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Cyclops Aquawash37 (UKCYA372.R20)
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; 'Cyclops Aquawash37 Extended 1, 41 DMX', 41 DMX Channels, filename: UKCYA372.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 05-12-14 Nic Morris Created ; 09-01-15 Nic Morris Changed RGB Pixel to RGB and RGB to RGB Master so that it works with pixel mapper in response to manufacturer bug report. ; 09-01-15 Nic Morris Applied cell layout in response to manufacturer information. ; 17-01-15 Nic Morris Created from Prolights Diamond19 ; 08-03-15 Nic Morris Updated in line with software version 1.0.00 documentation in response to manufacturer request. ; 18-11-15 Ermanno Valvason Zoom, Patterns, FG and BG colours Updated ; 02-12-15 Nic Morris Tidied up patt spd conditions and functions and power on values. ; 02-12-15 Nic Morris Slight adjustment to wheel mapping to ensure attributes line up across diamond series. ; 25-05-16 AtlaBaseLibraryUpdaterAdded AltaBase information ; 10-08-16 Nic Morris Capitalised and removed spaces from fixture name in response to manufacturer request. ; 26-08-17 Nic Morris Created from Prolights DIAMOND37 ; 26-08-17 Pers Creator Created - Exported from Diamond 4 file. ; 26-08-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKCYA372 mode=Extended 1, 41 DMX 41 DMX Channels NAME "Cyclops" "Aquawash37 Extended 1, 41 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 41 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 630 265 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Extended 1, 41 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=471 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 1 L 7 100 1N 0 1 "Shutter Func" 0 0 0 2 61 L 8 100 1N O 1 "Shutter" 255 0 0 1 1 H 9 100 1N H 1 "Dimmer" 255 0 0 3 61 s 1 100 1N E 1 "Pan" 127 0 0 0 0 L 2 100 1N E 1 "Pan Low" 127 0 0 3 1 s 3 100 1N F 1 "Tilt" 127 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 127 0 0 5 61 L 10 100 1N 0 1 "Colour 1 Fun" 0 0 0 4 61 L 11 100 1N A 1 "Colour 1" 0 0 0 4 1 L 12 100 1N N 1 "Colour 2" 0 0 0 10 1 L 13 100 1N T 1 "Red" 255 255 0 10 61 L 14 100 1N U 1 "Green" 255 255 0 9 61 L 15 100 1N V 1 "Blue" 255 0 255 9 1 L 16 100 1N 0 1 "White" 0 0 0 7 1 L 18 100 1N 0 1 "FG Col" 0 0 0 7 61 L 19 100 1N 0 1 "BG Col" 0 0 0 6 1 L 20 100 1N 0 1 "Pattern" 0 0 0 6 61 L 21 100 1N 0 1 "Patt Spd" 0 0 0 5 1 L 17 100 1N Q 1 "Zoom" 128 0 0 20 1 L 22 100 1N 0 1 "Patt Byte 1" 0 0 0 20 61 L 23 100 1N 0 1 "Patt Byte 2" 0 0 0 19 1 L 24 100 1N 0 1 "Patt Byte 3" 0 0 0 19 61 L 25 100 1N 0 1 "Patt Byte 4" 0 0 0 18 1 L 26 100 1N 0 1 "Patt Byte 5" 0 0 0 18 61 L 27 100 1N 0 1 "Patt Byte 6" 0 0 0 17 1 L 28 100 1N 0 1 "Patt Byte 7" 0 0 0 17 61 L 29 100 1N 0 1 "Patt Byte 8" 0 0 0 16 1 L 30 100 1N 0 1 "Patt Byte 9" 0 0 0 16 61 L 31 100 1N 0 1 "Patt Byte 10" 0 0 0 15 1 L 32 100 1N 0 1 "Patt Byte 11" 0 0 0 15 61 L 33 100 1N 0 1 "Patt Byte 12" 0 0 0 14 1 L 34 100 1N 0 1 "Patt Byte 13" 0 0 0 14 61 L 35 100 1N 0 1 "Patt Byte 14" 0 0 0 13 1 L 36 100 1N 0 1 "Patt Byte 15" 0 0 0 13 61 L 37 100 1N 0 1 "Patt Byte 16" 0 0 0 12 1 L 38 100 1N 0 1 "Patt Byte 17" 0 0 0 12 61 L 39 100 1N 0 1 "Patt Byte 18" 0 0 0 11 61 L 40 100 1N 0 1 "Patt Byte 19" 0 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 6 100 1N 0 1 "P/T Func" 0 0 0 11 1 L 41 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Cyclops Aquawash37 Extended 1, 41 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 13 14 15 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6D EF PFEND PFTABLE "Beam" -1 17 "Zoom Small" 41 FF "Zoom Medium" 42 80 "Zoom Large" 43 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 41 "data" 0 B "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 41 "data" 0 13 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 3 41 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 4 41 "data" 0 3B "delay" 1 3C "data" 0 0 MEND MACRO "Display ON" 5 41 "data" 0 43 "delay" 1 3C "data" 0 0 MEND MACRO "Hibernate" 6 41 "data" 0 5B "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 7 ;Shutter Func 0 15 "Normal" 16 31 "Pulse FWD" 32 47 "Pulse REV" 48 63 "Random" REND RANGE 8 ;Shutter 0 31 "Closed" 32 223 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 224 255 "Open" REND RANGE 9 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Colour 1 Func 0 15 "On" 16 31 "CTC" 32 47 "Scroll FW" 48 63 "Scroll REV" 64 79 "Index" 80 111 "Bounce" REND RANGE 12 ;Colour 2 0 0 "Black" 1 1 "Red" 2 2 "Green" 3 3 "Blue" 4 4 "White" 5 255 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;FG Col 0 15 "No Function" 16 255 "Col %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;BG Col 0 15 "No Function" 16 255 "Col %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Pattern 0 15 "On Pattern" 16 31 "Control" 32 43 "Effect 1" 44 56 "Effect 2" 57 68 "Effect 3" 69 81 "Effect 4" 82 93 "Effect 5" 94 106 "Effect 6" 107 118 "Effect 7" 119 131 "Effect 8" 132 143 "Effect 9" 144 155 "Effect 10" 156 168 "Effect 11" 169 180 "Effect 12" 181 193 "Effect 13" 194 205 "Effect 14" 206 218 "Effect 15" 219 230 "Effect 16" 231 243 "Effect 17" 244 255 "Effect 18" REND RANGE 17 ;Zoom 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;P/T Func 0 15 "Normal" 16 31 "Move in Dk" REND RANGE 41 ;Control 0 7 "Safe" 8 15 "Reset All" 16 23 "Reset P/T" 48 55 "Reset Other" 56 63 "Display OFF" 64 71 "Display ON" 88 95 "Hibernate" REND