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ADJ Inno Pocket Fusion (ADJINPF5.R20)
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; 'ADJ Inno Pocket Fusion 11 DMX', 11 DMX Channels, filename: ADJINPF5.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 06-02-17 Nic Morris Created ; 06-02-17 Pers Creator Created - Exported from Diamond 4 file. ; 06-02-17 Nic Morris Checked ; 07-02-25 Manufacturer Renaming Utility Changed manufacturer name from American DJ to ADJ ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE ADJINPF5 mode=11 DMX 11 DMX Channels NAME "ADJ" "Inno Pocket Fusion 11 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 11 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 1 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 11 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=501 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 4 1 L 3 100 1N A 1 "Colour" 0 27 43 2 61 L 4 100 1N O 1 "LED Strobe" 255 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 5 1 L 6 100 1N 0 1 "Laser Rot" 128 0 0 2 1 L 7 100 1N 0 1 "Laser Strobe" 0 0 0 9 1 L 8 100 1N 0 1 "Show" 0 0 0 9 61 L 9 100 1N 0 1 "Show Spd" 127 0 0 8 1 L 10 100 1N 0 1 "Dim Spd" 0 0 0 11 1 L 11 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT American DJ Inno Pocket Fusion 11 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 AF 7F "Top" 24 7F 4F "Bottom" 25 7F AF "TLeft" 26 4F 4F "TRight" 27 AF AF "BLeft" 28 4F AF "BRight" 29 AF 4F PFEND PFTABLE "Colour" -1 3 "Open" 1 0 "Red" 2 8 "Orange" 3 10 "Yellow" 4 18 "Green" 5 20 "Light Blue" 6 30 "Blue" 7 28 "Blue" 9 28 "Pink" 10 38 "Pink" 8 38 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 11 "data" 0 5E "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Colour 0 7 "Open" 8 15 "Red" 16 23 "Orange" 24 31 "Yellow" 32 39 "Green" 40 47 "Blue" 48 55 "Light Blue" 56 63 "Pink" 64 71 "Op/ Rd" 72 79 "Rd/ Org" 80 87 "Org/ Yel" 88 95 "Yel/ Grn" 96 103 "Grn/ Blu" 104 111 "Blu/ L Blu" 112 127 "L Blu/ Pk" 128 255 "Scrl %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;LED Strobe 0 15 "Closed" 16 131 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 140 181 "Op Pls %3d%%"(c-a)*100/(b-a) 190 231 "Cl Pls %3d%%"(c-a)*100/(b-a) 240 247 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 5 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Laser Rot 0 9 "No Spin" 10 120 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 121 135 "No Spin" 135 245 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 255 255 "No Spin" REND RANGE 7 ;Laser Strobe 0 15 "Closed" 16 131 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 240 247 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 8 ;Show 0 7 "Off" 8 33 "Show 1" 34 59 "Show 2" 60 85 "Show 3" 86 111 "Show 4" 112 137 "Show 5" 138 163 "Show 6" 164 189 "Show 7" 190 215 "Show 8" 216 255 "Sound" REND RANGE 9 ;Show Spd 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Dim Spd 0 20 "Standard" 21 40 "Stage" 41 60 "TV" 61 80 "Architect" 81 100 "Theatre" 101 255 "Default" REND RANGE 11 ;Control 0 78 "Safe" 79 79 "Move in Dk" 80 89 "Col in Dark" 90 99 "Reset" REND