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Coemar Infinity Wash S (CMIWSS1.R20)
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; 'Coemar Infinity Wash S', 18 DMX Channels, filename: CMIWSS1.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 09-09-09 Pers Creator Created - Exported from Diamond 4 file. ; 09-09-09 Jonathan Moreton Checked ; 11-09-09 David Hunt Checked ; 21-12-09 John Rogers Removed empty line from the end of the DMX table. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CM_InfWSSM1 mode=18 DMX, 16bit 18 DMX Channels NAME "Coemar" "Infinity Wash S" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 255 0 0 9 1 L 8 100 1N 0 1 "Effect Zoom" 127 0 0 5 1 L 9 100 1N Q 1 "Zoom" 127 0 0 5 61 L 10 100 1N 0 1 "Zoom Shake" 4 0 0 19 1 I 11 100 1N P 1 "Effect" 0 0 0 19 61 L 12 100 1N R 1 "Effect Rot" 11 0 0 4 1 I 13 100 1N A 1 "Colour" 0 0 0 10 1 L 14 100 1N B 1 "Cyan" 0 0 255 10 61 L 15 100 1N C 1 "Magenta" 0 0 255 9 61 L 16 100 1N D 1 "Yellow" 0 255 51 2 1 L 17 100 1N 0 1 "Zap Effect" 0 0 0 20 1 L 18 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Coemar Infinity Wash S 18 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 14 15 16 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp Off" 1 18 "data" 0 14 "delay" 1 3C "data" 0 4 MEND MACRO "Reset_PT" 2 18 "data" 0 30 "delay" 1 3C "data" 0 4 MEND MACRO "Reset minus Dim/P/T" 3 18 "data" 0 53 "delay" 1 3C "data" 0 4 MEND MACRO "Reset minus Dim" 4 18 "data" 0 76 "delay" 1 3C "data" 0 4 MEND MACRO "Reset" 5 18 "data" 0 99 "delay" 1 3C "data" 0 4 MEND MACRO "Lamp On" 6 18 "data" 0 E4 "delay" 1 3C "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 10 "Standard" 11 25 "Ultra Fast" 26 127 "Vector %3d%%"100-((c-a)*100/(b-a)) 128 247 "Track %3d%%"100-((c-a)*100/(b-a)) 248 255 "Track(Slow)" REND RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 9 "Closed" 10 66 "Strobe %3d%%"(c-a)*100/(b-a) 67 68 "Open" 69 125 "Op Pls %3d%%"(c-a)*100/(b-a) 126 127 "Open" 128 184 "Cl Pls %3d%%"(c-a)*100/(b-a) 185 187 "Open" 188 244 "Rnd St %3d%%"(c-a)*100/(b-a) 245 255 "Open" REND RANGE 9 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Zoom Shake 0 9 "Open" 10 71 "Speed %3d%%"(c-a)*100/(b-a) 72 133 "Op Pls %3d%%"(c-a)*100/(b-a) 134 195 "Cl Pls %3d%%"(c-a)*100/(b-a) 196 255 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Effect 0 10 "Open" 11 92 "Effect 1" 93 174 "Effect 2" 175 255 "Effect 3" REND RANGE 12 ;Effect Rot 0 10 "Open" 11 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Colour 0 5 "Open" 6 14 "Colour 1" 15 22 "Colour 2" 23 30 "Colour 3" 31 38 "Colour 4" 39 45 "Colour 5" 46 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 191 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Zap Effect 0 10 "Open" 11 30 "Strobe Sync" 31 249 "Zap Effect" 250 255 "BO on P/T" REND RANGE 18 ;Control 0 9 "Safe" 10 29 "Lamp Off" 30 65 "Reset PT" 66 100 "Reset minus" 101 135 "Reset minus" 136 170 "Reset All" 171 185 "LCD On" 186 199 "LCD Off" 200 255 "Lamp On" REND RANGE 8 ;Effect Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND