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Clay Paky Scenius Profile (CPSCNPRV.R20)
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; 'Clay Paky Scenius Profile Vector', 41 DMX Channels, filename: CPSCNPRV.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 21-12-15 Nic Morris Created ; 21-03-16 Nic Morris Created from Clay Paky Scenius Spot (blade locations uncertain) ; 21-03-16 Pers Creator Created - Exported from Diamond 4 file. ; 21-03-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CPSCNPRV mode=Vector 41 DMX Channels NAME "Clay Paky" "Scenius Profile Vector" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 41 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 268 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Vector" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=471 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 4 61 L 4 100 1N 0 1 "CTO" 0 0 0 4 1 L 5 100 1N A 1 "Colour" 0 0 0 2 61 L 6 100 1N O 1 "Shutter" 255 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 0 0 s 8 100 1N H 1 "Dimmer Low" 255 0 0 2 1 L 9 100 1N G 1 "Iris" 131 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 11 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 12 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 13 100 1N M 1 "Gobo 2 R Low" 0 0 0 9 1 L 14 100 1N P 1 "Prism" 0 0 0 8 1 L 15 100 1N R 1 "Prism Rot" 0 0 0 15 1 L 16 100 1N S 1 "Frost" 0 0 0 20 1 L 17 100 1N 0 1 "Blade TL" 0 0 0 20 61 L 18 100 1N 0 1 "Blade TR" 0 0 0 19 1 L 19 100 1N 0 1 "Blade BL" 0 0 0 19 61 L 20 100 1N 0 1 "Blade BR" 0 0 0 18 1 L 21 100 1N 0 1 "Blade RT" 0 0 0 18 61 L 22 100 1N 0 1 "Blade RB" 0 0 0 17 1 L 23 100 1N 0 1 "Blade LT" 0 0 0 17 61 L 24 100 1N 0 1 "Blade LB" 0 0 0 16 61 L 25 100 1N 0 1 "Blade All Ro" 127 0 0 5 61 s 26 100 1N L 1 "Focus" 128 0 0 0 0 L 27 100 1N L 1 "Focus Low" 128 0 0 5 1 L 28 100 1N Q 1 "Zoom" 127 0 0 15 61 L 29 100 1N 0 1 "AutoFocus" 0 0 0 14 61 L 30 100 1N 0 1 "AutoFocus Ad" 128 0 0 3 61 s 31 100 1N E 1 "Pan" 128 0 0 0 0 L 32 100 1N E 1 "Pan Low" 128 0 0 3 1 s 33 100 1N F 1 "Tilt" 128 0 0 0 0 L 34 100 1N F 1 "Tilt Low" 128 0 0 12 1 L 35 100 1N 0 1 "Function" 0 0 0 11 1 L 36 100 1N 0 1 "Reset" 0 0 0 11 61 L 37 100 1N 0 1 "Lamp" 0 0 0 8 61 L 38 100 1N 0 1 "P/T Speed" 0 0 0 14 1 L 39 100 1N 0 1 "Col Spd" 0 0 0 16 1 L 40 100 1N 0 1 "Beam Spd" 0 0 0 7 1 L 41 100 1N 0 1 "Gobo Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Clay Paky Scenius Profile Vector INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 6 "Open" 31 FF "Slow Strobe" 32 36 "Fast Strobe" 33 67 "Slow Pulse" 36 9E "Fast Pulse" 37 CF "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 31 33 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 10 "Open" 11 0 "Gobo 1" 12 C "Gobo 2" 13 14 "Gobo 3" 14 1C "Gobo 4" 15 24 "Gobo 5" 16 2C "Gobo 6" 17 34 "Gobo 7" 18 3C "Gobo 8" 19 44 "Gobo 9" 20 A6 PFEND PFTABLE "Beam" -1 28 9 16 "Zoom Small" 41 0 83 0 "Zoom Medium" 42 7F 83 0 "Zoom Large" 43 FF 83 0 "Iris Small" 44 7F 0 0 "Iris Medium" 45 7F 42 0 "Iris Large" 46 7F 83 0 "Frost Off" 47 7F 83 0 "Frost Full" 48 7F 83 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset Zoom" 1 36 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 36 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 36 "data" 0 C0 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp OFF" 4 37 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Lamp ON" 5 37 "data" 0 D8 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Fast" 6 35 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Normal" 7 35 "data" 0 1F "delay" 1 3C "data" 0 0 MEND MACRO "Dim Conventional" 8 35 "data" 0 2C "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 9 35 "data" 0 38 "delay" 1 3C "data" 0 0 MEND MACRO "Dim 1500HPE" 10 35 "data" 0 78 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Standard" 11 35 "data" 0 85 "delay" 1 3C "data" 0 0 MEND MACRO "Gobo Fast" 12 35 "data" 0 92 "delay" 1 3C "data" 0 0 MEND MACRO "Gobo Normal" 13 35 "data" 0 9E "delay" 1 3C "data" 0 0 MEND MACRO "Lamp LOW" 14 37 "data" 0 8B "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;CTO 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Colour 0 0 "Open" 8 8 "Op/ D Rd" 16 16 "Dark Red" 24 24 "D Rd/ B Blu" 32 32 "Brilliant B" 40 40 "B Blu/ Grn" 48 48 "Green" 56 56 "Grn/ HM Grn" 64 64 "Half Minus " 71 71 "HM Grn/ Amb" 80 80 "Gold Amber" 87 87 "Amb/ Red" 96 96 "Red" 103 103 "Red/ N Blu" 112 112 "Navy Blue" 120 120 "N Blu/ Op" 128 255 "Scrl %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 7 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Iris 0 131 "Iris %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 132 171 "Pulse %3d%%"(c-a)*100/(b-a) 172 211 "Op Pls %3d%%"(c-a)*100/(b-a) 212 251 "Cl Pls %3d%%"(c-a)*100/(b-a) 252 255 "Full" REND RANGE 10 ;Gobo 1 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "Gobo 8" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 171 "G1 Sk %3d%%"(c-a)*100/(b-a) 172 183 "G2 Sk %3d%%"(c-a)*100/(b-a) 184 195 "G3 Sk %3d%%"(c-a)*100/(b-a) 196 207 "G4 Sk %3d%%"(c-a)*100/(b-a) 208 219 "G5 Sk %3d%%"(c-a)*100/(b-a) 220 231 "G6 Sk %3d%%"(c-a)*100/(b-a) 232 243 "G7 Sk %3d%%"(c-a)*100/(b-a) 244 255 "G8 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 2 0 18 "Open" 19 37 "Gobo 1" 38 56 "Gobo 2" 57 74 "Gobo 3" 75 92 "Gobo 4" 93 111 "Gobo 5" 112 129 "Gobo 6" 130 150 "G1 Sk %3d%%"(c-a)*100/(b-a) 151 171 "G2 Sk %3d%%"(c-a)*100/(b-a) 172 192 "G3 Sk %3d%%"(c-a)*100/(b-a) 193 213 "G4 Sk %3d%%"(c-a)*100/(b-a) 214 234 "G5 Sk %3d%%"(c-a)*100/(b-a) 235 255 "G6 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 2 Rot 0 127 "Idx %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) 128 190 "CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "CCW %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Prism 0 127 "Open" 128 255 "Prism" REND RANGE 15 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Blade TL 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blade TR 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Blade BL 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Blade BR 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Blade RT 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Blade RB 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Blade LT 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Blade LB 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Blade All Rot 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;AutoFocus 0 6 "Disabled" 7 255 "Auto %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;AutoFocus Adj 0 127 "- %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 128 "Stop" 129 255 "+ %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 35 ;Function 0 11 "Safe" 12 24 "P/T Fast" 25 37 "P/T Normal" 38 50 "Dim Conv" 51 62 "Dim Linear" 114 126 "Dim 1500HPE" 127 139 "Dim Std" 140 152 "Gobo Fast" 153 164 "Gobo Normal" REND RANGE 36 ;Reset 0 25 "Safe" 26 76 "Reset Zoom" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 37 ;Lamp 0 25 "Safe" 26 100 "Lamp OFF" 101 177 "Lamp LOW" 178 255 "Lamp ON" REND RANGE 38 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 39 ;Col Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 40 ;Beam Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 41 ;Gobo Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND