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Martin Rush MH 10 Beam FX (MTRMH101.R20)
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; 'Martin Rush MH 10 Beam FX Basic, 24 DMX', 24 DMX Channels, filename: MTRMH101.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 11-01-18 Nic Morris Created (pixel layout not documented - guessed) ; 13-01-18 Nic Morris Added Atlabase ID's. ; 15-01-18 Nic Morris Fixed shutter locate. ; 16-04-18 Nic Morris Added compatibility for R20 export. ; 16-04-18 Pers Creator Created - Exported from Diamond 4 file. ; 16-04-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MTRMH101 mode=Basic, 24 DMX 24 DMX Channels NAME "Martin" "Rush MH 10 Beam FX Basic" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Basic, 24 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=488 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 10 1 L 4 100 1N T 1 "Red" 255 255 0 10 61 L 5 100 1N U 1 "Green" 255 255 0 9 61 L 6 100 1N V 1 "Blue" 255 0 229 4 61 L 7 100 1N 0 1 "White" 0 0 0 4 1 L 8 100 1N A 1 "Colour" 0 0 0 3 61 s 9 100 1N E 1 "Pan" 127 0 0 0 0 L 10 100 1N E 1 "Pan Low" 127 0 0 3 1 s 11 100 1N F 1 "Tilt" 127 0 0 0 0 L 12 100 1N F 1 "Tilt Low" 127 0 0 5 61 L 13 100 1N 0 1 "Pan Spin" 0 0 0 5 1 L 14 100 1N 0 1 "Tilt Spin" 0 0 0 11 61 L 15 100 1N 0 1 "Control" 0 0 0 12 61 L 16 100 1N 0 1 "Ring Shutter" 255 0 0 11 1 H 17 100 1N 0 1 "Ring Dimmer" 255 0 0 0 0 s 18 100 1N 0 1 "Ring Dim Low" 255 0 0 20 1 L 19 100 1N 0 1 "Ring Red" 255 255 0 20 61 L 20 100 1N 0 1 "Ring Green" 255 255 0 19 61 L 21 100 1N 0 1 "Ring Blue" 255 0 229 14 61 L 22 100 1N 0 1 "Ring Colour" 0 0 0 9 1 L 23 100 1N P 1 "Effect" 0 0 0 8 1 L 24 100 1N 0 1 "Effect Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Martin Rush MH 10 Beam FX Basic, 24 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 9 11 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 15 "data" 0 C "delay" 1 3C "data" 0 0 MEND MACRO "Reset Cal" 2 15 "data" 0 F7 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 3 15 "data" 0 3E "delay" 1 14 "data" 0 0 MEND MACRO "Dim Square" 4 15 "data" 0 43 "delay" 1 14 "data" 0 0 MEND MACRO "Dim Inv Square" 5 15 "data" 0 48 "delay" 1 14 "data" 0 0 MEND MACRO "Dim S-Curve" 6 15 "data" 0 4D "delay" 1 14 "data" 0 0 MEND MACRO "P/T Normal" 7 15 "data" 0 52 "delay" 1 14 "data" 0 0 MEND MACRO "P/T Smooth" 8 15 "data" 0 57 "delay" 1 14 "data" 0 0 MEND MACRO "Pixel FX Snap" 9 15 "data" 0 5C "delay" 1 14 "data" 0 0 MEND MACRO "Pixel FX Fade" 10 15 "data" 0 61 "delay" 1 14 "data" 0 0 MEND MACRO "Move in Dark On" 11 15 "data" 0 93 "delay" 1 14 "data" 0 0 MEND MACRO "Move in Dark Off" 12 15 "data" 0 98 "delay" 1 14 "data" 0 0 MEND MACRO "Display On" 13 15 "data" 0 9D "delay" 1 14 "data" 0 0 MEND MACRO "Display Off" 14 15 "data" 0 A2 "delay" 1 14 "data" 0 0 MEND MACRO "Enable Cal" 15 15 "data" 0 39 "delay" 1 3C "data" 0 0 MEND MACRO "Store P/T Cal" 16 15 "data" 0 A7 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 96 127 "Op Pls %3d%%"(c-a)*100/(b-a) 128 159 "Cl Pls %3d%%"(c-a)*100/(b-a) 160 191 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Colour 0 9 "Open" 10 14 "L790" 15 19 "L157" 20 24 "L332" 25 29 "L328" 30 34 "L345" 35 39 "L194" 40 44 "L181" 45 49 "L071" 50 54 "L120" 55 59 "L079" 60 64 "L132" 65 69 "L200" 70 74 "L161" 75 79 "L201" 80 84 "L202" 85 89 "L117" 90 94 "L353" 95 99 "L118" 100 104 "L116" 105 109 "L124" 110 114 "L139" 115 119 "L089" 120 124 "L122" 125 129 "L738" 130 134 "L088" 135 139 "L100" 140 144 "L104" 145 149 "L179" 150 154 "L105" 155 159 "L021" 160 164 "L778" 165 169 "L135" 170 174 "L164" 175 179 "Open" 180 201 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 202 207 "No Scroll" 208 229 "Sc CCW %3d%%"(c-a)*100/(b-a) 230 234 "Open" 235 239 "Rand Fast" 240 244 "Rand Med" 245 249 "Rand Slow" 250 255 "Open" REND RANGE 9 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Pan Spin 0 2 "Normal" 3 126 "Sp CW %3d%%"(c-a)*100/(b-a) 127 129 "No Spin" 130 253 "Sp CCW %3d%%"(c-a)*100/(b-a) 254 255 "No Spin" REND RANGE 14 ;Tilt Spin 0 2 "Normal" 3 126 "Sp CW %3d%%"(c-a)*100/(b-a) 127 129 "No Spin" 130 253 "Sp CCW %3d%%"(c-a)*100/(b-a) 254 255 "No Spin" REND RANGE 15 ;Control 0 9 "Safe" 10 14 "Reset" 55 59 "Enable Cal" 60 64 "Dim Linear" 65 69 "Dim Square" 70 74 "Dim Inv Sq" 75 79 "Dim S-Curve" 80 84 "P/T Normal" 85 89 "P/T Smooth" 90 94 "Pix FX Snap" 95 99 "Pix FX Fade" 145 149 "Move Dk On" 150 154 "Move Dk Off" 155 159 "Display On" 160 164 "Display Off" 165 169 "Store Cal" 245 249 "Reset Cal" REND RANGE 16 ;Ring Shutter 0 0 "Closed" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 96 127 "Op Pls %3d%%"(c-a)*100/(b-a) 128 159 "Cl Pls %3d%%"(c-a)*100/(b-a) 160 191 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 17 ;Ring Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Ring Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Ring Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Ring Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Ring Colour 0 9 "Open" 10 14 "L790" 15 19 "L157" 20 24 "L332" 25 29 "L328" 30 34 "L345" 35 39 "L194" 40 44 "L181" 45 49 "L071" 50 54 "L120" 55 59 "L079" 60 64 "L132" 65 69 "L200" 70 74 "L161" 75 79 "L201" 80 84 "L202" 85 89 "L117" 90 94 "L353" 95 99 "L118" 100 104 "L116" 105 109 "L124" 110 114 "L139" 115 119 "L089" 120 124 "L122" 125 129 "L738" 130 134 "L088" 135 139 "L100" 140 144 "L104" 145 149 "L179" 150 154 "L105" 155 159 "L021" 160 164 "L778" 165 169 "L135" 170 174 "L164" 175 179 "Open" 180 201 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 202 207 "No Scroll" 208 229 "Sc CCW %3d%%"(c-a)*100/(b-a) 230 234 "Open" 235 239 "Rand Fast" 240 244 "Rand Med" 245 249 "Rand Slow" 250 255 "Open" REND RANGE 23 ;Effect 0 9 "No Effect" 10 20 "Pix Chs CW" 21 31 "Pix Chs CCW" 32 42 "Pix Bounce" 43 53 "Pix Fill H" 54 64 "Pix Fill V" 65 75 "Dual Bounce" 76 86 "Pix Wave H" 87 97 "Pix Wave V" 98 108 "Sparkle" 109 119 "1/4 Rot CW" 120 130 "1/4 Rot CCW" 131 141 "Eights CW" 142 152 "Eights CCW" 153 163 "Split CW" 164 174 "Split CCW" 175 185 "1/4 Flip" 186 196 "Half Flip V" 197 207 "Half Flip H" 208 218 "RGB Flash" 219 229 "RBow Flash" 230 240 "H+C Flash" 241 251 "W+B Flash" 252 255 "Open" REND RANGE 24 ;Effect Spd 0 9 "Open" 10 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND