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Clay Paky Sharpy Plus (CPSHPYP1.R20)
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; 'Clay Paky Sharpy Plus', 31 DMX Channels, filename: CPSHPYP1.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 21-11-18 Nic Morris Created ; 21-11-18 Pers Creator Created - Exported from Diamond 4 file. ; 21-11-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CPSHPYP1 mode=31 DMX 31 DMX Channels NAME "Clay Paky" "Sharpy Plus" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 31 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 31 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=481 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 4 1 L 4 100 1N A 1 "Colour 1" 0 0 0 4 61 L 5 100 1N N 1 "Colour 2" 0 0 0 14 1 L 6 100 1N 0 1 "Colour 3" 0 0 0 2 61 L 7 100 1N O 1 "Shutter" 255 0 0 1 1 H 8 100 1N H 1 "Dimmer" 255 0 0 0 0 s 9 100 1N H 1 "Dimmer Low" 255 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 0 0 0 9 1 L 11 100 1N 0 1 "Animation" 0 0 0 8 1 L 12 100 1N 0 1 "Animation Ro" 0 0 0 6 61 L 13 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 14 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 15 100 1N M 1 "Gobo 2 R Low" 0 0 0 19 1 L 16 100 1N P 1 "Prism 1" 0 0 0 19 61 L 17 100 1N R 1 "Prism 1 Rot" 0 0 0 20 1 L 18 100 1N 0 1 "Prism 2" 0 0 0 20 61 L 19 100 1N 0 1 "Prism 2 Rot" 0 0 0 2 1 L 20 100 1N S 1 "Frost" 0 0 0 5 1 L 21 100 1N Q 1 "Zoom" 128 0 0 5 61 s 22 100 1N L 1 "Focus" 127 0 0 0 0 L 23 100 1N L 1 "Focus Low" 127 0 0 15 61 L 24 100 1N 0 1 "Beam Mode" 0 0 0 3 61 s 25 100 1N E 1 "Pan" 127 0 0 0 0 L 26 100 1N E 1 "Pan Low" 127 0 0 3 1 s 27 100 1N F 1 "Tilt" 127 0 0 0 0 L 28 100 1N F 1 "Tilt Low" 127 0 0 12 1 L 29 100 1N 0 1 "Function" 0 0 0 11 1 L 30 100 1N 0 1 "Reset" 0 0 0 11 61 L 31 100 1N 0 1 "Lamp" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Clay Paky Sharpy Plus 31 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 7 "Open" 31 FF "Slow Strobe" 32 49 "Fast Strobe" 33 83 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 25 27 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 49 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 10 13 "Open" 11 0 0 "Gobo 1" 12 4 0 "Gobo 2" 13 8 0 "Gobo 3" 14 C 0 "Gobo 4" 15 F 0 "Gobo 5" 16 13 0 "Gobo 6" 17 17 0 "Gobo 7" 18 1B 0 "Gobo 8" 19 1E 0 "Gobo 9" 20 22 0 PFEND PFTABLE "Beam" -1 21 20 "Zoom Small" 41 FF 0 "Zoom Medium" 42 80 0 "Zoom Large" 43 0 0 "Frost Off" 47 80 0 "Frost Full" 48 80 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 30 "data" 0 BF "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 30 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Effects" 3 30 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 4 31 "data" 0 B2 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 5 31 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "P/T Slow" 6 29 "data" 0 73 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Med" 7 29 "data" 0 7D "delay" 1 3C "data" 0 0 MEND MACRO "P/T Fast" 8 29 "data" 0 87 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Colour 1 0 23 "Open" 24 46 "Op/ 1" 47 69 "Colour 1" 70 92 "1/ 2" 93 115 "Colour 2" 116 139 "2/ 3" 140 162 "Colour 3" 163 185 "3/ 4" 186 208 "Colour 4" 209 231 "4/ 5" 232 255 "Colour 5" REND RANGE 5 ;Colour 2 0 23 "Open" 24 46 "Op/ 1" 47 69 "Colour 1" 70 92 "1/ 2" 93 115 "Colour 2" 116 139 "2/ 3" 140 162 "Colour 3" 163 185 "3/ 4" 186 208 "Colour 4" 209 231 "4/ 5" 232 255 "Colour 5" REND RANGE 6 ;Colour 3 0 23 "Open" 24 46 "Op/ 1" 47 69 "Colour 1" 70 92 "1/ 2" 93 115 "Colour 2" 116 139 "2/ 3" 140 162 "Colour 3" 163 185 "3/ 4" 186 208 "Colour 4" 209 231 "4/ 5" 232 255 "Colour 5" REND RANGE 7 ;Shutter 0 0 "Closed" 16 131 "Strobe %3d%%"(c-a)*100/(b-a) 240 247 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 8 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Gobo 1 0 3 "Open" 4 7 "Gobo 1" 8 11 "Gobo 2" 12 14 "Gobo 3" 15 18 "Gobo 4" 19 22 "Gobo 5" 23 26 "Gobo 6" 27 29 "Gobo 7" 30 33 "Gobo 8" 34 37 "Gobo 9" 38 41 "Gobo 10" 42 44 "Gobo 11" 45 48 "Gobo 12" 49 52 "Gobo 13" 53 56 "Gobo 14" 57 59 "Gobo 15" 60 63 "Gobo 16" 64 67 "Gobo 17" 68 71 "Gobo 18" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 165 "G1 Sk %3d%%"(c-a)*100/(b-a) 166 170 "G2 Sk %3d%%"(c-a)*100/(b-a) 171 175 "G3 Sk %3d%%"(c-a)*100/(b-a) 176 181 "G4 Sk %3d%%"(c-a)*100/(b-a) 182 186 "G5 Sk %3d%%"(c-a)*100/(b-a) 187 191 "G6 Sk %3d%%"(c-a)*100/(b-a) 192 196 "G7 Sk %3d%%"(c-a)*100/(b-a) 197 202 "G8 Sk %3d%%"(c-a)*100/(b-a) 203 207 "G9 Sk %3d%%"(c-a)*100/(b-a) 208 212 "G10 Sk %3d%%"(c-a)*100/(b-a) 213 218 "G11 Sk %3d%%"(c-a)*100/(b-a) 219 223 "G12 Sk %3d%%"(c-a)*100/(b-a) 224 228 "G13 Sk %3d%%"(c-a)*100/(b-a) 229 233 "G14 Sk %3d%%"(c-a)*100/(b-a) 234 239 "G15 Sk %3d%%"(c-a)*100/(b-a) 240 244 "G16 Sk %3d%%"(c-a)*100/(b-a) 245 249 "G17 Sk %3d%%"(c-a)*100/(b-a) 250 255 "G18 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Animation 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Animation Rot 0 3 "No Spin" 4 127 "Sp CW %3d%%"(c-a)*100/(b-a) 128 131 "No Spin" 132 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Gobo 2 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "Gobo 8" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 171 "G1 Sk %3d%%"(c-a)*100/(b-a) 172 183 "G2 Sk %3d%%"(c-a)*100/(b-a) 184 195 "G3 Sk %3d%%"(c-a)*100/(b-a) 196 207 "G4 Sk %3d%%"(c-a)*100/(b-a) 208 219 "G5 Sk %3d%%"(c-a)*100/(b-a) 220 231 "G6 Sk %3d%%"(c-a)*100/(b-a) 232 243 "G7 Sk %3d%%"(c-a)*100/(b-a) 244 255 "G8 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Gobo 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"(c-a)*100/(b-a) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Prism 1 0 127 "Open" 128 255 "4-Facet" REND RANGE 17 ;Prism 1 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"(c-a)*100/(b-a) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Prism 2 0 127 "Open" 128 255 "8-Facet" REND RANGE 19 ;Prism 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"(c-a)*100/(b-a) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 20 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Zoom 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 22 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Beam Mode 0 127 "Spot" 128 255 "Beam" REND RANGE 25 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Function 0 110 "Safe" 111 120 "P/T Slow" 121 130 "P/T Med" 131 140 "P/T Fast" REND RANGE 30 ;Reset 0 25 "Safe" 26 76 "Reset FX" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 31 ;Lamp 0 25 "Safe" 26 100 "Lamp Off" 101 255 "Lamp On" REND