 "Ballast 80" 210 214 "Ballast 70" 215 219 "Ballast 60" 220 234 "Safe" 235 239 "Display On" 240 244 "Display Off" 245 249 "Safe" 250 255 "Event Log" REND RANGE 22 ;PT Limit/Cal 0 39 "Safe" 40 44 "PT Lim On" 45 49 "Safe" 50 54 "PT Lim Off" 55 59 "Safe" 60 64 "PT Lim In" 65 69 "Safe" 70 74 "PT Lim Out" 75 79 "Safe" 80 84 "Store P L" 85 89 "Store P H" 90 94 "Safe" 95 99 "Store T L" 100 104 "Store T H" 105 109 "Safe" 110 114 "Reset PT L" 115 124 "Safe" 125 129 "Store Dim" 130 134 "Store Cyan" 135 139 "Store Mag" 140 144 "Store Yel" 145 149 "Store CTO" 150 154 "Store CMYC" 155 159 "Store Gobo" 215 219 "Store Iris" 220 224 "Store Focus" 225 229 "Store Zoom" 230 234 "Store Pan" 235 239 "Store Tilt" 245 249 "Reset Cal" 250 255 "Safe" REND RANGE 23 ;Quadray Ctrl 0 40 "Index" 41 80 "Spin" 101 101 "Home" 102 102 "Out" 103 103 "Horiz V" 104 104 "Vert V" 105 105 "Diag 1" 106 106 "Diag 2" 110 110 "3 Ray Fan" 111 111 "3 Ray Top" 112 112 "3 Ray Bot" 113 113 "3 Ray Left" 114 114 "3 Ray Right" 115 115 "Narrow 3 L" 116 116 "Narrow 3 R" 120 120 "4 Ray Fan H" 121 121 "4 Ray Fan V" 122 122 "4 Ray Fan 2" 129 129 "Random" 130 130 "Random 2" 131 131 "Rotate" 132 132 "Bounce" 133 133 "Pair H" 134 134 "Pair V" 135 135 "Cross" 136 136 "Cross Bnc" 137 137 "Pair Bnc" 138 138 "Cross Bnc" 139 139 "Singles" 140 140 "Singles Rst" 141 141 "Singles Bnc" 142 142 "Juggler" 143 143 "Fold Out" 144 144 "Fold In" 145 145 "Fold In-Out" 146 146 "V-Chase" 147 147 "Fan Chase" 148 148 "Pair Chase" 149 149 "Ripple" 150 150 "Home-Out" 151 151 "Home + Fan" 152 152 "Wide Single" 153 153 "Wide Mirror" 160 160 "Shake It" 179 179 "Rand Direct" 180 180 "Rand Ray" 181 181 "Expand" 182 182 "Expand Mir" 183 183 "Spread" REND