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DTS XR 3000 Beam (DTXR3BM2.R20)
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; 'DTS XR3000 Beam 16 DMX, 16bit', 16 DMX Channels, filename: DTXR3BM2.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 06-09-10 Pers Creator Created - Exported from Diamond 4 file. ; 06-09-10 Jonathan Moreton Checked ; 05-12-10 Nic Morris Adapted from XR Beam 3000 FPR ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE DTS_XR3BM2 mode=16 DMX, 16bit 16 DMX Channels NAME "DTS" "XR3000 Beam 16 DMX, 16bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 20 0 0 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 10 0 0 4 61 L 8 100 1N A 1 "Colour" 0 0 0 10 1 L 9 100 1N B 1 "Cyan" 0 0 255 10 61 L 10 100 1N C 1 "Magenta" 0 0 255 9 61 L 11 100 1N D 1 "Yellow" 0 255 51 6 61 L 12 100 1N I 1 "Gobo" 0 0 0 7 1 L 13 100 1N 0 1 "Gobo Rot" 0 0 0 7 61 L 14 100 1N 0 1 "Gobo Shake" 0 0 0 5 61 L 15 100 1N S 1 "Frost" 0 0 0 20 1 L 16 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT DTS XR3000 Beam FPR 16 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 8 "Open" 31 1E "Slow Strobe" 32 6E "Fast Strobe" 33 8B "Slow Random Strobe" 34 46 "Fast Random Strobe" 35 4F "Slow Pulse" 36 A0 "Fast Pulse" 37 B3 "Closed" 38 A PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 10 11 12 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 13 "Open" 11 C "Gobo 1" 12 26 "Gobo 2" 13 40 "Gobo 3" 14 5A "Gobo 4" 15 74 "Gobo 5" 16 8E "Gobo 6" 17 A8 "Gobo 7" 18 C2 PFEND PFTABLE "Beam" -1 16 "Frost Off" 47 0 "Frost Full" 48 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp Off" 1 17 "data" 0 23 "delay" 1 32 "data" 0 4 MEND MACRO "Lamp On" 2 17 "data" 0 9A "delay" 1 32 "data" 0 4 MEND MACRO "Int Motor Reset" 3 17 "data" 0 DC "delay" 1 32 "data" 0 4 MEND MACRO "Reset All" 4 17 "data" 0 F8 "delay" 1 32 "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 19 "Closed" 20 39 "Open" 40 59 "Closed" 60 79 "Rnd St %3d%%"(c-a)*100/(b-a) 80 139 "Strobe %3d%%"(c-a)*100/(b-a) 140 179 "Op Pls %3d%%"(c-a)*100/(b-a) 180 219 "Cl Pls %3d%%"(c-a)*100/(b-a) 220 227 "Col/Gobo BO" 228 233 "P/T BO" 234 255 "Open" REND RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 10 "Standard" 11 25 "Fast" 26 127 "Vector %3d%%"(c-a)*100/(b-a) 128 247 "Time R %3d%%"(c-a)*100/(b-a) 248 255 "Silent Move" REND RANGE 8 ;Colour 0 31 "Open" 32 63 "Colour 1" 64 95 "Colour 2" 96 127 "Colour 3" 128 159 "Colour 4" 160 191 "Colour 5" 192 223 "Colour 6" 224 255 "Colour 7" REND RANGE 9 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Gobo 0 25 "No Scroll" 26 51 "Gobo 1" 52 77 "Gobo 2" 78 103 "Gobo 3" 104 129 "Gobo 4" 130 155 "Gobo 5" 156 181 "Gobo 6" 182 207 "Gobo 7" 208 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Gobo Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 180 "Sp CW %3d%%"(c-a)*100/(b-a) 181 202 "No Scroll" 203 255 "Sp CCw %3d%%"100-((c-a)*100/(b-a)) REND RANGE 14 ;Gobo Shake 0 9 "No Shake" 10 126 "Shk CW %3d%%"(c-a)*100/(b-a) 127 138 "No Shake" 139 255 "Shk CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Control 0 9 "Safe" 10 60 "Lamp Off" 61 129 "Safe" 130 179 "Lamp On" 180 200 "Safe" 201 239 "Int Motor R" 240 255 "Reset All" REND