View Personality
Batmink VIS054 LED Baton (BMVIS542.R20)
View Table
; 'Batmink VIS054 LED Baton 11 DMX', 11 DMX Channels, filename: BMVIS542.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 16-09-13 Matt Benson Created ; 11-02-14 RGB Power on UpdaterUpdated RGB Power on values to match Locate. ; 25-05-16 AtlaBaseLibraryUpdaterAdded AltaBase information ; 06-08-16 Nic Morris Changed cell to hidden. Added virtual dimmer to cells and replaced dimmer with master dimmer. ; 06-08-16 Nic Morris Added missing links to 51 DMX cells. Changed layouts from horizontal to vertical. ; 06-08-16 Nic Morris Removed classic pearl refs from all modes except 7 DMX and deleted assocaited broken files from library. ; 18-09-16 Nic Morris Revised Function attribute with discrete functions and associated conditionals. ; 18-09-16 Nic Morris Added compatibility for R20 export. ; 18-09-16 Pers Creator Created - Exported from Diamond 4 file. ; 18-09-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE BMVIS542 mode=11 DMX 11 DMX Channels NAME "Batmink" "VIS054 LED Baton 11 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 11 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 11 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=501 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 1 L 1 100 1N 0 1 "Function" 0 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 2 61 L 3 100 1N O 1 "Shutter" 0 0 0 10 1 L 4 100 1N T 1 "Red 1" 255 255 0 10 61 L 5 100 1N U 1 "Green 1" 255 255 0 9 61 L 6 100 1N V 1 "Blue 1" 255 0 229 9 1 L 7 100 1N 0 1 "White 1" 0 0 0 8 1 L 8 100 1N 0 1 "Red 2" 255 255 0 8 61 L 9 100 1N 0 1 "Green 2" 255 255 0 7 61 L 10 100 1N 0 1 "Blue 2" 255 0 229 7 1 L 11 100 1N 0 1 "White 2" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Batmink VIS054 LED Baton 11 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Function 0 18 "Safe" 19 37 "Dream" 38 56 "Change" 57 75 "Jump" 76 94 "Single Flow" 95 113 "Double Flow" 114 132 "Flow+Dream1" 133 151 "Flow+Dream2" 152 170 "Sect Flow 1" 171 189 "Sect Flow 2" 190 208 "Double Sect" 209 227 "Mixing" 228 246 "Auto" 247 255 "Sound" REND RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Shutter 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Red 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Green 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Blue 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;White 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;White 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND