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Fine Art 2500 Perf (FI2500P1.R20)
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; 'Fine Art 2500 Perf 31 DMX', 31 DMX Channels, filename: FI2500P1.R20 ; Copyright © Avolites Ltd. 2011 ; ; Date By Description ; 23-08-11 Nic Morris Created ; 23-08-11 Pers Creator Created - Exported from Diamond 4 file. ; 23-08-11 Nic Morris Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE FI_2500P1 mode=31 DMX 31 DMX Channels NAME "Fine Art" "2500 Perf 31 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 31 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 31 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=481 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 20 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 10 1 L 3 100 1N B 1 "Cyan" 0 0 255 10 61 L 4 100 1N C 1 "Magenta" 0 0 255 9 61 L 5 100 1N D 1 "Yellow" 0 255 51 4 1 L 6 100 1N 0 1 "CTO" 0 0 0 6 1 L 7 100 1N I 1 "Gobo" 0 0 0 7 1 s 8 100 1N K 1 "Gobo Rot" 0 0 0 0 0 L 9 100 1N K 1 "Gobo Rot Low" 0 0 0 19 1 L 10 100 1N 0 1 "Anim" 0 0 0 19 61 L 11 100 1N 0 1 "Anim Rot" 0 0 0 9 1 L 12 100 1N P 1 "Effect" 0 0 0 2 1 L 13 100 1N G 1 "Iris" 0 0 0 11 1 L 14 100 1N 0 1 "Framing Macr" 0 0 0 5 61 L 15 100 1N L 1 "Focus" 128 0 0 5 1 L 16 100 1N Q 1 "Zoom" 128 0 0 12 1 L 17 100 1N 0 1 "Blade 1" 0 0 0 12 61 L 18 100 1N 0 1 "Blade 1 Rot" 128 0 0 13 1 L 19 100 1N 0 1 "Blade 2" 0 0 0 13 61 L 20 100 1N 0 1 "Blade 2 Rot" 128 0 0 14 1 L 21 100 1N 0 1 "Blade 3" 0 0 0 14 61 L 22 100 1N 0 1 "Blade 3 Rot" 128 0 0 15 1 L 23 100 1N 0 1 "Blade 4" 0 0 0 15 61 L 24 100 1N 0 1 "Blade 4 Rot" 128 0 0 16 1 L 25 100 1N 0 1 "Blade All Ro" 0 0 0 3 61 s 26 100 1N E 1 "Pan" 128 0 0 0 0 L 27 100 1N E 1 "Pan Low" 128 0 0 3 1 s 28 100 1N F 1 "Tilt" 128 0 0 0 0 L 29 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 30 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 31 100 1N 0 1 "Effect Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Fine Art 2500 Perf 31 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 22 "Slow Strobe" 32 3D "Fast Strobe" 33 3D "Slow Random Strobe" 34 9E "Fast Random Strobe" 35 9E "Slow Pulse" 36 5A "Fast Pulse" 37 5A "Closed" 38 A PFEND PFTABLE "Pan/Tilt" -1 26 28 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 3 4 5 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 80 FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 7 "Open" 11 4 "Gobo 1" 12 C "Gobo 2" 13 11 "Gobo 3" 14 16 "Gobo 4" 15 1B "Gobo 5" 16 20 "Gobo 6" 17 4 "Gobo 7" 18 25 "Gobo 8" 19 2A "Gobo 9" 20 2F PFEND PFTABLE "Beam" -1 16 13 "Zoom Small" 41 0 0 "Zoom Medium" 42 80 0 "Zoom Large" 43 FF 0 "Iris Small" 44 80 D7 "Iris Medium" 45 80 6B "Iris Large" 46 80 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 1 "data" 0 D4 "delay" 1 3C "data" 0 22 MEND MACRO "Lamp On" 2 1 "data" 0 E8 "delay" 1 3C "data" 0 22 MEND MACRO "Lamp Off" 3 1 "data" 0 FC "delay" 1 3C "data" 0 22 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 19 "Closed" 20 49 "Open" 50 72 "Strobe %3d%%"100-((c-a)*100/(b-a)) 80 99 "Open P %3d%%"100-((c-a)*100/(b-a)) 100 119 "Close %3d%%"100-((c-a)*100/(b-a)) 128 187 "Rnd St %3d%%"100-((c-a)*100/(b-a)) 191 196 "Rnd Op %3d%%"100-((c-a)*100/(b-a)) 197 202 "Rnd Cl %3d%%"100-((c-a)*100/(b-a)) 203 207 "Open" 208 217 "Reset" 228 237 "Lamp On" 248 255 "Lamp Off" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;CTO 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Gobo 0 9 "Open" 10 14 "Gobo 1" 15 19 "Gobo 2" 20 24 "Gobo 3" 25 29 "Gobo 4" 30 34 "Gobo 5" 35 39 "Gobo 1" 40 44 "Gobo 2" 45 49 "Gobo 3" 50 54 "Gobo 4" 55 59 "Gobo 5" 60 74 "Gobo 1 %3d%%"(c-a)*100/(b-a) 75 89 "Gobo 2 %3d%%"(c-a)*100/(b-a) 90 104 "Gobo 3 %3d%%"(c-a)*100/(b-a) 105 119 "Gobo 4 %3d%%"(c-a)*100/(b-a) 120 134 "Gobo 5 %3d%%"(c-a)*100/(b-a) 135 149 "Gobo 1 %3d%%"(c-a)*100/(b-a) 150 164 "Gobo 2 %3d%%"(c-a)*100/(b-a) 165 179 "Gobo 3 %3d%%"(c-a)*100/(b-a) 180 194 "Gobo 4 %3d%%"(c-a)*100/(b-a) 195 209 "Gobo 5 %3d%%"(c-a)*100/(b-a) 210 232 "Scroll %3d%%"100-((c-a)*100/(b-a)) 233 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Gobo Rot 0 2 "No Spin" 3 127 "Spin C %3d%%"100-((c-a)*100/(b-a)) 128 252 "Spi %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) 253 255 "No Spin" REND RANGE 10 ;Anim 0 9 "Open" 10 19 "Vert Positi" 20 29 "Horiz Posit" 30 39 "Vert Positi" 40 49 "Horiz Posit" 50 139 "Scro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 140 229 "Scro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 236 239 "Open" 240 243 "Macro 1" 244 247 "Macro 2" 248 251 "Macro 3" 252 255 "Macro 4" REND RANGE 11 ;Anim Rot 0 2 "No Spin" 3 127 "Spin C %3d%%"100-((c-a)*100/(b-a)) 128 252 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 253 255 "No Spin" REND RANGE 12 ;Effect 0 0 "Open" 1 234 "Fros %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 235 242 "Effect 1" 243 250 "Effect 2" REND RANGE 13 ;Iris 0 215 "%3d%%"100-((c-a)*100/(b-a)) 216 229 "Open P %3d%%"100-((c-a)*100/(b-a)) 230 243 "Close %3d%%"100-((c-a)*100/(b-a)) 244 246 "Rand Op Fas" 247 249 "Rand Op Slo" 250 252 "Rand Cl Fas" REND RANGE 14 ;Framing Macro 0 2 "Safe" 3 255 "Macr %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Blade 1 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blade 1 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Blade 2 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Blade 2 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Blade 3 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Blade 3 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Blade 4 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Blade 4 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Blade All Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;P/T Speed 0 2 "Safe" 3 242 "%3d%%"100-((c-a)*100/(b-a)) 243 251 "Linear" 252 255 "Move in Dar" REND RANGE 31 ;Effect Speed 0 2 "Safe" 3 239 "%3d%%"100-((c-a)*100/(b-a)) 240 251 "Linear" 252 255 "Colour Fast" REND