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Sea Stage Lighting SEA-1518 (UKS1518.R20)
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; 'Sea Stage Lighting SEA-1518', 18 DMX Channels, filename: UKS1518.R20 ; Copyright © Avolites Ltd. 2013 ; ; Date By Description ; 27-08-13 Peter Budd Created ; 27-08-13 Pers Creator Created - Exported from Diamond 4 file. ; 02-02-14 Nic Morris Changed manufacturer to 'Unknown' ; 03-02-14 Peter Budd Corrected Gobo ranges. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UK_Sea1518 mode=18 DMX, 16bit 18 DMX Channels NAME "Sea Stage Lighting" "SEA-1518"" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 3 61 s 3 100 1N E 1 "Pan" 128 0 0 0 0 L 17 100 1N E 1 "Pan Low" 128 0 0 3 1 s 4 100 1N F 1 "Tilt" 128 0 0 0 0 L 18 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 4 1 I 6 100 1N A 1 "Colour 1" 0 56 0 4 61 I 7 100 1N N 1 "Colour 2" 0 0 24 6 1 I 8 100 1N I 1 "Gobo 1" 4 0 0 7 1 L 9 100 1N K 1 "Gobo 1 Rot" 86 0 0 6 61 I 10 100 1N J 1 "Gobo 2" 4 0 0 5 61 L 11 100 1N L 1 "Focus" 127 0 0 9 1 I 12 100 1N P 1 "Prism" 24 0 0 9 61 L 13 100 1N R 1 "Prism Rot" 0 0 0 2 1 L 14 100 1N G 1 "Iris" 0 0 0 10 1 L 15 100 1N P 1 "Effect" 24 0 0 10 61 L 16 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Sea Stage Lighting SEA-1518 18 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 E8 "Closed" 38 67 PFEND PFTABLE "Pan/Tilt" -1 3 4 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 6 7 "Open" 1 0 0 "Light Red" 2 8 0 "Orange" 3 58 0 "Light Yellow" 4 38 0 "Light Green" 5 28 0 "Light Blue" 6 18 0 "Light Blue" 7 18 0 "Dark Blue" 9 0 18 "Rose" 10 48 0 "Light Red" 8 8 0 PFEND PFTABLE "Gobo" -1 8 10 "Open" 11 4 4 "Gobo 1" 12 1A 4 "Gobo 2" 13 3E 4 "Gobo 3" 14 50 4 "Gobo 4" 15 7D 4 "Gobo 1" 16 4 1A "Gobo 2" 17 4 3E "Gobo 3" 18 4 50 "Gobo 4" 19 4 7D PFEND PFTABLE "Beam" -1 14 "Iris Small" 44 0 "Iris Medium" 45 64 "Iris Large" 46 C7 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 16 "data" 0 FF "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 207 "Strobe %3d%%"(c-a)*100/(b-a) 208 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Colour 1 0 0 "Open" 1 16 "Light Red" 17 32 "Light Blue" 33 48 "Light Green" 49 64 "Yellow" 65 80 "Rose" 81 96 "Orange" 97 112 "Scroll %3d%%"100-((c-a)*100/(b-a)) 113 255 "Water %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Colour 2 0 0 "Orange" 1 16 "Deep Red" 17 32 "Deep Blue" 33 48 "Deep Green" REND RANGE 8 ;Gobo 1 0 7 "Open" 18 35 "Gobo 1" 54 71 "Gobo 2" 72 89 "Gobo 3" 90 160 "Gobo 4" 161 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 1 Rot 0 85 "Spin C %3d%%"100-((c-a)*100/(b-a)) 86 86 "No Spin" 87 170 "Spin C %3d%%"(c-a)*100/(b-a) 171 255 "Water %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 2 0 7 "Open" 18 35 "Gobo 1" 54 71 "Gobo 2" 72 89 "Gobo 3" 90 160 "Gobo 4" 161 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Prism 0 49 "Open" 50 100 "Col Prism" 101 149 "2-Prism" 150 199 "Trapezoidal" 200 255 "4-Prism" REND RANGE 13 ;Prism Rot 0 0 "No Spin" 1 85 "Spin C %3d%%"100-((c-a)*100/(b-a)) 86 170 "No Spin" 171 255 "Spin C %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Iris 0 199 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 200 255 "Pulse %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Effect 0 49 "Open" 50 100 "Effect 1" 101 149 "Effect 2" 150 199 "Effect 3" 200 255 "Effect 4" REND RANGE 16 ;Control 0 0 "Safe" 255 255 "Reset" REND