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BSL Impact Beam 17R (UKBSL17S.R20)
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; 'BSL Impact Beam 17R Standard, 11 DMX', 11 DMX Channels, filename: UKBSL17S.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 28-04-18 Nic Morris Created (charts have errors) ; 28-04-18 Pers Creator Created - Exported from Diamond 4 file. ; 28-04-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKBSL17S mode=Standard, 11 DMX 11 DMX Channels NAME "BSL" "Impact Beam 17R Standard" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 11 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard, 11 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=501 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 8 1 L 3 100 1N 0 1 "P/T Speed" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 255 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 4 1 L 6 100 1N A 1 "Colour" 0 12 18 6 1 L 7 100 1N I 1 "Gobo" 0 0 0 9 1 L 8 100 1N P 1 "Prism" 0 0 0 5 1 L 9 100 1N Q 1 "Focus" 127 0 0 5 61 L 10 100 1N S 1 "Frost" 0 0 0 11 1 L 11 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT BSL Impact Beam 17R Standard, 11 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 4 "Open" 31 FF "Slow Strobe" 32 4F "Fast Strobe" 33 5F "Slow Pulse" 36 8F "Fast Pulse" 37 9F "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 6 "Open" 1 0 "Red" 2 2 "Orange" 3 E "Yellow" 4 C "Dark Green" 5 6 "Azure" 6 16 "Dark Blue" 7 12 "UV" 9 1A "Magenta" 10 A "Lavender" 8 4 PFEND PFTABLE "Gobo" -1 7 "Open" 11 0 "Gobo 1" 12 3 "Gobo 2" 13 6 "Gobo 3" 14 9 "Gobo 4" 15 C "Gobo 5" 16 F "Gobo 6" 17 12 "Gobo 7" 18 15 "Gobo 8" 19 18 "Gobo 9" 20 1B PFEND PFTABLE "Beam" -1 10 "Frost Off" 47 0 "Frost Full" 48 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 11 "data" 0 B "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 11 "data" 0 13 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Colour" 3 11 "data" 0 1B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 4 11 "data" 0 23 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Shutter" 5 11 "data" 0 2B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 6 11 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 7 11 "data" 0 4B "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 8 11 "data" 0 53 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;P/T Speed 0 247 "Speed %3d%%"100-((c-a)*100/(b-a)) 248 255 "Move in Dk" REND RANGE 4 ;Shutter 0 0 "Closed" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 159 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 5 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Colour 0 1 "Open" 2 3 "Red" 4 5 "Lavender" 6 7 "Dark Green" 8 9 "Pink" 10 11 "Magenta" 12 13 "Yellow" 14 15 "Orange" 16 17 "CTB" 18 19 "Dark Blue" 20 21 "CTO" 22 23 "Azure" 24 25 "Green" 26 27 "UV" 28 29 "Open BO" 30 31 "Red BO" 32 33 "Lav BO" 34 35 "Dk Grn BO" 36 37 "Pink BO" 38 39 "Magenta BO" 40 41 "Yellow BO" 42 43 "Orange BO" 44 45 "CTB BO" 46 47 "Dk Blue BO" 48 49 "CTO BO" 50 51 "Azure BO" 52 53 "Green BO" 54 55 "UV BO" 56 67 "Op B %3d%%"(c-a)*100/(b-a) 68 79 "Rd B %3d%%"(c-a)*100/(b-a) 80 91 "Lav B %3d%%"(c-a)*100/(b-a) 92 103 "DGr B %3d%%"(c-a)*100/(b-a) 104 115 "Pk B %3d%%"(c-a)*100/(b-a) 116 127 "Mag B %3d%%"(c-a)*100/(b-a) 128 139 "Yel B %3d%%"(c-a)*100/(b-a) 140 151 "Org B %3d%%"(c-a)*100/(b-a) 152 163 "CTB B %3d%%"(c-a)*100/(b-a) 164 175 "DBl B %3d%%"(c-a)*100/(b-a) 176 187 "CTO B %3d%%"(c-a)*100/(b-a) 188 199 "Azr B %3d%%"(c-a)*100/(b-a) 200 211 "Grn B %3d%%"(c-a)*100/(b-a) 212 223 "UV B %3d%%"(c-a)*100/(b-a) 224 239 "Sc CW %3d%%"(c-a)*100/(b-a) 240 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Gobo 0 2 "Open" 3 5 "Gobo 1" 6 8 "Gobo 2" 9 11 "Gobo 3" 12 14 "Gobo 4" 15 17 "Gobo 5" 18 20 "Gobo 6" 21 23 "Gobo 7" 24 26 "Gobo 8" 27 29 "Gobo 9" 30 32 "Gobo 10" 33 35 "Gobo 11" 36 38 "Gobo 12" 39 41 "Gobo 13" 42 46 "Gobo 14" 47 49 "Open BO" 50 52 "Gobo 1 BO" 53 55 "Gobo 2 BO" 56 58 "Gobo 3 BO" 59 61 "Gobo 4 BO" 62 64 "Gobo 5 BO" 65 67 "Gobo 6 BO" 68 70 "Gobo 7 BO" 71 73 "Gobo 8 BO" 74 76 "Gobo 9 BO" 77 79 "Gobo 10 BO" 80 82 "Gobo 11 BO" 83 85 "Gobo 12 BO" 86 88 "Gobo 13 BO" 89 93 "Gobo 14 BO" 94 103 "G2 Sk %3d%%"(c-a)*100/(b-a) 104 113 "G3 Sk %3d%%"(c-a)*100/(b-a) 114 123 "G4 Sk %3d%%"(c-a)*100/(b-a) 124 133 "G5 Sk %3d%%"(c-a)*100/(b-a) 134 143 "G6 Sk %3d%%"(c-a)*100/(b-a) 144 153 "G7 Sk %3d%%"(c-a)*100/(b-a) 154 163 "G8 Sk %3d%%"(c-a)*100/(b-a) 164 173 "G9 Sk %3d%%"(c-a)*100/(b-a) 174 183 "G10 Sk %3d%%"(c-a)*100/(b-a) 184 193 "G11 Sk %3d%%"(c-a)*100/(b-a) 194 203 "G12 Sk %3d%%"(c-a)*100/(b-a) 204 213 "G13 Sk %3d%%"(c-a)*100/(b-a) 214 223 "G14 Sk %3d%%"(c-a)*100/(b-a) 224 239 "Sc CW %3d%%"(c-a)*100/(b-a) 240 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Prism 0 3 "Open" 4 127 "Sp CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 131 "No Spin" 132 255 "Sp CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Control 0 7 "Safe" 8 15 "Reset All" 16 23 "Reset P/T" 24 31 "Reset Col" 32 39 "Reset Gobo" 40 47 "Reset Shut" 48 55 "Reset Other" 56 63 "Display Off" 64 71 "Display On" 72 79 "Lamp Off" 80 87 "Lamp On" 88 95 "Hibernate" REND