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Coemar Infinity Wash XL (CMINFINW.R20)
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; 'Coemar Infinity Wash XL', 22 DMX Channels, filename: CMINFINW.R20 ; ; Date By Description ; 31-05-07 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CM_INFINITW mode=22 DMX, 16bit 22 DMX Channels NAME "Coemar" "Infinity Wash XL" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 22 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 22 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=490 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 67 0 0 5 61 L 8 100 1N 0 1 "Zoom Effect" 128 0 0 5 1 L 9 100 1N Q 1 "Zoom" 128 0 0 6 1 L 10 100 1N 0 1 "Zoom Shake" 0 0 0 19 1 I 11 100 1N P 1 "Effect" 0 0 0 19 61 L 12 100 1N R 1 "Effect Rot" 0 0 0 4 1 I 13 100 1N A 1 "Colour 1" 0 0 0 10 1 L 14 100 1N B 1 "Cyan" 0 0 255 20 1 I 15 100 1N 0 1 "Cyan Sat" 0 0 255 10 61 L 16 100 1N C 1 "Magenta" 0 0 255 20 61 I 17 100 1N 0 1 "Magenta Sat" 0 0 255 9 61 L 18 100 1N D 1 "Yellow" 0 255 51 9 1 L 19 100 1N 0 1 "CTO" 0 0 0 2 1 L 20 100 1N 0 1 "Zap" 0 0 0 18 61 L 21 100 1N 0 1 "Lamp Power" 0 0 0 18 1 L 22 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Coemar Infinity Wash XL 22 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Color" 0 14 16 18 "White" 1 00 00 00 "Red" 2 7F DD F9 "Amber" 3 4C FD C8 "Yellow" 4 00 E6 23 "Green" 5 DB D1 0B "Cyan" 6 DC 83 0A "Blue" 7 DE 08 D3 "Lavender" 8 B6 03 E3 "UltraViolet" 9 FF 79 FB "Magenta" 10 79 93 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 22 "data" 0 B0 "delay" 1 46 "data" 0 4 "delay" 1 A MEND MACRO "Lamp Off" 2 22 "data" 0 14 "delay" 1 46 "data" 0 4 "delay" 1 A MEND MACRO "Reset All" 3 22 "data" 0 99 "delay" 1 46 "data" 0 4 "delay" 1 A MEND MACRO "Reset P/T" 4 22 "data" 0 30 "delay" 1 46 "data" 0 4 "delay" 1 A MEND MACRO "Reset no D" 5 22 "data" 0 76 "delay" 1 46 "data" 0 4 "delay" 1 A MEND MACRO "Reset no D/P/T" 6 22 "data" 0 53 "delay" 1 46 "data" 0 4 "delay" 1 A MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 5 ;P/T Speed 0 10 "Standard" 11 25 "Tracking" 26 127 "Vect %3d%%"100-(((c-a)*100)/(b-a)) 128 247 "Track %3d%%"100-(((c-a)*100)/(b-a)) 248 255 "Slow" REND RANGE 7 ;Shutter 0 9 "Closed" 10 66 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 67 68 "Open" 69 125 "Cl Pul %3d%%"0+(((c-a)*100)/(b-a)) 126 127 "Open" 128 184 "Op Pul %3d%%"100-(((c-a)*100)/(b-a)) 185 187 "Open" 188 244 "Rnd St %3d%%"0+(((c-a)*100)/(b-a)) 245 255 "Open" REND RANGE 10 ;Zoom Shake 0 9 "Open" 10 71 "Shake %3d%%"0+(((c-a)*100)/(b-a)) 72 133 "Cl Pul %3d%%"0+(((c-a)*100)/(b-a)) 134 195 "Op Pul %3d%%"100-(((c-a)*100)/(b-a)) 196 255 "Rnd St %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Effect 0 9 "Open" 10 39 "Effect 1" 40 69 "Effect 2" 70 99 "Effect 3" 100 128 "Effect 4" 129 160 "E4 Shk %3d%%"0+(((c-a)*100)/(b-a)) 161 192 "E3 Shk %3d%%"0+(((c-a)*100)/(b-a)) 193 224 "E2 Shk %3d%%"0+(((c-a)*100)/(b-a)) 225 255 "E1 Shk %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 12 ;Effect Rot 0 9 "Open" 10 128 "Index %3d%%"0+(((c-a)*100)/(b-a)) 129 188 "Sp CCW %3d%%"100-(((c-a)*100)/(b-a)) 189 193 "No Spin" 194 255 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 13 ;Colour 1 0 5 "Open" 6 14 "Colour 1" 15 22 "Colour 2" 23 30 "Colour 3" 31 38 "Colour 4" 39 45 "Colour 5" 46 127 "Index %3d%%"0+(((c-a)*100)/(b-a)) 128 190 "Sc CCW %3d%%"100-(((c-a)*100)/(b-a)) 191 255 "Sc CW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 20 ;Zap 0 10 "Safe" 11 20 "Zap Syncro" 31 249 "Zap Flicker" 250 255 "BO P/T/C/E" REND RANGE 21 ;Lamp Power 0 255 "Power %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 22 ;Control 0 9 "Safe" 10 29 "Lamp Off" 30 65 "P/T Reset" 66 100 "Rst n P/T/D" 101 135 "Reset n D" 136 170 "Reset All" 171 195 "Lamp Power" 155 196 "Lamp On" REND