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Future Light PLB-230 (FUPL2304.R20)
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; 'Future Light PLB-230 Basic 16-bit', 19 DMX Channels, filename: FUPL2304.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 03-05-15 Nic Morris Created ; 03-05-15 Pers Creator Created - Exported from Diamond 4 file. ; 03-05-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE FUPL2304 mode=Basic 16-bit 19 DMX Channels NAME "Future Light" "PLB-230 Basic 16-bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 19 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 630 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Basic 16-bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=493 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 5 100 1N 0 1 "P/T Speed" 0 0 0 2 61 L 6 100 1N O 1 "Shutter" 48 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 4 1 L 8 100 1N A 1 "Colour" 1 0 0 6 1 L 9 100 1N I 1 "Gobo" 2 0 0 7 1 L 10 100 1N K 1 "Gobo Rot" 0 0 0 9 1 L 11 100 1N P 1 "Prism" 32 0 0 8 1 L 12 100 1N R 1 "Prism Rot" 0 0 0 5 61 L 13 100 1N L 1 "Focus" 127 0 0 12 61 L 14 100 1N 0 1 "LED Shutter" 48 0 0 11 1 H 15 100 1N 0 1 "LED Dimmer" 0 0 0 10 1 L 16 100 1N T 1 "Red" 255 255 0 10 61 L 17 100 1N U 1 "Green" 255 255 0 9 61 L 18 100 1N V 1 "Blue" 255 0 229 11 61 L 19 100 1N 0 1 "Control" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT Future Light PLB-230 Basic 16-bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 16 17 18 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 19 "data" 0 C "delay" 1 3C "data" 0 4 MEND MACRO "Reset P/T" 2 19 "data" 0 14 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Col" 3 19 "data" 0 1C "delay" 1 3C "data" 0 4 MEND MACRO "Reset Gobo" 4 19 "data" 0 24 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Shutter" 5 19 "data" 0 2C "delay" 1 3C "data" 0 4 MEND MACRO "Reset Other" 6 19 "data" 0 34 "delay" 1 3C "data" 0 4 MEND MACRO "Lamp OFF" 7 19 "data" 0 4C "delay" 1 3C "data" 0 4 MEND MACRO "Lamp ON" 8 19 "data" 0 54 "delay" 1 3C "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 159 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Colour 0 2 "Open" 3 5 "1 Fixed" 6 8 "2 Fixed" 9 11 "3 Fixed" 12 14 "4 Fixed" 15 17 "5 Fixed" 18 20 "6 Fixed" 21 23 "7 Fixed" 24 26 "8 Fixed" 27 29 "9 Fixed" 30 32 "10 Fixed" 33 35 "11 Fixed" 36 38 "12 Fixed" 39 41 "13 Fixed" 42 44 "14 Fixed" 45 47 "Open" 48 50 "1 Fixed BO" 51 53 "2 Fixed BO" 54 56 "3 Fixed BO" 57 59 "4 Fixed BO" 60 62 "5 Fixed BO" 63 65 "6 Fixed BO" 66 68 "7 Fixed BO" 69 71 "8 Fixed BO" 72 74 "9 Fixed BO" 75 77 "10 Fixed BO" 78 80 "11 Fixed BO" 81 83 "12 Fixed BO" 84 86 "13 Fixed BO" 87 89 "14 Fixed BO" 90 98 "Open" 99 107 "1 Bounce" 108 116 "2 Bounce" 117 125 "3 Bounce" 126 134 "4 Bounce" 135 143 "5 Bounce" 144 152 "6 Bounce" 153 161 "7 Bounce" 162 170 "8 Bounce" 171 179 "9 Bounce" 180 188 "10 Bounce" 189 197 "11 Bounce" 198 206 "12 Bounce" 207 215 "13 Bounce" 216 223 "14 Bounce" 224 239 "Sc CW %3d%%"(c-a)*100/(b-a) 240 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 0 3 "Open" 4 7 "Gobo 1 Fix" 8 11 "Gobo 2 Fix" 12 15 "Gobo 3 Fix" 16 19 "Gobo 4 Fix" 20 23 "Gobo 5 Fix" 24 27 "Gobo 6 Fix" 28 31 "Gobo 7 Fix" 32 35 "Gobo 8 Fix" 36 39 "Open" 40 43 "Gobo 1 BO" 44 47 "Gobo 2 BO" 48 51 "Gobo 3 BO" 52 55 "Gobo 4 BO" 56 59 "Gobo 5 BO" 60 63 "Gobo 6 BO" 64 67 "Gobo 7 BO" 68 71 "Gobo 8 BO" 72 90 "G1 Shk %3d%%"(c-a)*100/(b-a) 91 109 "G2 Shk %3d%%"(c-a)*100/(b-a) 110 128 "G3 Shk %3d%%"(c-a)*100/(b-a) 129 147 "G4 Shk %3d%%"(c-a)*100/(b-a) 148 166 "G5 Shk %3d%%"(c-a)*100/(b-a) 167 185 "G6 Shk %3d%%"(c-a)*100/(b-a) 186 204 "G7 Shk %3d%%"(c-a)*100/(b-a) 205 223 "G8 Shk %3d%%"(c-a)*100/(b-a) 224 224 "No Scroll" 225 239 "Sc CW %3d%%"(c-a)*100/(b-a) 240 240 "No Scroll" 241 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo Rot 0 191 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 192 207 "Mc CW %3d%%"(c-a)*100/(b-a) 208 223 "Mc CCW %3d%%"(c-a)*100/(b-a) 224 224 "No Spin" 225 239 "Sp CW %3d%%"(c-a)*100/(b-a) 240 240 "No Spin" 241 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Prism 0 63 "Open" 64 127 "3 Facet" 128 191 "8 Facet" 192 255 "Frost" REND RANGE 12 ;Prism Rot 0 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;LED Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 159 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;LED Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Control 0 7 "Safe" 8 15 "Reset All" 16 23 "Reset P/T" 24 31 "Reset Col" 32 39 "Reset Gobo" 40 47 "Reset Shut" 48 55 "Reset Other" 56 63 "Display OFF" 64 71 "Display ON" 72 79 "Lamp OFF" 80 87 "Lamp ON" 88 95 "Hibernate" REND