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Pearl River Lazer 150 (PRL150GE.R20)
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; 'Pearl River Lazer 150', 16 DMX Channels, filename: PRL150GE.R20 ; ; Date By Description ; 02-05-07 Pers Creator Created - Exported from Diamond 4 file. ; 02-05-07 D.Milligan Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PR_L150GEO mode=Mode 2 16 DMX Channels NAME "Pearl River" "Lazer 150, Geometric" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 2" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N 0 1 "Control" 90 0 0 6 1 I 2 100 1N I 1 "Pict Group" 0 0 0 6 61 L 3 100 1N K 1 "Picture" 0 0 0 20 1 L 4 100 1N 0 1 "Reserved" 0 0 0 3 61 L 5 100 1N E 1 "X Adjust" 255 0 0 3 1 L 6 100 1N F 1 "Y Adjust" 255 0 0 5 61 L 7 100 1N L 1 "X Rotation" 0 0 0 2 1 L 8 100 1N G 1 "Y Rotation" 0 0 0 13 61 L 9 100 1N 0 1 "Z Rotation" 0 0 0 13 1 L 10 100 1N 0 1 "Z Angle" 0 0 0 5 1 L 11 100 1N Q 1 "Zoom" 0 0 0 8 1 L 12 100 1N 0 1 "Pan Movement" 0 0 0 8 61 L 13 100 1N 0 1 "Tilt Movemnt" 0 0 0 10 61 L 14 100 1N 0 1 "Centre Rot" 0 0 0 18 1 I 15 100 1N 0 1 "Speed" 0 0 0 2 61 L 16 100 1N O 1 "Shutter" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Pearl River Lazer 150 Mode 2 INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 37 "Off" 38 74 "Animation" 75 110 "Geometric" 111 147 "Effect" 148 184 "Sound 1" 185 221 "Sound 2" 222 255 "Sound 3" REND RANGE 2 ;Picture Group 0 15 "Group 1" 16 31 "Group 2" 32 47 "Group 3" 48 63 "Group 4" 64 79 "Group 5" 80 95 "Group 6" 96 111 "Group 7" 112 127 "Group 8" 128 143 "Group 9" 144 159 "Group 10" 160 175 "Group 11" 176 191 "Group 12" 192 207 "Group 13" 208 223 "Group 14" 224 239 "Group 15" 240 255 "Group 16" REND RANGE 3 ;Picture 0 15 "Picture 1" 16 31 "Picture 2" 32 47 "Picture 3" 48 63 "Picture 4" 64 79 "Picture 5" 80 95 "Picture 6" 96 111 "Picture 7" 112 127 "Picture 8" 128 143 "Picture 9" 144 159 "Picture 10" 160 175 "Picture 11" 176 191 "Picture 12" 192 207 "Picture 13" 208 223 "Picture 14" 224 239 "Picture 15" 240 255 "Picture 16" REND RANGE 5 ;X Adjust 0 15 "1/16" 16 31 "2/16" 32 47 "3/16" 48 63 "4/16" 64 79 "5/16" 80 95 "6/16" 96 111 "7/16" 112 127 "8/16" 128 143 "9/16" 144 159 "10/16" 160 175 "11/16" 176 191 "12/16" 192 207 "13/16" 208 223 "14/16" 224 239 "15/16" 240 255 "100%" REND RANGE 6 ;Y Adjust 0 15 "1/16" 16 31 "2/16" 32 47 "3/16" 48 63 "4/16" 64 79 "5/16" 80 95 "6/16" 96 111 "7/16" 112 127 "8/16" 128 143 "9/16" 144 159 "10/16" 160 175 "11/16" 176 191 "12/16" 192 207 "13/16" 208 223 "14/16" 224 239 "15/16" 240 255 "100%" REND RANGE 7 ;X Rotation 0 15 "Open" 16 127 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 128 143 "No Spin" 144 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 8 ;Y Rotation 0 15 "Open" 16 127 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 128 143 "No Spin" 144 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;Z Rotation 0 15 "Open" 16 127 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 128 143 "No Spin" 144 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Zoom 0 15 "Open" 16 127 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 128 143 "No Spin" 144 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 12 ;Pan Movement 0 127 "Normal %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Revers %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 13 ;Tilt Movement 0 127 "Normal %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Revers %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 14 ;Centre Rot 0 85 "Figure %3d%%"0+(((c-a)*100)/(b-a)) 86 171 "Pict %3d%%"0+(((c-a)*100)/(b-a)) 172 255 "Write" REND RANGE 15 ;Speed 0 15 "Scan 24K" 16 31 "Scan 23K" 32 47 "Scan 22K" 48 63 "Scan 21K" 64 79 "Scan 20K" 80 95 "Scan 19K" 96 111 "Scan 18K" 112 127 "Scan 17K" 128 143 "Scan 16K" 144 159 "Scan 15K" 160 175 "Scan 14K" 176 191 "Scan 13K" 192 207 "Scan 12K" 208 223 "Scan 11K" 224 239 "Scan 10K" 240 255 "Scan 9K" REND RANGE 16 ;Shutter 0 25 "Closed" 26 51 "Strobe 1 S" 52 77 "Strobe 2" 78 103 "Strobe 3" 104 129 "Strobe 4" 130 155 "Strobe 5" 156 181 "Strobe 6" 182 207 "Strobe 7" 208 233 "Strobe 8" 234 255 "Strobe 9 F" REND