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Chauvet Swarm Wash FX (CHSWSFX1.R20)
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; 'Chauvet Swarm Wash FX 18 DMX', 18 DMX Channels, filename: CHSWSFX1.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 29-04-16 Nic Morris Created ; 29-04-16 Pers Creator Created - Exported from Diamond 4 file. ; 29-04-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CHSWSFX1 mode=18 DMX 18 DMX Channels NAME "Chauvet" "Swarm Wash FX 18 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N 0 1 "Auto" 0 0 0 10 61 L 2 100 1N 0 1 "Auto Spd" 100 0 0 9 1 L 3 100 1N 0 1 "Wash Col 1" 0 0 0 9 61 L 4 100 1N 0 1 "Wash Col 2" 0 0 0 8 1 L 5 100 1N 0 1 "Wash Col 3" 0 0 0 8 61 L 6 100 1N 0 1 "Wash Col 4" 0 0 0 7 1 L 7 100 1N 0 1 "Wash Col 5" 0 0 0 7 61 L 8 100 1N 0 1 "Wash Col 6" 0 0 0 6 1 L 9 100 1N 0 1 "Wash Col 7" 0 0 0 6 61 L 10 100 1N 0 1 "Wash Col 8" 0 0 0 2 61 L 11 100 1N 0 1 "Wash Strobe" 0 0 0 4 1 L 12 100 1N 0 1 "Derby Col" 0 0 0 2 1 L 13 100 1N 0 1 "Derby Strobe" 0 0 0 4 61 L 14 100 1N 0 1 "Derby Spd" 0 0 0 3 61 L 15 100 1N 0 1 "SMD Strobe" 0 0 0 5 1 L 16 100 1N 0 1 "Laser" 0 0 0 3 1 L 17 100 1N 0 1 "Laser Strobe" 0 0 0 5 61 L 18 100 1N 0 1 "LED Rot" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Chauvet Swarm Wash FX 18 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Auto 0 15 "Blackout" 16 30 "Wash Only" 31 45 "Laser Only" 46 60 "Derby Only" 61 75 "Strobe Only" 76 90 "Ws/Lsr/Dby" 91 105 "Ws/Lsr/Strb" 106 120 "Ws/Dby/Strb" 121 135 "Ls/Dby/Strb" 136 150 "Wash/Laser" 151 165 "Wash/Derby" 166 180 "Wash/Strb" 181 195 "Laser/Derby" 196 210 "Laser/Strb" 211 225 "Derby/Strb" 226 255 "All" REND RANGE 2 ;Auto Spd 0 200 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 201 255 "Sound" REND RANGE 3 ;Wash Col 1 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 4 ;Wash Col 2 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 5 ;Wash Col 3 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 6 ;Wash Col 4 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 7 ;Wash Col 5 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 8 ;Wash Col 6 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 9 ;Wash Col 7 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 10 ;Wash Col 8 0 51 "Blackout" 52 102 "Red" 103 153 "Green" 154 204 "Blue" 205 255 "UV" REND RANGE 11 ;Wash Strobe 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Derby Col 0 9 "Blackout" 10 14 "R" 15 19 "G" 20 24 "B" 25 29 "A" 30 34 "W" 35 39 "W+R" 40 44 "R+G" 45 49 "G+B" 50 54 "B+A" 55 59 "A+W" 60 64 "W+G" 65 69 "G+A" 70 74 "A+R" 75 79 "R+B" 80 84 "B+W" 85 89 "R+G+B" 90 94 "R+G+A" 95 99 "R+G+W" 100 104 "R+A+B" 105 109 "R+W+B" 110 114 "R+A+W" 115 119 "A+G+B" 120 124 "B+G+W" 125 129 "A+G+W" 130 134 "A+W+B" 135 139 "R+G+B+A" 140 144 "R+G+B+W" 145 149 "G+B+A+W" 150 154 "R+G+A+W" 155 159 "R+B+A+W" 160 164 "R+G+B+A+W" 165 209 "Auto Single" 210 222 "Auto 2 Col" 223 255 "Sound" REND RANGE 13 ;Derby Strobe 0 4 "Open" 5 200 "Strobe %3d%%"100-((c-a)*100/(b-a)) 201 255 "Sound" REND RANGE 14 ;Derby Spd 0 4 "No Spin" 5 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 133 "No Spin" 134 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;SMD Strobe 0 9 "Blackout" 10 19 "Auto 1 %3d%%"(c-a)*100/(b-a) 20 29 "Auto 2 %3d%%"(c-a)*100/(b-a) 30 39 "Auto 3 %3d%%"(c-a)*100/(b-a) 40 49 "Auto 4 %3d%%"(c-a)*100/(b-a) 50 59 "Auto 5 %3d%%"(c-a)*100/(b-a) 60 69 "Auto 6 %3d%%"(c-a)*100/(b-a) 70 79 "Auto 7 %3d%%"(c-a)*100/(b-a) 80 89 "Auto 8 %3d%%"(c-a)*100/(b-a) 90 99 "Auto 9 %3d%%"(c-a)*100/(b-a) 100 109 "Auto10 %3d%%"(c-a)*100/(b-a) 110 119 "Auto11 %3d%%"(c-a)*100/(b-a) 120 200 "Full On" 201 255 "Sound" REND RANGE 16 ;Laser 0 9 "Blackout" 10 49 "Red On" 50 89 "Green On" 90 129 "G+R Alt Str" 130 169 "R On, G Str" 170 209 "G On, R Str" 210 255 "R+G Strobe" REND RANGE 17 ;Laser Strobe 0 4 "Open" 5 254 "Strobe %3d%%"100-((c-a)*100/(b-a)) 255 255 "Sound" REND RANGE 18 ;LED Rot 0 4 "No Spin" 5 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 133 "No Spin" 134 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND