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Future Light DMB-150 (FUDMB153.R20)
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; 'Future Light DMB-150 Extended 2', 16 DMX Channels, filename: FUDMB153.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 21-03-15 Nic Morris Created ; 21-03-15 Pers Creator Created - Exported from Diamond 4 file. ; 21-03-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE FUDMB153 mode=Extended 2 16 DMX Channels NAME "Future Light" "DMB-150 Extended 2" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 630 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Extended 2" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 6 100 1N 0 1 "P/T Func" 8 0 0 2 61 L 7 100 1N 0 1 "Shutter Func" 8 0 0 2 1 L 8 100 1N O 1 "Shutter" 240 0 0 1 1 H 9 100 1N H 1 "Dimmer" 255 0 0 4 61 L 10 100 1N 0 1 "Colour Func" 8 0 0 4 1 L 11 100 1N A 1 "Colour" 14 0 0 7 1 L 12 100 1N 0 1 "Gobo Func" 8 0 0 6 1 L 13 100 1N I 1 "Gobo" 10 0 0 9 1 L 14 100 1N P 1 "Prism" 32 0 0 9 61 L 15 100 1N R 1 "Prism Rot" 127 0 0 11 1 L 16 100 1N 0 1 "Control" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT Future Light DMB-150 Extended 2 INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 16 "data" 0 C "delay" 1 3C "data" 0 4 MEND MACRO "Reset P/T" 2 16 "data" 0 14 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Col" 3 16 "data" 0 1C "delay" 1 3C "data" 0 4 MEND MACRO "Reset Gobo" 4 16 "data" 0 24 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Other" 5 16 "data" 0 34 "delay" 1 3C "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;P/T Func 0 15 "Normal" 16 31 "Move in Dk" REND RANGE 7 ;Shutter Func 0 15 "Normal" 16 31 "Open Pulse" 32 47 "Close Pulse" 48 63 "Random" REND RANGE 8 ;Shutter 0 31 "Closed" 32 223 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 224 255 "Open" REND RANGE 9 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Colour Func 0 15 "Fixed" 16 31 "Fixed BO" 32 47 "Scroll CW" 48 63 "Scroll CCW" 64 79 "Index" 80 111 "Bounce" REND RANGE 12 ;Gobo Func 0 15 "Fixed" 16 31 "Fixed BO" 32 47 "Scroll CW" 48 63 "Scroll CCW" 64 79 "Index" 80 95 "Shake" REND RANGE 14 ;Prism 0 63 "Open" 64 127 "3-Facet" 128 191 "8-Facet" 192 255 "Beam Shape" REND RANGE 15 ;Prism Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Control 0 7 "Safe" 8 15 "Reset All" 16 23 "Reset P/T" 24 31 "Reset Col" 32 39 "Reset Gobo" 48 55 "Reset Other" 56 63 "Display OFF" 64 71 "Display ON" 88 95 "Hibernate" REND