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High End Axon Media Server (HEAMSM1.R96)
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; 'High End Axon Media Server', 35 DMX Channels, filename: HEAMSM1.R96 ; ; Date By Description ; 27-10-05 Pers Creator Created - Exported from Diamond 4 file. ; 09-01-06 Ed Spencer Fixed X Ratio and Y Ratio Locate values ; 09-01-06 Ed Spencer Added lower bit channel for viewpoint Pos Z channel 33 ; 22-06-06 Ed Spencer Fixed Clash with wheels and Zpos locate value ; 22-06-06 Ion Balan Created from DL2 file ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE HE_AxonMS-1 mode=1. Global Layer 35 DMX Channels NAME "High End" "Axon Media Server First Patch" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 35 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 400 240 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 2. Global Layer" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=477 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 charcaters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Global Int" 255 0 0 6 1 I 2 100 1N P 1 "G Effect 1" 0 0 0 6 61 I 3 100 1N 0 1 "G Eff 1 M1" 0 0 0 7 1 I 4 100 1N 0 1 "G Eff 1 M2" 0 0 0 7 61 I 5 100 1N 0 1 "G Eff 1 M3" 0 0 0 16 1 I 6 100 1N 0 1 "G Effect 2" 0 0 0 16 61 I 7 100 1N 0 1 "G Eff 2 M1" 0 0 0 17 1 I 8 100 1N 0 1 "G Eff 2 M2" 0 0 0 17 61 I 9 100 1N 0 1 "G Eff 2 M3" 0 0 0 18 61 I 10 100 1N 0 1 "Mask Select" 0 0 0 19 1 I 11 100 1N 0 1 "Mask Size" 255 0 0 19 61 I 12 100 1N 0 1 "Mask Edge" 0 0 0 9 1 L 13 100 1N 0 1 "Top Edge" 0 0 0 10 61 L 14 100 1N 0 1 "Right Edge" 0 0 0 9 61 L 15 100 1N 0 1 "Bottom Edge" 0 0 0 10 1 L 16 100 1N 0 1 "Left Edge" 0 0 0 4 1 L 17 100 1N 0 1 "Top Left X" 0 0 0 5 1 L 18 100 1N 0 1 "Top Left Y" 0 0 0 4 61 L 19 100 1N 0 1 "Top Right X" 0 0 0 5 61 L 20 100 1N 0 1 "Top Right Y" 0 0 0 14 1 L 21 100 1N 0 1 "Bottom R X" 0 0 0 14 61 L 22 100 1N 0 1 "Bottom R Y" 0 0 0 15 1 L 23 100 1N 0 1 "Bottom L X" 0 0 0 15 61 L 24 100 1N 0 1 "Bottom L Y" 0 0 0 13 1 L 25 100 1N 0 1 "X Ratio" 128 0 0 13 61 L 26 100 1N 0 1 "Y Ratio" 128 0 0 18 1 I 27 100 1N 0 1 "Viewpoint M" 0 0 0 3 1 s 28 100 1N E 1 "View Pos X" 128 0 0 0 0 L 29 100 1N E 1 "View Pos Low" 128 0 0 3 61 s 30 100 1N F 1 "View Pos Y" 128 0 0 0 0 L 31 100 1N F 1 "View Pos Low" 128 0 0 12 1 L 32 100 1N 0 1 "View Pos Z" 128 0 0 0 0 L 33 100 1N 0 1 "View Pos Low" 0 0 0 8 1 I 34 100 1N K 1 "Glob Cont Md" 0 0 0 8 61 I 35 100 1N I 1 "Global Cont" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT High End Catalyst DL2 2. Global Layer INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;----------------------------------------------------------------------------