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Green Hippo Hippotizer V2 (GHHP2MED.R20)
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; 'Green Hippo Hippotizer', 37 DMX Channels, filename: GHHP2MED.R20 ; ; Date By Description ; 22-02-05 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE GH_Hp2_Med mode=Media (v2) 37 DMX Channels NAME "Green Hippo" "Hippotizer 2, Media Layer" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 37 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Media (v2)" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=475 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 9 1 I 35 100 1N 0 1 "Load Presets" 0 0 0 11 1 L 36 100 1N 0 1 "Reserved 1" 0 0 0 11 61 L 37 100 1N 0 1 "Reserved 2" 0 0 0 3 61 s 12 100 1N E 1 "X-Pos" 128 0 0 0 0 L 13 100 1N E 1 "X-Pos Low" 128 0 0 3 1 s 14 100 1N F 1 "Y-Pos" 128 0 0 0 0 L 15 100 1N F 1 "Y-Pos Low" 128 0 0 10 1 L 21 100 1N B 1 "Cyan" 128 0 0 10 61 L 22 100 1N C 1 "Magenta" 128 0 0 9 61 L 23 100 1N D 1 "Yellow" 128 0 0 5 61 s 10 100 1N 0 1 "Rotation" 0 0 0 0 0 L 11 100 1N 0 1 "Rotation Low" 0 0 0 5 1 s 16 100 1N Q 1 "Zoom" 128 0 0 0 0 L 17 100 1N Q 1 "Zoom Low" 128 0 0 6 1 I 25 100 1N I 1 "Effect 1" 0 0 0 4 1 L 26 100 1N 0 1 "Effect 1 Lev" 0 0 0 7 1 I 27 100 1N K 1 "Eff 1 Param " 0 0 0 16 1 I 28 100 1N 0 1 "Eff 1 Param " 0 0 0 17 1 I 29 100 1N 0 1 "Eff 1 Param " 0 0 0 6 61 I 30 100 1N J 1 "Effect2" 0 0 0 4 61 L 31 100 1N 0 1 "Effect 2 Lev" 0 0 0 7 61 I 32 100 1N M 1 "Eff 2 Param " 0 0 0 16 61 I 33 100 1N 0 1 "Eff 2 Param " 0 0 0 17 61 I 34 100 1N 0 1 "Eff 2 Param " 0 0 0 2 1 I 2 100 1N 0 1 "Bank" 0 0 0 2 61 I 3 100 1N 0 1 "Clip" 0 0 0 12 1 I 4 100 1N 0 1 "Play Mode" 28 0 0 13 1 s 5 100 1N 0 1 "In Point" 0 0 0 0 0 L 6 100 1N 0 1 "In Point Low" 0 0 0 13 61 s 7 100 1N 0 1 "Out Point" 0 0 0 0 0 L 8 100 1N 0 1 "Out Poin Low" 0 0 0 8 1 L 9 100 1N 0 1 "Speed" 64 0 0 18 1 L 18 100 1N 0 1 "Brightness" 127 0 0 18 61 L 19 100 1N 0 1 "Contrast" 127 0 0 19 1 L 20 100 1N 0 1 "Negative" 127 0 0 19 61 I 24 100 1N 0 1 "Mixer Mode" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Green Hippo Hippotizer Media (v2) INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 35 ;Load Presets 0 100 "Preset %3d"0+(((c-a)*100)/(b-a)) REND RANGE 21 ;Cyan 0 127 "%3d%%"-100+(((c-a)*100)/(b-a)) 128 128 "0%" 129 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 22 ;Magenta 0 127 "%3d%%"-100+(((c-a)*100)/(b-a)) 128 128 "0%" 129 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 23 ;Yellow 0 127 "%3d%%"-100+(((c-a)*100)/(b-a)) 128 128 "0%" 129 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 25 ;Effect 1 0 0 "No Effect" 24 24 "Blur" 40 40 "Radial Blur" 56 56 "Colour" 72 72 "Pallette" 88 88 "Neon" 104 104 "LED" 120 120 "Pixelate" 136 136 "Glass" 152 152 "Aqua" 168 168 "Multi-image" 184 184 "Flower" 200 200 "Kaleidoscop" 216 216 "Planes" 232 232 "Film" REND RANGE 30 ;Effect2 0 0 "No Effect" 24 24 "Blur" 40 40 "Radial Blur" 56 56 "Colour" 72 72 "Pallette" 88 88 "Neon" 104 104 "LED" 120 120 "Pixelate" 136 136 "Glass" 152 152 "Aqua" 168 168 "Multi-image" 184 184 "Flower" 200 200 "Kaleidoscop" 216 216 "Planes" 232 232 "Film" REND RANGE 2 ;Bank 0 255 "%3d"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Clip 0 255 "%3d"0+(((c-a)*100)/(b-a)) REND RANGE 4 ;Play Mode 0 0 "In Point" 12 12 "Out Point" 20 20 "Play Once F" 28 28 "Loop Fwd" 36 36 "Timecode Tr" 44 44 "Timecode St" 52 52 "Auto" 60 60 "Analogue In" 68 68 "Reserved" 76 76 "Reserved" 92 92 "Reserved" 100 100 "Reserved" 108 108 "Reserved" 116 116 "Reserved" 124 124 "Reserved" REND RANGE 24 ;Mixer Mode 0 0 "Additive Di" 13 13 "Subtractive" 26 26 "Darken" 39 39 "Lighten" 52 52 "Softlight" 64 64 "Softlight I" 77 77 "Hardlight" 90 90 "Overlay" 103 103 "Difference" 116 116 "Gobo" 128 128 "Screen" 141 141 "Opaque" 154 154 "Sprite" 167 167 "Luminance K" 180 180 "Mask" 192 192 "Alpha" REND