View Personality
Pearl River OMEGA (PR-8132) (PR8132SH.R20)
View Table
; 'Pearl River OMEGA (PR-8132) Short 8. 27 DMX', 27 DMX Channels, filename: PR8132SH.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 27-01-18 Nic Morris Created ; 27-01-18 Pers Creator Created - Exported from Diamond 4 file. ; 27-01-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PR8132SH mode=Short 8. 27 DMX 27 DMX Channels NAME "Pearl River" "OMEGA (PR-8132) Short 8" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 27 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Short 8. 27 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=485 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 0 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 4 1 L 3 100 1N 0 1 "CTO" 0 0 0 4 61 L 4 100 1N 0 1 "Rainbow" 0 0 0 14 1 L 5 100 1N 0 1 "Colour Macro" 0 0 0 10 1 L 6 100 1N T 1 "Red" 255 255 0 10 61 L 7 100 1N U 1 "Green" 255 255 0 9 61 L 8 100 1N V 1 "Blue" 255 0 229 9 1 L 9 100 1N 0 1 "White" 0 0 0 2 1 L 10 100 1N Q 1 "Zoom" 127 0 0 3 61 L 11 100 1N E 1 "Pan" 127 0 0 3 1 L 12 100 1N F 1 "Tilt" 127 0 0 13 61 L 13 100 1N 0 1 "Pan Spin" 0 0 0 13 1 L 14 100 1N 0 1 "Tilt Spin" 0 0 0 16 1 L 15 100 1N 0 1 "FX" 0 0 0 11 1 H 16 100 1N 0 1 "FX Col 1 Dim" 255 0 0 11 61 H 17 100 1N 0 1 "FX Col 2 Dim" 255 0 0 16 61 L 18 100 1N 0 1 "FX Speed" 127 0 0 20 1 L 19 100 1N 0 1 "FX Col 1 Red" 255 0 0 20 61 L 20 100 1N 0 1 "FX Col 1 Gre" 255 0 0 19 61 L 21 100 1N 0 1 "FX Col 1 Blu" 255 0 0 19 1 L 22 100 1N 0 1 "FX Col 1 Whi" 0 0 0 18 1 L 23 100 1N 0 1 "FX Col 2 Red" 255 0 0 18 61 L 24 100 1N 0 1 "FX Col 2 Gre" 255 0 0 17 61 L 25 100 1N 0 1 "FX Col 2 Blu" 255 0 0 17 1 L 26 100 1N 0 1 "FX Col 2 Whi" 0 0 0 12 61 L 27 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Pearl River OMEGA (PR-8132) Short 8. 27 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 11 12 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 6 7 8 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6D EF PFEND PFTABLE "Beam" -1 10 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset P/T" 1 27 "data" 0 90 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Head" 2 27 "data" 0 B8 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 27 "data" 0 CC "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 7 "Open" 8 127 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 136 177 "Op Pls %3d%%"(c-a)*100/(b-a) 186 227 "Cl Pls %3d%%"(c-a)*100/(b-a) 236 249 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;CTO 0 0 "Open" 1 255 "%5dK"2700+((c-a)*7300/(b-a)) REND RANGE 4 ;Rainbow 0 7 "Open" 8 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Pan Spin 0 0 "Normal" 1 127 "Sp CCW %3d%%"(c-a)*100/(b-a) 128 255 "Sp CW %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Tilt Spin 0 0 "Normal" 1 127 "Sp CW %3d%%"(c-a)*100/(b-a) 128 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;FX 0 7 "No FX" 8 23 "FX 1" 24 38 "FX 2" 39 53 "FX 3" 54 69 "FX 4" 70 85 "FX 5" 86 100 "FX 6" 101 115 "FX 7" 116 131 "FX 8" 132 147 "FX 9" 148 162 "FX 10" 163 177 "FX 11" 178 193 "FX 12" 194 209 "FX 13" 210 224 "FX 14" 225 239 "FX 15" 240 255 "FX 16" REND RANGE 16 ;FX Col 1 Dim 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;FX Col 2 Dim 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;FX Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;FX Col 1 Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;FX Col 1 Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;FX Col 1 Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;FX Col 1 White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;FX Col 2 Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;FX Col 2 Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;FX Col 2 Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;FX Col 2 White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Control 0 139 "Safe" 140 149 "Reset P/T" 180 189 "Reset Head" 200 209 "Reset All" REND