View Personality
Radical Lighting (IRAD) Grafix (RL_GRA16.R20)
View Table
; 'RADLite RADLite Grafix', 27 DMX Channels, filename: RL_GraM2.R20 ; ; Date By Description ; 22-03-04 G Brown Created ; 22-03-04 L Gallagher Checked ; 14-01-05 Phil Revised device name ; 16-05-05 Phil Fixed locate values ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE RL_Grfix16 mode=27 Channels 27 DMX Channels NAME "Radical Lighting" "Grafix, 16-bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 27 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 27 Channels" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=485 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 s 14 100 1N E 1 "X" 128 0 0 0 0 L 15 100 1N E 1 "X Low" 128 0 0 3 1 s 16 100 1N F 1 "Y" 128 0 0 0 0 L 17 100 1N F 1 "Y Low" 128 0 0 4 1 I 3 100 1N A 1 "Colour" 0 0 0 8 1 H 4 100 1N 0 1 "Div" 0 0 0 4 61 I 5 100 1N 0 1 "Speed" 0 0 0 10 1 I 6 100 1N T 1 "Red1" 255 0 0 10 61 I 7 100 1N U 1 "Green1" 255 0 0 9 61 I 8 100 1N V 1 "Blue1" 255 0 0 20 1 I 9 100 1N 0 1 "Red2" 0 0 0 20 61 I 10 100 1N 0 1 "Green2" 0 0 0 19 61 I 11 100 1N 0 1 "Blue2" 0 0 0 6 1 I 2 100 1N I 1 "Image" 255 0 0 7 1 I 12 100 1N K 1 "Shape" 0 0 0 13 1 s 26 100 1N 0 1 "Rot" 0 0 0 0 0 L 27 100 1N 0 1 "Rot Low" 0 0 0 5 61 L 13 100 1N 0 1 "Width" 0 0 0 5 1 s 18 100 1N Q 1 "Zoom" 128 0 0 0 0 L 19 100 1N Q 1 "Zoom Low" 128 0 0 2 61 L 20 100 1N 0 1 "Aspect" 127 0 0 2 1 L 21 100 1N P 1 "FX" 0 0 0 9 1 I 22 100 1N 0 1 "FXDepth" 0 0 0 12 1 L 23 100 1N 0 1 "FXSize" 0 0 0 12 61 s 24 100 1N 0 1 "FXRot" 0 0 0 0 0 L 25 100 1N 0 1 "FXRot Low" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT RADLite RADLite Grafix 27 Channels INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Colour 0 255 "%3d"0+(((c-a)*255)/(b-a)) REND RANGE 4 ;Div 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 5 ;Speed 0 127 "%3d%%"0+(((c-a)*100)/(b-a)) 128 191 "Forwar %3d%%"0+(((c-a)*100)/(b-a)) 192 255 "Backwa %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 6 ;Red1 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 7 ;Green1 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 8 ;Blue1 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;Red2 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 10 ;Green2 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Blue2 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 2 ;Image 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 12 ;Shape 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 13 ;Width 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 20 ;Aspect 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 21 ;FX 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 22 ;FXDepth 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 23 ;FXSize 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND