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DAGE GT-3326 (UKDG3326.R20)
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; 'DAGE GT-3326', 26 DMX Channels, filename: UKDG3326.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 17-11-17 Nic Morris Created (very poor documentation) ; 17-11-17 Pers Creator Created - Exported from Diamond 4 file. ; 17-11-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKDG3326 mode=26 DMX 26 DMX Channels NAME "DAGE" "GT-3326" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 26 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 26 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=486 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 127 0 0 0 0 L 25 100 1N E 1 "Pan Low" 127 0 0 3 1 s 2 100 1N F 1 "Tilt" 127 0 0 0 0 L 26 100 1N F 1 "Tilt Low" 127 0 0 8 61 L 3 100 1N 0 1 "P/T Speed" 255 0 0 1 1 H 4 100 1N H 1 "Dimmer" 255 0 0 2 61 L 5 100 1N O 1 "Shutter" 255 0 0 10 1 L 6 100 1N B 1 "Cyan" 60 60 112 10 61 L 7 100 1N C 1 "Magenta" 0 0 255 9 61 L 8 100 1N D 1 "Yellow" 0 255 51 6 1 L 9 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 10 100 1N J 1 "Gobo 2" 0 0 0 7 1 L 11 100 1N 0 1 "Gobo 3" 0 0 0 7 61 L 12 100 1N 0 1 "Gobo 3 Rot" 0 0 0 5 1 L 13 100 1N Q 1 "Zoom" 127 0 0 5 61 L 14 100 1N L 1 "Focus" 127 0 0 20 1 L 15 100 1N P 1 "Prism 1" 0 0 0 20 61 L 16 100 1N R 1 "Prism 1 Rot" 0 0 0 19 1 L 17 100 1N 0 1 "Prism 2" 0 0 0 19 61 L 18 100 1N 0 1 "Prism 2 Rot" 0 0 0 18 1 L 19 100 1N 0 1 "Prism 3" 0 0 0 18 61 L 20 100 1N 0 1 "Prism 3 Rot" 0 0 0 17 1 L 21 100 1N 0 1 "Prism 4" 0 0 0 17 61 L 22 100 1N 0 1 "Prism 4 Rot" 0 0 0 11 61 L 23 100 1N 0 1 "Lamp" 0 0 0 11 1 L 24 100 1N 0 1 "Reset" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT DAGE GT-3326 26 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 5 "Open" 31 FF "Slow Strobe" 32 82 "Fast Strobe" 33 FA "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 6 7 8 "Open" 1 3C 0 0 "Red" 2 3C FF FF "Amber" 3 3C 7F FF "Yellow" 4 3C 0 FF "Green" 5 70 0 FF "Cyan" 6 70 0 0 "Blue" 7 70 FF 0 "Magenta" 10 3C FF 0 "Lavender" 8 4B 91 F "Ultra Violet" 9 65 FF 0 PFEND PFTABLE "Gobo" -1 9 10 11 "Open" 11 0 0 0 "Gobo 1" 12 5 0 0 "Gobo 2" 13 A 0 0 "Gobo 3" 14 F 0 0 "Gobo 4" 15 14 0 0 "Gobo 5" 16 19 0 0 "Gobo 6" 17 1E 0 0 "Gobo 7" 18 23 0 0 "Gobo 8" 19 28 0 0 "Gobo 9" 20 2D 0 0 PFEND PFTABLE "Beam" -1 13 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 24 "data" 0 FC "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 2 23 "data" 0 69 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 3 23 "data" 0 CD "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;P/T Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Shutter 0 10 "Closed" 11 250 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 251 255 "Open" REND RANGE 6 ;Cyan 0 4 "Open" 5 9 "Op/ Org" 10 14 "Orange" 15 19 "Org/ Blu" 20 24 "Blue" 25 29 "Blu/ Pk" 30 34 "Pink" 35 39 "Pk/ Grn" 40 44 "Green" 45 49 "Grn/ R Brn" 50 54 "Red Brown" 55 59 "R Brn/ Cy" 60 112 "Cyan %3d%%"(c-a)*100/(b-a) 113 145 "Speed %3d%%"(c-a)*100/(b-a) 146 199 "Sc CW %3d%%"(c-a)*100/(b-a) 200 200 "No Scroll" 201 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Magenta 0 4 "Open" 5 9 "Op/ Rd" 10 14 "Red" 15 19 "Rd/ Grn" 20 24 "Green" 25 29 "Grn/ Maz" 30 34 "Mazarine" 35 39 "Maz/ Mag" 40 44 "Magenta" 45 49 "Mag/ Blu" 50 54 "Blue" 55 59 "Blu/ Mag" 60 112 "Mag %3d%%"(c-a)*100/(b-a) 113 145 "Speed %3d%%"(c-a)*100/(b-a) 146 199 "Sc CW %3d%%"(c-a)*100/(b-a) 200 200 "No Scroll" 201 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Yellow 0 4 "Open" 5 9 "Op/ Org" 10 14 "Orange" 15 19 "Org/Blu Grn" 20 24 "Blue Green" 25 29 "Bl Grn/Cool" 30 34 "Cool Colour" 35 39 "Cool/ Warm" 40 44 "Warm Colour" 45 49 "Warm /Yel" 50 54 "Yellow" 55 59 "Yel/ Yel" 60 112 "Yel %3d%%"(c-a)*100/(b-a) 113 145 "Speed %3d%%"(c-a)*100/(b-a) 146 199 "Sc CW %3d%%"(c-a)*100/(b-a) 200 200 "No Scroll" 201 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 1 0 4 "Open" 5 9 "Gobo 1" 10 14 "Gobo 2" 15 19 "Gobo 3" 20 24 "Gobo 4" 25 29 "Gobo 5" 30 34 "Gobo 6" 35 39 "Gobo 7" 40 44 "Gobo 8" 45 49 "Gobo 9" 50 54 "Gobo 10" 55 59 "Gobo 11" 60 64 "Gobo 12" 65 69 "Gobo 13" 70 74 "Gobo 14" 75 79 "G1 Sk %3d%%"(c-a)*100/(b-a) 80 84 "G2 Sk %3d%%"(c-a)*100/(b-a) 85 89 "G3 Sk %3d%%"(c-a)*100/(b-a) 90 94 "G4 Sk %3d%%"(c-a)*100/(b-a) 95 99 "G5 Sk %3d%%"(c-a)*100/(b-a) 100 104 "G6 Sk %3d%%"(c-a)*100/(b-a) 105 109 "G7 Sk %3d%%"(c-a)*100/(b-a) 110 114 "G8 Sk %3d%%"(c-a)*100/(b-a) 115 119 "G9 Sk %3d%%"(c-a)*100/(b-a) 120 124 "G10 Sk %3d%%"(c-a)*100/(b-a) 125 129 "G11 Sk %3d%%"(c-a)*100/(b-a) 130 134 "G12 Sk %3d%%"(c-a)*100/(b-a) 135 139 "G13 Sk %3d%%"(c-a)*100/(b-a) 140 144 "G14 Sk %3d%%"(c-a)*100/(b-a) 145 200 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 201 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 2 0 9 "Open" 10 19 "Gobo 1" 20 29 "Gobo 2" 30 39 "Gobo 3" 40 49 "Gobo 4" 50 59 "Gobo 5" 60 69 "Gobo 6" 70 79 "Gobo 7" 80 89 "G1 Sk %3d%%"(c-a)*100/(b-a) 90 99 "G2 Sk %3d%%"(c-a)*100/(b-a) 100 109 "G3 Sk %3d%%"(c-a)*100/(b-a) 110 119 "G4 Sk %3d%%"(c-a)*100/(b-a) 120 129 "G5 Sk %3d%%"(c-a)*100/(b-a) 130 139 "G6 Sk %3d%%"(c-a)*100/(b-a) 140 149 "G7 Sk %3d%%"(c-a)*100/(b-a) 150 159 "No Anim" 160 189 "Index %3d%%"(c-a)*100/(b-a) 190 198 "Bounce %3d%%"(c-a)*100/(b-a) 199 199 "Shake" 200 227 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 228 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 3 0 9 "Open" 10 19 "Gobo 1" 20 29 "Gobo 2" 30 39 "Gobo 3" 40 49 "Gobo 4" 50 59 "Gobo 5" 60 69 "Gobo 6" 70 79 "Gobo 7" 80 89 "G1 Sk %3d%%"(c-a)*100/(b-a) 90 99 "G2 Sk %3d%%"(c-a)*100/(b-a) 100 109 "G3 Sk %3d%%"(c-a)*100/(b-a) 110 119 "G4 Sk %3d%%"(c-a)*100/(b-a) 120 129 "G5 Sk %3d%%"(c-a)*100/(b-a) 130 139 "G6 Sk %3d%%"(c-a)*100/(b-a) 140 149 "G7 Sk %3d%%"(c-a)*100/(b-a) 160 205 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 206 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 3 Rot 0 120 "Index %3d%%"(c-a)*100/(b-a) 121 155 "Sp CW %3d%%"(c-a)*100/(b-a) 156 191 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Prism 1 0 127 "Open" 128 255 "6-Facet" REND RANGE 16 ;Prism 1 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 100 "Sp CW %3d%%"(c-a)*100/(b-a) 101 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 151 "Sp CCW %3d%%"(c-a)*100/(b-a) 152 191 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Prism 2 0 127 "Open" 128 255 "16-Facet" REND RANGE 18 ;Prism 2 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 100 "Sp CW %3d%%"(c-a)*100/(b-a) 101 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 151 "Sp CCW %3d%%"(c-a)*100/(b-a) 152 191 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Prism 3 0 127 "Open" 128 255 "8-Facet" REND RANGE 20 ;Prism 3 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 100 "Sp CW %3d%%"(c-a)*100/(b-a) 101 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 151 "Sp CCW %3d%%"(c-a)*100/(b-a) 152 191 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 21 ;Prism 4 0 127 "Open" 128 255 "24-Facet" REND RANGE 22 ;Prism 4 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 100 "Sp CW %3d%%"(c-a)*100/(b-a) 101 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 151 "Sp CCW %3d%%"(c-a)*100/(b-a) 152 191 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 23 ;Lamp 0 99 "Safe" 101 110 "Lamp Off" 201 210 "Lamp On" REND RANGE 24 ;Reset 0 249 "Safe" 250 255 "Reset" REND