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Fine Art Fine III Spot (FI_3SPS.R20)
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; 'Fine Art Fine III Spot Standard, 27 DMX', 27 DMX Channels, filename: FI_3SPS.R20 ; Copyright © Avolites Ltd. 2011 ; ; Date By Description ; 19-05-11 Pers Creator Created - Exported from Diamond 4 file. ; 19-05-11 Nic Morris Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE FI_IIISpotS mode=Standard, 27 DMX 27 DMX Channels NAME "Fine Art" "Fine III Spot Standard, 27 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 27 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard, 27 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=485 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 0 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 3 61 s 22 100 1N E 1 "Pan" 128 0 0 0 0 L 23 100 1N E 1 "Pan Low" 128 0 0 3 1 s 24 100 1N F 1 "Tilt" 128 0 0 0 0 L 25 100 1N F 1 "Tilt Low" 128 0 0 10 1 L 3 100 1N B 1 "Cyan" 0 0 255 10 61 L 4 100 1N C 1 "Magenta" 0 0 255 9 61 L 5 100 1N D 1 "Yellow" 0 255 51 4 61 L 6 100 1N 0 1 "CTO" 0 0 0 4 1 L 7 100 1N A 1 "Colour" 189 0 0 9 1 L 14 100 1N 0 1 "Colour Macro" 0 0 0 6 1 L 8 100 1N I 1 "Gobo 1" 0 0 0 7 1 s 9 100 1N K 1 "Gobo 1 Rot" 0 0 0 0 0 L 10 100 1N K 1 "Gobo 1 R Low" 0 0 0 6 61 L 11 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 12 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 13 100 1N M 1 "Gobo 2 R Low" 0 0 0 2 1 L 19 100 1N G 1 "Iris" 0 0 0 5 61 L 20 100 1N L 1 "Focus" 128 0 0 5 1 L 21 100 1N Q 1 "Zoom" 128 0 0 19 1 L 15 100 1N 0 1 "Animation" 0 0 0 19 61 L 16 100 1N 0 1 "Anim Rot" 0 0 0 18 1 L 17 100 1N P 1 "Effect" 0 0 0 18 61 L 18 100 1N R 1 "Effect Rot" 0 0 0 11 1 L 26 100 1N 0 1 "Control" 0 0 0 11 61 L 27 100 1N 0 1 "Reserved" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Fine Art Fine III Spot Standard, 27 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 22 24 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 3 4 5 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 80 FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 26 "data" 0 C "delay" 1 3C "data" 0 4 MEND MACRO "Reset Dim" 2 26 "data" 0 11 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Colour" 3 26 "data" 0 16 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Gobo" 4 26 "data" 0 1B "delay" 1 3C "data" 0 4 MEND MACRO "Reset Focus" 5 26 "data" 0 20 "delay" 1 3C "data" 0 4 MEND MACRO "Reset P/T" 6 26 "data" 0 25 "delay" 1 3C "data" 0 4 MEND MACRO "Lamp On" 7 26 "data" 0 2F "delay" 1 3C "data" 0 4 MEND MACRO "Lamp Off" 8 26 "data" 0 34 "delay" 1 3C "data" 0 4 MEND MACRO "Dim Down" 9 26 "data" 0 3E "delay" 1 3C "data" 0 4 MEND MACRO "Dim Down Sin" 10 26 "data" 0 43 "delay" 1 3C "data" 0 4 MEND MACRO "Dim Down CSin" 11 26 "data" 0 48 "delay" 1 3C "data" 0 4 MEND MACRO "Dim Down S" 12 26 "data" 0 4D "delay" 1 3C "data" 0 4 MEND MACRO "Fast Open" 13 26 "data" 0 8E "delay" 1 3C "data" 0 4 MEND MACRO "Fast Close" 14 26 "data" 0 93 "delay" 1 3C "data" 0 4 MEND MACRO "Disable Focus on Zoom" 15 26 "data" 0 9D "delay" 1 3C "data" 0 4 MEND MACRO "Zoom Near" 16 26 "data" 0 A2 "delay" 1 3C "data" 0 4 MEND MACRO "Zoom Med" 17 26 "data" 0 A7 "delay" 1 3C "data" 0 4 MEND MACRO "Zoom Far" 18 26 "data" 0 AC "delay" 1 3C "data" 0 4 MEND MACRO "Ballast 100" 19 26 "data" 0 CA "delay" 1 3C "data" 0 4 MEND MACRO "Ballast 90%" 20 26 "data" 0 CF "delay" 1 3C "data" 0 4 MEND MACRO "Ballast 80%" 21 26 "data" 0 D4 "delay" 1 3C "data" 0 4 MEND MACRO "Ballast 70%" 22 26 "data" 0 D9 "delay" 1 3C "data" 0 4 MEND MACRO "Ballast 60%" 23 26 "data" 0 DE "delay" 1 3C "data" 0 4 MEND MACRO "Display On" 24 26 "data" 0 F2 "delay" 1 3C "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 19 "Closed" 50 64 "Strobe %3d%%"100-((c-a)*100/(b-a)) 70 84 "Open P %3d%%"100-((c-a)*100/(b-a)) 90 104 "Close %3d%%"100-((c-a)*100/(b-a)) 110 124 "Rnd St %3d%%"100-((c-a)*100/(b-a)) 130 144 "Rnd Op %3d%%"100-((c-a)*100/(b-a)) 150 164 "Rnd Cl %3d%%"100-((c-a)*100/(b-a)) 190 204 "Rect P %3d%%"100-((c-a)*100/(b-a)) 210 224 "Sin St %3d%%"100-((c-a)*100/(b-a)) 230 244 "Rect S %3d%%"100-((c-a)*100/(b-a)) 245 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;CTO 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Colour 0 160 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 161 164 "Red" 165 168 "Deep Blue" 169 172 "Yellow" 173 176 "Green" 177 180 "Orange" 181 184 "Green" 185 188 "Blue" 189 192 "Open" 193 214 "Scroll %3d%%"100-((c-a)*100/(b-a)) 215 221 "No Scroll" 222 243 "Scroll %3d%%"(c-a)*100/(b-a) 244 247 "Random Fast" 248 251 "Random Med" 252 255 "Random Slow" REND RANGE 14 ;Colour Macro 0 18 "Safe" 19 57 "Colour %3d%%"100-((c-a)*100/(b-a)) 58 135 "Random %3d%%"100-((c-a)*100/(b-a)) REND RANGE 8 ;Gobo 1 0 9 "Open" 10 14 "Gobo 1" 15 19 "Gobo 2" 20 24 "Gobo 3" 25 29 "Gobo 4" 30 34 "Gobo 5" 35 39 "Gobo 1" 40 44 "Gobo 2" 45 49 "Gobo 3" 50 54 "Gobo 4" 55 59 "Gobo 5" 60 89 "Gobo 1 %3d%%"(c-a)*100/(b-a) 90 119 "Gobo 2 %3d%%"(c-a)*100/(b-a) 120 149 "Gobo 3 %3d%%"(c-a)*100/(b-a) 150 179 "Gobo 4 %3d%%"(c-a)*100/(b-a) 180 209 "Gobo 5 %3d%%"(c-a)*100/(b-a) 210 232 "Scroll %3d%%"100-((c-a)*100/(b-a)) 233 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 1 Rot 0 2 "No Spin" 3 126 "Spin C %3d%%"100-((c-a)*100/(b-a)) 127 129 "No Spin" 130 253 "Spi %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Gobo 2 0 9 "Open" 10 14 "Gobo 1" 15 19 "Gobo 2" 20 24 "Gobo 3" 25 29 "Gobo 4" 30 34 "Gobo 5" 35 39 "Gobo 1" 40 44 "Gobo 2" 45 49 "Gobo 3" 50 54 "Gobo 4" 55 59 "Gobo 5" 60 89 "Gobo 1 %3d%%"(c-a)*100/(b-a) 90 119 "Gobo 2 %3d%%"(c-a)*100/(b-a) 120 149 "Gobo 3 %3d%%"(c-a)*100/(b-a) 150 179 "Gobo 4 %3d%%"(c-a)*100/(b-a) 180 209 "Gobo 5 %3d%%"(c-a)*100/(b-a) 210 232 "Scroll %3d%%"100-((c-a)*100/(b-a)) 233 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 2 Rot 0 2 "No Spin" 3 126 "Spin C %3d%%"100-((c-a)*100/(b-a)) 127 129 "No Spin" 130 253 "Spi %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Iris 0 215 "%3d%%"100-((c-a)*100/(b-a)) 216 229 "Open P %3d%%"100-((c-a)*100/(b-a)) 230 243 "Close %3d%%"100-((c-a)*100/(b-a)) 244 249 "Rnd Op %3d%%"100-((c-a)*100/(b-a)) 250 255 "Rnd Cl %3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Animation 0 9 "Open" 10 19 "Index" 20 29 "Index" 30 39 "Spin" 40 49 "Spin" 50 139 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 140 229 "Spin ( %3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Anim Rot 0 2 "No Spin" 3 126 "Spin C %3d%%"100-((c-a)*100/(b-a)) 127 129 "No Spin" 130 253 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Effect 0 19 "Open" 20 39 "Effect 1" 40 59 "Effect 2" REND RANGE 18 ;Effect Rot 0 2 "No Spin" 3 126 "Spin C %3d%%"100-((c-a)*100/(b-a)) 127 129 "No Spin" 130 253 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Control 0 9 "Safe" 10 14 "Reset All" 15 19 "Reset Dim" 20 24 "Reset Colou" 25 29 "Reset Gobo" 30 34 "Reset Focus" 35 39 "Reset P/T" 45 49 "Lamp On" 50 54 "Lamp Off" 60 64 "Dim Down" 65 69 "Dim Down Si" 70 74 "Dim Down CS" 75 79 "Dim Down S" 140 144 "Fast Open" 145 149 "Fast Close" 155 159 "Disable Foc" 160 164 "Zoom Near" 165 169 "Zoom Med" 170 174 "Zoom Far" 200 204 "Ballast 100" 205 209 "Ballast 90%" 210 214 "Ballast 80%" 215 219 "Ballast 70%" 220 224 "Ballast 60%" 240 244 "Display On" REND