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EK Lights E3 Spot (UKEKE3S2.R20)
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; 'EK Lights E3 Spot 18 DMX', 18 DMX Channels, filename: UKEKE3S2.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 01-03-18 Nic Morris Created ; 01-03-18 Pers Creator Created - Exported from Diamond 4 file. ; 01-03-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKEKE3S2 mode=18 DMX 18 DMX Channels NAME "EK Lights" "E3 Spot 18 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 18 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 127 0 0 0 0 L 2 100 1N E 1 "Pan Low" 127 0 0 3 1 s 3 100 1N F 1 "Tilt" 127 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 127 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 11 1 L 6 100 1N 0 1 "Control" 0 0 0 10 1 L 7 100 1N T 1 "Red" 255 255 0 10 61 L 8 100 1N U 1 "Green" 255 255 0 9 61 L 9 100 1N V 1 "Blue" 255 0 229 4 61 L 10 100 1N 0 1 "White" 0 0 0 4 1 L 11 100 1N A 1 "Colour" 0 0 0 6 1 L 12 100 1N I 1 "Gobo" 0 0 0 7 1 L 13 100 1N K 1 "Gobo Rot" 0 0 0 9 1 L 14 100 1N P 1 "Prism" 0 0 0 2 61 L 15 100 1N O 1 "Shutter" 255 0 0 5 61 L 16 100 1N L 1 "Focus" 127 0 0 1 1 H 17 100 1N H 1 "Dimmer" 255 0 0 8 61 L 18 100 1N 0 1 "Dim Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT EK Lights E3 Spot 18 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 15 "Open" 31 FF "Slow Strobe" 32 4F "Fast Strobe" 33 5F "Slow Pulse" 36 8F "Fast Pulse" 37 9F "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 7 8 9 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6D EF PFEND PFTABLE "Gobo" -1 12 "Open" 11 0 "Gobo 1" 12 8 "Gobo 2" 13 10 "Gobo 3" 14 18 "Gobo 4" 15 20 "Gobo 5" 16 28 "Gobo 6" 17 30 "Gobo 7" 18 38 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 6 "data" 0 CC "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Control 0 199 "Safe" 200 209 "Reset" REND RANGE 7 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Colour 0 7 "Open" 8 22 "Red" 23 37 "Yellow" 38 52 "Green" 53 67 "Cyan" 68 82 "Blue" 83 97 "Magenta" 98 112 "White" 113 127 "Full" 128 189 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Scroll" 194 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 73 "G1 Sk %3d%%"(c-a)*100/(b-a) 74 82 "G2 Sk %3d%%"(c-a)*100/(b-a) 83 91 "G3 Sk %3d%%"(c-a)*100/(b-a) 92 100 "G4 Sk %3d%%"(c-a)*100/(b-a) 101 109 "G5 Sk %3d%%"(c-a)*100/(b-a) 110 118 "G6 Sk %3d%%"(c-a)*100/(b-a) 119 127 "G7 Sk %3d%%"(c-a)*100/(b-a) 128 189 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Scroll" 194 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Gobo Rot 0 127 "No Spin" 128 189 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Prism 0 10 "Open" 11 127 "Prism" 128 189 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Shutter 0 0 "Closed" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 159 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 16 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Dim Spd 0 51 "Preset" 52 101 "Linear" 102 152 "Fast" 153 203 "Med" 204 255 "Slow" REND