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DTS XR 300 Laser (DTSXR3L2.R20)
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; 'DTS XR 300 Laser 18 DMX, 16bit', 18 DMX Channels, filename: DTSXR3L2.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 01-09-09 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE DTS_XR300L2 mode=18 DMX, 16bit 18 DMX Channels NAME "DTS" "XR 300 Laser 18 DMX, 16bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 10 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 10 0 0 5 1 L 8 100 1N Q 1 "Zoom" 127 0 0 6 1 L 9 100 1N 0 1 "Bank" 0 0 0 6 61 I 10 100 1N 0 1 "Index" 0 0 0 8 61 L 11 100 1N 0 1 "Anim Speed" 15 0 0 9 1 I 12 100 1N P 1 "Effect" 0 0 0 9 61 L 13 100 1N R 1 "Effect Rot" 128 0 0 20 1 I 14 100 1N 0 1 "X Rot" 128 0 0 20 61 I 15 100 1N 0 1 "Y Rot" 128 0 0 19 61 L 16 100 1N 0 1 "Z Rot" 128 0 0 18 1 L 17 100 1N 0 1 "Point Speed" 15 0 0 10 1 L 18 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT DTS XR 300 Laser 18 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 18 "data" 0 F8 "delay" 1 32 "data" 0 78 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 10 "Standard" 11 25 "Fast" 26 127 "Speed %3d%%"100-((c-a)*100/(b-a)) 128 247 "Time %3d%%"100-((c-a)*100/(b-a)) 248 255 "Slow Time" REND RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 9 "Closed" 10 23 "Open" 24 107 "Strobe %3d%%"(c-a)*100/(b-a) 108 163 "Op Pls %3d%%"(c-a)*100/(b-a) 164 219 "Cl Pls %3d%%"(c-a)*100/(b-a) 220 255 "Open" REND RANGE 8 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Bank 0 15 "Bank 1" 16 31 "Bank 2" 32 47 "Bank 3" 48 63 "Bank 4" 64 79 "Bank 5" 80 95 "Bank 6" 96 111 "Bank 7" 112 127 "Bank 8" 128 143 "Bank 9" 144 159 "Bank 10" 160 175 "Bank 11" 176 191 "Bank 12" 192 207 "Bank 13" 208 223 "Bank 14" 224 239 "Bank 15" 240 255 "Bank 16" REND RANGE 10 ;Index 0 15 "Index 1" 16 31 "Index 2" 32 47 "Index 3" 48 63 "Index 4" 64 79 "Index 5" 80 95 "Index 6" 96 111 "Index 7" 112 127 "Index 8" 128 143 "Index 9" 144 159 "Index 10" 160 175 "Index 11" 176 191 "Index 12" 192 207 "Index 13" 208 223 "Index 14" 224 239 "Index 15" 240 255 "Index 16" REND RANGE 11 ;Anim Speed 0 15 "Default" 16 31 "Stop" 32 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Effect 0 15 "Open" 16 31 "Prism" 32 47 "Random Pos" 48 63 "Random Scal" 64 79 "Twingle" 80 97 "Slow Drawin" 98 255 "Open" REND RANGE 13 ;Effect Rot 0 15 "Open" 16 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;X Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Y Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Z Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Point Speed 0 15 "Default" 16 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Control 0 239 "Safe" 240 255 "Reset" REND