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AFX Spider 9BeamFX (UKAX9FX1.R20)
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; 'AFX Spider 9BeamFX 12 DMX', 12 DMX Channels, filename: UKAX9FX1.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 15-10-16 Nic Morris Created ; 15-10-16 Pers Creator Created - Exported from Diamond 4 file. ; 15-10-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKAX9FX1 mode=12 DMX 12 DMX Channels NAME "AFX" "Spider 9BeamFX 12 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 12 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 360 185 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 12 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=500 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 5 61 L 2 100 1N 0 1 "Tilt 1" 127 0 0 6 1 L 3 100 1N 0 1 "Tilt 2" 127 0 0 6 61 L 4 100 1N 0 1 "Tilt 3" 127 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 2 61 L 6 100 1N O 1 "Shutter" 0 0 0 10 1 L 7 100 1N T 1 "Red" 255 255 0 10 61 L 8 100 1N U 1 "Green" 255 255 0 9 61 L 9 100 1N V 1 "Blue" 255 0 229 9 1 L 10 100 1N 0 1 "White" 0 0 0 8 1 L 11 100 1N P 1 "Effect" 0 0 0 8 61 L 12 100 1N 0 1 "Effect Spd" 128 0 0 END ; ;---------------------------------------------------------------------------- TEXT AFX Spider 9BeamFX 12 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 "Middle" 21 7F "Left" 22 4F "Right" 23 AF "Top" 24 7F "Bottom" 25 7F "TLeft" 26 4F "TRight" 27 AF "BLeft" 28 4F "BRight" 29 AF PFEND PFTABLE "Colour" -1 7 8 9 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6D EF PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 127 "Pan %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Tilt 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Tilt 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Shutter 0 9 "Open" 10 255 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Effect 0 7 "Open" 8 17 "Effect 1" 18 27 "Effect 2" 28 37 "Effect 3" 38 47 "Effect 4" 48 57 "Effect 5" 58 67 "Effect 6" 68 77 "Effect 7" 78 87 "Effect 8" 88 97 "Effect 9" 98 107 "Effect 10" 108 117 "Effect 11" 118 127 "Effect 12" 128 136 "Effect 13" 137 146 "Effect 14" 147 156 "Effect 15" 157 166 "Effect 16" 167 176 "Effect 17" 177 186 "Effect 18" 187 196 "Effect 19" 197 206 "Effect 20" 207 216 "Effect 21" 217 226 "Effect 22" 227 236 "Effect 23" 237 246 "Effect 24" 247 255 "Effect 25" REND RANGE 12 ;Effect Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND