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FOS Chameleon (FOS) (UKFOSCMV.R20)
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; 'FOS Chameleon Vector, 34 DMX', 34 DMX Channels, filename: UKFOSCMV.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 17-03-16 Nic Morris Created ; 31-10-17 Nic Morris Created from ACME XP-20R BSW (effectively identical - Clay Paky Mythos) ; 31-10-17 Pers Creator Created - Exported from Diamond 4 file. ; 31-10-17 Nic Morris Checked ; 01-11-17 Nic Morris Split 16bit dimmer into 2 8bit attributes for compatibility. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKFOSCMV mode=Vector, 34 DMX 34 DMX Channels NAME "FOS" "Chameleon Vector, 34 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 34 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 244 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Vector, 34 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=478 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 7 100 1N O 1 "Shutter" 255 0 0 1 1 H 8 100 1N H 1 "Dimmer" 255 0 0 13 1 H 9 100 1N 0 1 "Dimmer Low" 255 0 0 3 61 s 23 100 1N E 1 "Pan" 127 0 0 0 0 L 24 100 1N E 1 "Pan Low" 127 0 0 3 1 s 25 100 1N F 1 "Tilt" 127 0 0 0 0 L 26 100 1N F 1 "Tilt Low" 127 0 0 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 4 1 L 4 100 1N A 1 "Colour 1" 0 0 0 4 61 L 5 100 1N N 1 "Colour 2" 0 0 0 14 1 L 6 100 1N 0 1 "Colour 3" 0 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 13 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 14 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 15 100 1N M 1 "Gobo 2 R Low" 0 0 0 2 1 L 18 100 1N S 1 "Frost" 0 0 0 5 1 L 19 100 1N Q 1 "Zoom" 127 0 0 5 61 s 20 100 1N L 1 "Focus" 127 0 0 0 0 L 21 100 1N L 1 "Focus Low" 127 0 0 15 1 L 22 100 1N 0 1 "Beam Mode" 0 0 0 19 1 L 11 100 1N 0 1 "Animation" 0 0 0 18 1 L 12 100 1N 0 1 "Anim Rot" 127 0 0 9 1 L 16 100 1N P 1 "Prism" 0 0 0 8 1 L 17 100 1N R 1 "Prism Rot" 0 0 0 12 61 L 27 100 1N 0 1 "Function" 0 0 0 11 1 L 28 100 1N 0 1 "Reset" 0 0 0 11 61 L 29 100 1N 0 1 "Lamp" 0 0 0 12 1 L 30 100 1N 0 1 "Macro" 0 0 0 8 61 L 31 100 1N 0 1 "P/T Speed" 0 0 0 14 61 L 32 100 1N 0 1 "Col Spd" 0 0 0 15 61 L 33 100 1N 0 1 "Beam Spd" 0 0 0 16 61 L 34 100 1N 0 1 "Gobo Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT FOS Chameleon Vector, 34 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 7 "Open" 31 FF "Slow Strobe" 32 35 "Fast Strobe" 33 67 "Slow Pulse" 36 9D "Fast Pulse" 37 CF "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 23 25 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 49 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 10 13 "Open" 11 0 0 "Gobo 1" 12 4 0 "Gobo 2" 13 8 0 "Gobo 3" 14 C 0 "Gobo 4" 15 10 0 "Gobo 5" 16 13 0 "Gobo 6" 17 17 0 "Gobo 7" 18 1B 0 "Gobo 8" 19 1F 0 "Gobo 9" 20 23 0 PFEND PFTABLE "Beam" -1 19 18 "Zoom Small" 41 0 0 "Zoom Medium" 42 7F 0 "Zoom Large" 43 FF 0 "Frost Off" 47 7F 0 "Frost Full" 48 7F FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset Zoom" 1 28 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 28 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 28 "data" 0 BF "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 4 29 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 5 29 "data" 0 B2 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 7 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 104 107 "Open" 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 208 212 "Open" 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 8 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Colour 1 0 27 "Open" 28 49 "Op/Soft" 50 79 "Soft" 80 99 "Soft/Lav" 100 128 "Lavender" 129 149 "Lav/3200K" 150 180 "3200K" 181 203 "3200K/2500K" 204 234 "2500K" 235 254 "2500K/UV" 255 255 "UV" REND RANGE 5 ;Colour 2 0 27 "Open" 28 49 "Op/Dk Grn" 50 74 "Dark Green" 75 99 "Dk Grn/CTB" 100 128 "CTB" 129 149 "CTB/Dk Blu" 150 177 "Dark Blue" 178 199 "Dk Blu/Grn" 200 234 "HM Green" 235 254 "Grn/Dk Red" 255 255 "Dark Red" REND RANGE 6 ;Colour 3 0 27 "Open" 28 49 "Op/Lt Grn" 50 76 "Light Green" 77 99 "Lt Grn/Pk" 100 128 "Pink" 129 149 "Pk/Aqua" 150 177 "Aquamarine" 178 199 "Aqua/Dk Org" 200 230 "Dark Orange" 231 254 "D Org/L Org" 255 255 "Light Orang" REND RANGE 10 ;Gobo 1 0 3 "Open" 4 7 "Gobo 1" 8 11 "Gobo 2" 12 15 "Gobo 3" 16 18 "Gobo 4" 19 22 "Gobo 5" 23 26 "Gobo 6" 27 30 "Gobo 7" 31 34 "Gobo 8" 35 37 "Gobo 9" 38 41 "Gobo 10" 42 45 "Gobo 11" 46 49 "Gobo 12" 50 53 "Gobo 13" 54 55 "Gobo 14" 56 60 "Gobo 15" 61 64 "Gobo 16" 65 68 "Gobo 17" 69 71 "Gobo 18" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 165 "G1 Sk %3d%%"(c-a)*100/(b-a) 166 170 "G2 Sk %3d%%"(c-a)*100/(b-a) 171 175 "G3 Sk %3d%%"(c-a)*100/(b-a) 176 181 "G4 Sk %3d%%"(c-a)*100/(b-a) 182 186 "G5 Sk %3d%%"(c-a)*100/(b-a) 187 191 "G6 Sk %3d%%"(c-a)*100/(b-a) 192 197 "G7 Sk %3d%%"(c-a)*100/(b-a) 198 202 "G8 Sk %3d%%"(c-a)*100/(b-a) 203 207 "G9 Sk %3d%%"(c-a)*100/(b-a) 208 214 "G10 Sk %3d%%"(c-a)*100/(b-a) 215 218 "G11 Sk %3d%%"(c-a)*100/(b-a) 219 223 "G12 Sk %3d%%"(c-a)*100/(b-a) 224 229 "G13 Sk %3d%%"(c-a)*100/(b-a) 230 234 "G14 Sk %3d%%"(c-a)*100/(b-a) 235 239 "G15 Sk %3d%%"(c-a)*100/(b-a) 240 245 "G16 Sk %3d%%"(c-a)*100/(b-a) 246 250 "G17 Sk %3d%%"(c-a)*100/(b-a) 251 255 "G18 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Gobo 2 0 18 "Open" 19 37 "Gobo 1" 38 56 "Gobo 2" 57 74 "Gobo 3" 75 92 "Gobo 4" 93 111 "Gobo 5" 112 129 "Gobo 6" 130 150 "G1 Sk %3d%%"(c-a)*100/(b-a) 151 171 "G2 Sk %3d%%"(c-a)*100/(b-a) 172 192 "G3 Sk %3d%%"(c-a)*100/(b-a) 193 213 "G4 Sk %3d%%"(c-a)*100/(b-a) 214 234 "G5 Sk %3d%%"(c-a)*100/(b-a) 235 255 "G6 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Gobo 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"(c-a)*100/(b-a) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Beam Mode 0 127 "Zm/Autofcs" 128 255 "Beam" REND RANGE 11 ;Animation 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Anim Rot 0 124 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 125 130 "No Spin" 131 255 "Sp CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Prism 0 10 "Open" 11 132 "Prism 1" 133 255 "Prism 2" REND RANGE 17 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 28 ;Reset 0 25 "Safe" 26 76 "Reset Zoom" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 29 ;Lamp 0 25 "Safe" 26 100 "Lamp Off" 101 255 "Lamp On" REND RANGE 31 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 32 ;Col Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 33 ;Beam Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 34 ;Gobo Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND