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Fine Art Fine 1500E PERF (FIF15EPS.R20)
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; 'Fine Art Fine 1500E PERF Standard', 32 DMX Channels, filename: FIF15EPS.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 20-10-10 Pers Creator Created - Exported from Diamond 4 file. ; 20-10-10 John Rogers Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE FIF1500EPS mode=Standard 32 DMX Channels NAME "Fine Art" "Fine 1500E PERF Standard" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 32 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=480 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 6 100 1N O 1 "Shutter" 104 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 3 61 L 25 100 1N E 1 "Pan" 128 0 0 3 1 L 26 100 1N F 1 "Tilt" 128 0 0 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 4 61 L 4 100 1N 0 1 "CTO" 0 0 0 4 1 L 5 100 1N A 1 "Colour" 0 0 0 6 1 L 9 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 10 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 11 100 1N M 1 "Gobo 2 Rot" 0 0 0 2 1 L 8 100 1N G 1 "Iris" 128 0 0 13 1 L 12 100 1N 0 1 "Blade TL" 0 0 0 13 61 L 13 100 1N 0 1 "Blade TR" 0 0 0 14 1 L 14 100 1N 0 1 "Blade BR" 0 0 0 14 61 L 15 100 1N 0 1 "Blade BL" 0 0 0 15 1 L 16 100 1N 0 1 "Blade RT" 0 0 0 15 61 L 17 100 1N 0 1 "Blade RB" 0 0 0 16 1 L 18 100 1N 0 1 "Blade LB" 0 0 0 16 61 L 19 100 1N 0 1 "Blade LT" 0 0 0 17 1 L 20 100 1N 0 1 "Blade All Ro" 0 0 0 5 61 L 23 100 1N L 1 "Focus" 128 0 0 5 1 L 24 100 1N Q 1 "Zoom" 128 0 0 19 1 L 21 100 1N P 1 "Effect" 0 0 0 19 61 L 22 100 1N R 1 "Effect Rot" 0 0 0 20 61 L 27 100 1N 0 1 "Reset" 0 0 0 20 1 L 28 100 1N 0 1 "Control" 0 0 0 8 1 L 29 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 30 100 1N 0 1 "Colour Speed" 0 0 0 18 61 L 31 100 1N 0 1 "Beam Speed" 0 0 0 18 1 L 32 100 1N 0 1 "Gobo Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Fine Art Fine 1500E PERF Standard INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 6 "Open" 31 6A "Slow Strobe" 32 36 "Fast Strobe" 33 67 "Slow Pulse" 36 9E "Fast Pulse" 37 CF "Closed" 38 2 PFEND PFTABLE "Pan/Tilt" -1 25 26 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 80 FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Beam" -1 24 8 "Zoom Small" 41 0 80 "Zoom Medium" 42 80 80 "Zoom Large" 43 FF 80 "Iris Small" 44 80 0 "Iris Medium" 45 80 3F "Iris Large" 46 80 7F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp Off" 1 28 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Half" 2 28 "data" 0 8C "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 3 28 "data" 0 DA "delay" 1 3C "data" 0 0 MEND MACRO "Reset" 4 27 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Reset PT" 5 27 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 6 27 "data" 0 C0 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 6 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 104 107 "Open" 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 208 212 "Open" 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 7 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;CTO 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Gobo 1 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "Gobo 8" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 175 "G2 Shk %3d%%"(c-a)*100/(b-a) 176 191 "G3 Shk %3d%%"(c-a)*100/(b-a) 192 207 "G4 Shk %3d%%"(c-a)*100/(b-a) 208 223 "G5 Shk %3d%%"(c-a)*100/(b-a) 224 239 "G6 Shk %3d%%"(c-a)*100/(b-a) 240 255 "G7 Shk %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 2 0 17 "Open" 18 35 "Gobo 1" 36 53 "Gobo 2" 54 71 "Gobo 3" 72 89 "Gobo 4" 90 107 "Gobo 5" 108 129 "Gobo 6" 130 150 "G1 Shk %3d%%"(c-a)*100/(b-a) 151 171 "G2 Shk %3d%%"(c-a)*100/(b-a) 172 192 "G3 Shk %3d%%"(c-a)*100/(b-a) 193 203 "G4 Shk %3d%%"(c-a)*100/(b-a) 204 234 "G5 Shk %3d%%"(c-a)*100/(b-a) 235 255 "G6 Shk %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Iris 0 127 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 131 "Open" 132 171 "Pulse %3d%%"(c-a)*100/(b-a) 172 211 "Cl Pls %3d%%"(c-a)*100/(b-a) 212 251 "Op Pls %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 12 ;Blade TL 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Blade TR 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Blade BR 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Blade BL 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Blade RT 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Blade RB 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blade LB 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Blade LT 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Blade All Rot 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Effect 0 50 "Open" 51 101 "Lens" 102 152 "Light Frost" 153 203 "Deep Frost" 204 255 "Prism" REND RANGE 22 ;Effect Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 27 ;Reset 0 25 "Safe" 26 76 "Reset" 77 127 "Reset PT" 128 255 "Reset All" REND RANGE 28 ;Control 0 15 "Safe" 16 20 "Fan Full" 21 25 "Fan Half" 26 100 "Lamp Off" 101 179 "Lamp Half" 180 255 "Lamp On" REND RANGE 29 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 30 ;Colour Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 31 ;Beam Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 32 ;Gobo Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND