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Showtec Galactic B1000 (SHGALB1K.R20)
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; 'Showtec Galactic B1000', 13 DMX Channels, filename: SHGALB1K.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 21-10-14 Nic Morris Created ; 21-10-14 Pers Creator Created - Exported from Diamond 4 file. ; 21-10-14 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SHGALB1K mode=13 DMX 13 DMX Channels NAME "Showtec" "Galactic B1000" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 13 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 13 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=499 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 11 1 L 1 100 1N 0 1 "Control" 238 0 0 6 1 L 2 100 1N I 1 "Pattern" 0 0 0 2 61 L 3 100 1N O 1 "Shutter" 8 0 0 3 61 L 4 100 1N E 1 "X-Move" 0 0 0 3 1 L 5 100 1N F 1 "Y-Move" 0 0 0 5 1 L 6 100 1N Q 1 "Zoom" 5 0 0 7 61 L 7 100 1N 0 1 "Y-Roll" 5 0 0 7 1 L 8 100 1N 0 1 "X-Roll" 5 0 0 6 61 L 9 100 1N 0 1 "Z-Roll" 0 0 0 9 61 L 10 100 1N 0 1 "Clipping" 5 0 0 9 1 L 11 100 1N 0 1 "Wave" 5 0 0 11 61 L 12 100 1N 0 1 "Reserved" 0 0 0 8 1 L 13 100 1N 0 1 "Patterns" 32 0 0 END ; ;---------------------------------------------------------------------------- TEXT Showtec Galactic B1000 13 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 73 "Laser OFF" 74 110 "PRG" 111 147 "ILD" 148 165 "Auto 1" 166 184 "Auto 2" 185 202 "Sound 1" 203 221 "Sound 2" 222 255 "DMX" REND RANGE 2 ;Pattern 0 2 "Pattern 1" 3 5 "Pattern 2" 6 8 "Pattern 3" 9 11 "Pattern 4" 12 14 "Pattern 5" 15 17 "Pattern 6" 18 20 "Pattern 7" 21 23 "Pattern 8" 24 26 "Pattern 9" 27 29 "Pattern 10" 30 32 "Pattern 11" 33 35 "Pattern 12" 36 38 "Pattern 13" 39 41 "Pattern 14" 42 44 "Pattern 15" 45 47 "Pattern 16" 48 50 "Pattern 17" 51 53 "Pattern 18" 54 56 "Pattern 19" 57 59 "Pattern 20" 60 62 "Pattern 21" 63 65 "Pattern 22" 66 68 "Pattern 23" 69 71 "Pattern 24" 72 74 "Pattern 25" 75 77 "Pattern 26" 78 80 "Pattern 27" 81 83 "Pattern 28" 84 86 "Pattern 29" 87 89 "Pattern 30" 90 92 "Pattern 31" 93 95 "Pattern 32" 96 98 "Pattern 33" 99 101 "Pattern 34" 102 104 "Pattern 35" 105 107 "Pattern 36" 108 110 "Pattern 37" 111 113 "Pattern 38" 114 116 "Pattern 39" 117 119 "Pattern 40" 120 122 "Pattern 41" 123 125 "Pattern 42" 126 128 "Pattern 43" 129 131 "Pattern 44" 132 134 "Pattern 45" 135 137 "Pattern 46" 138 140 "Pattern 47" 141 143 "Pattern 48" 144 146 "Pattern 49" 147 149 "Pattern 50" 150 152 "Pattern 51" 153 155 "Pattern 52" 156 158 "Pattern 53" 159 161 "Pattern 54" 162 164 "Pattern 55" 165 167 "Pattern 56" 168 173 "Pattern 57" 174 176 "Pattern 58" 177 179 "Pattern 59" 180 182 "Pattern 60" 183 185 "Pattern 61" 186 188 "Pattern 62" 189 191 "Pattern 63" 192 194 "Pattern 64" 195 197 "Pattern 65" 198 200 "Pattern 66" 201 203 "Pattern 67" 204 206 "Pattern 68" 207 209 "Pattern 69" 210 212 "Pattern 70" 213 215 "Pattern 71" 216 218 "Pattern 72" 219 221 "Pattern 73" 222 224 "Pattern 74" 225 227 "Pattern 75" 228 230 "Pattern 76" 231 233 "Pattern 77" 234 236 "Pattern 78" 237 239 "Pattern 79" 240 242 "Pattern 80" 243 245 "Pattern 81" 246 248 "Pattern 82" 249 251 "Pattern 83" 252 254 "Pattern 84" 255 255 "Pattern 85" REND RANGE 3 ;Shutter 0 5 "Closed" 6 10 "Open" 11 199 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 200 255 "Sound" REND RANGE 4 ;X-Move 0 125 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 126 185 "Auto %3d%%"(c-a)*100/(b-a) 186 225 "Rnd Speed" 226 245 "Rnd Pos" 246 255 "Sound" REND RANGE 5 ;Y-Move 0 125 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 126 185 "Auto %3d%%"(c-a)*100/(b-a) 186 225 "Rnd Speed" 226 245 "Rnd Pos" 246 255 "Sound" REND RANGE 6 ;Zoom 0 10 "Normal" 11 100 "Zoom %3d%%"(c-a)*100/(b-a) 101 150 "Op Pls %3d%%"(c-a)*100/(b-a) 151 200 "Cl Pls %3d%%"(c-a)*100/(b-a) 201 255 "Pulse %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Y-Roll 0 10 "No Spin" 11 110 "Index %3d%%"(c-a)*100/(b-a) 111 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;X-Roll 0 10 "No Spin" 11 110 "Index %3d%%"(c-a)*100/(b-a) 111 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Z-Roll 0 0 "No Spin" 1 180 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 181 217 "Sp CW %3d%%"(c-a)*100/(b-a) 218 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Clipping 0 10 "Normal" 11 74 "Fixed" 75 104 "Out %3d%%"(c-a)*100/(b-a) 105 144 "In %3d%%"(c-a)*100/(b-a) 145 184 "Bounce %3d%%"(c-a)*100/(b-a) 185 224 "On %3d%%"(c-a)*100/(b-a) 225 255 "Off %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Wave 0 10 "Normal" 11 199 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 200 255 "Size %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Patterns 0 63 "Normal" 64 127 "Points" 128 191 "Blanking" 192 255 "Dots" REND