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Showtec LED Sphere and Cube (SHLSC2L1.R20)
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; 'Showtec LED Sphere and Cube Controller 24 DMX, 8bit Mode 2 Layer 1', 24 DMX Channels, filename: SHLSC2L1.R20 ; Copyright © Avolites Ltd. 2008 ; ; Date By Description ; 08-08-08 Pers Creator Created - Exported from Diamond 4 file. ; 08-08-08 Jonathan Moreton Checked ; 11-08-08 David Hunt Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SH_LEDSCC2 mode=24 DMX, 8bit Mode 2 Layer 1 24 DMX Channels NAME "Showtec" "LED Sphere and Cube Ctrl M2-1" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 48 DMX, 8bit Mode 2" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=464 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 1 L 1 100 1N T 1 "Red 1" 255 255 0 3 61 L 2 100 1N U 1 "Green 1" 255 255 0 2 61 L 3 100 1N V 1 "Blue 1" 255 0 229 2 1 H 4 100 1N 0 1 "Dimmer 1" 0 0 0 6 1 L 5 100 1N 0 1 "Red 2" 255 255 0 6 61 L 6 100 1N 0 1 "Green 2" 255 255 0 5 61 L 7 100 1N 0 1 "Blue 2" 255 0 229 5 1 H 8 100 1N 0 1 "Dimmer 2" 255 0 0 9 1 L 9 100 1N 0 1 "Red 3" 255 255 0 9 61 L 10 100 1N 0 1 "Green 3" 255 255 0 8 61 L 11 100 1N 0 1 "Blue 3" 255 0 229 8 1 H 12 100 1N 0 1 "Dimmer 3" 255 0 0 13 1 L 13 100 1N 0 1 "Red 4" 255 255 0 13 61 L 14 100 1N 0 1 "Green 4" 255 255 0 12 61 L 15 100 1N 0 1 "Blue 4" 255 0 229 12 1 H 16 100 1N 0 1 "Dimmer 4" 255 0 0 16 1 L 17 100 1N 0 1 "Red 5" 255 255 0 16 61 L 18 100 1N 0 1 "Green 5" 255 255 0 15 61 L 19 100 1N 0 1 "Blue 5" 255 0 229 15 1 H 20 100 1N 0 1 "Dimmer 5" 255 0 0 19 1 L 21 100 1N 0 1 "Red 6" 255 255 0 19 61 L 22 100 1N 0 1 "Green 6" 255 255 0 18 61 L 23 100 1N 0 1 "Blue 6" 255 0 229 18 1 H 24 100 1N 0 1 "Dimmer 6" 255 0 0 END ; ;---------------------------------------------------------------------------- TEXT Showtec LED Sphere and Cube Controller Mode 2-1 24 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Colour" -1 1 2 3 5 9 13 17 21 25 29 33 37 41 45 6 10 14 18 22 26 30 34 38 42 46 7 11 15 19 23 27 31 35 39 43 47 "Open" 1 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF "Red" 2 FF 0 0 FF FF FF FF FF FF FF FF FF FF FF 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "Amber" 3 FF 66 0 FF FF FF FF FF FF FF FF FF FF FF 66 66 66 66 66 66 66 66 66 66 66 0 0 0 0 0 0 0 0 0 0 0 "Yellow" 4 FF FF 0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 0 0 0 0 0 0 0 0 0 0 0 "Green" 5 0 FF 0 0 0 0 0 0 0 0 0 0 0 0 FF FF FF FF FF FF FF FF FF FF FF 0 0 0 0 0 0 0 0 0 0 0 "Cyan" 6 0 FF FF 0 0 0 0 0 0 0 0 0 0 0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF "Blue" 7 0 0 FF 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FF FF FF FF FF FF FF FF FF FF FF "Lavender" 8 A6 A6 F2 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 A6 F2 F2 F2 F2 F2 F2 F2 F2 F2 F2 F2 "Purple" 9 7F 0 FF 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 7F 0 0 0 0 0 0 0 0 0 0 0 FF FF FF FF FF FF FF FF FF FF FF "Magenta" 10 FF 0 FF FF FF FF FF FF FF FF FF FF FF FF 0 0 0 0 0 0 0 0 0 0 0 FF FF FF FF FF FF FF FF FF FF FF PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Red 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Green 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Blue 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Dimmer 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Red 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Green 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Blue 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Dimmer 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Red 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Green 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Blue 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Dimmer 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Red 5 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Green 5 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Blue 5 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Dimmer 5 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Red 6 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Green 6 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Blue 6 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Dimmer 6 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND