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High End Catalyst (HE_CAT32.R20)
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; 'Catalyst version 3 software', 6 DMX Channels, filename: DTSBrv2.d4 ; ; Date By Description ; 08-10-04 Phil Rogers Created from Catalyst v3 ; 18-12-08 David Hunt Fixed duplicate dmx values in range tables ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE HE_Cat3.2 mode=40 DMX, 16bit 40 DMX Channels NAME "High End" "Catalyst, v3.2" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 40 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 40 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=572 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 11 1 I 1 100 1N 0 1 "Library" 0 0 0 11 61 I 2 100 1N 0 1 "File" 0 0 0 12 1 S 3 100 1N 0 1 "In Frame" 0 0 0 0 0 I 4 100 1N 0 1 "In Frame" 0 0 0 12 61 S 5 100 1N 0 1 "Out Frame" 0 0 0 0 0 I 6 100 1N 0 1 "Out Frame" 0 0 0 13 1 I 7 100 1N 0 1 "Play Mode" 0 0 0 13 61 I 8 100 1N 0 1 "Playback Spd" 0 0 0 6 1 s 9 100 1N K 1 "X Rot" 128 0 0 0 0 I 10 100 1N K 1 "X Rot" 128 0 0 6 1 s 11 100 1N M 1 "Y Rot" 128 0 0 0 0 I 12 100 1N M 1 "Y Rot" 128 0 0 7 1 s 13 100 1N 0 1 "Z Rot" 128 0 0 0 0 I 14 100 1N 0 1 "Z Rot" 128 0 0 5 1 S 15 100 1N Q 1 "Scale" 144 0 0 0 0 I 16 100 1N Q 1 "Scale" 144 0 0 3 61 s 17 100 1N E 1 "X Pos" 128 0 0 0 0 I 18 100 1N E 1 "X Pos" 128 0 0 3 1 s 19 100 1N F 1 "Y Pos" 128 0 0 0 0 I 20 100 1N F 1 "Y Pos" 128 0 0 18 1 L 21 100 1N 0 1 "Aspect Rtio" 0 0 0 18 61 L 22 100 1N 0 1 "Move Spd" 0 0 0 1 1 H 23 100 1N H 1 "Intensity" 255 0 0 10 1 L 24 100 1N T 1 "Red" 255 0 0 10 61 L 25 100 1N U 1 "Green" 255 0 0 9 61 L 26 100 1N V 1 "Blue" 255 0 0 2 61 L 27 100 1N O 1 "Strobing" 0 0 0 19 1 L 28 100 1N 0 1 "Trail" 0 0 0 4 1 I 29 100 1N A 1 "Color Effects" 0 0 0 9 1 I 30 100 1N P 1 "Visual Effects" 0 0 0 8 1 I 31 100 1N 0 1 "FX 1" 0 0 0 8 61 I 32 100 1N 0 1 "FX 2" 0 0 0 14 1 I 33 100 1N 0 1 "K-Stone x1" 128 0 0 14 61 I 34 100 1N 0 1 "K-Stone y1" 128 0 0 15 1 I 35 100 1N 0 1 "K-Stone x2" 128 0 0 15 61 I 36 100 1N 0 1 "K-Stone y2" 128 0 0 16 1 I 37 100 1N 0 1 "K-Stone x3" 128 0 0 16 61 I 38 100 1N 0 1 "K-Stone y3" 128 0 0 17 1 I 39 100 1N 0 1 "K-Stone x4" 128 0 0 17 61 I 40 100 1N 0 1 "K-Stone y4" 128 0 0 END ; ;---------------------------------------------------------------------------- TEXT HE Cat ver. 3 40 DMX, 16bit Wheel A Wheel B ----------------------------- 1 Intensity -- 2 -- Strobing 3 X Pos Y Pos 4 Color FX -- 5 Scale -- 6 X Rot Y Rot 7 Z Rot -- 8 FX 1 FX 2 9 Visual FX Blue 10 Red Green 11 Library File 12 In Frame Out Frame 13 PlayBack PB Spd. 14 KSt x1 KSt y1 15 KSt x2 KSt y2 16 KSt x3 KSt y3 17 KSt x4 KSt y4 18 Aspt Rt. Mov. Spd 19 Trail -- 20 -- -- INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Wheel A Wheel B ----------------------------- 1 Intensity -- 2 -- Strobing 3 X Pos Y Pos 4 Color FX -- 5 Scale -- 6 X Rot Y Rot 7 Z Rot -- 8 FX 1 FX 2 9 Visual FX Blue 10 Red Green 11 Library File 12 In Frame Out Frame 13 PlayBack PB Spd. 14 KSt x1 KSt y1 15 KSt x2 KSt y2 16 KSt x3 KSt y3 17 KSt x4 KSt y4 18 Aspt Rt. Mov. Spd 19 Trail -- 20 -- -- END ;---------------------------------------------------------------------------- ; Preset Pallette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 27 ;Strobing 0 0 "No Strobe" 1 24 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 25 49 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 50 74 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 75 99 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 100 124 "Flicke %3d%%"0+(((c-a)*100)/(b-a)) 125 149 "Random %3d%%"0+(((c-a)*100)/(b-a)) 150 255 "No Func" REND RANGE 33 ;Keystone x1 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 34 ;Keystone y1 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 35 ;Keystone x2 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 36 ;Keystone y2 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 37 ;Keystone x3 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 38 ;Keystone y3 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 39 ;Keystone x4 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 40 ;Keystone y4 0 255 "%3d%%"100-(((c-a)*200)/(b-a)) REND RANGE 29 ;Colour Eff 0 0 "RGB Sub" 1 1 "RGB Sub Hi" 2 2 "RGB Sub VH" 3 3 "Trans Blck" 4 4 "Trans Whte" 5 9 "No Func" 10 10 "Sub Inv" 11 11 "Sub Inv Hi" 12 12 "Sub Inv VH" 13 13 "Invert What" 14 14 "Inv CMY" 15 15 "Inv CMY Hi" 16 16 "Inv CMY VH" 17 19 "No Func" 20 20 "Black/Whte" 21 21 "BW High" 22 22 "BW VHi" 23 23 "BW Var VHi" 24 24 "Inv. B/W" 25 29 "No Func" 30 30 "Mask" 31 31 "Inv Mask 1" 32 32 "Inv Mask 1" 33 33 "Mask Fade" 34 34 "Inv Msk 1" 35 35 "Inv Msk 2" 36 39 "No Func" 40 40 "Aph Inv Rd" 41 41 "Aph Inv Gn" 42 42 "Aph Inv Bl" 43 43 "Aph Inv Cl" 44 44 "Aph as Red" 45 45 "Aph as Grn" 46 46 "Aph as Blu" 47 47 "Aph as Col" 48 50 "No Func" 51 51 "Lookup 2 Fl" 52 52 "Lookup 3 BW" 53 59 "No Func" 60 60 "Gamma BW" 61 61 "Gamma Color" 62 62 "Gamma Col S" 63 63 "Color Gain " 64 64 "No Func" 65 65 "Quant Col S" 66 69 "No Func" 70 70 "YUV" 71 71 "Saturation" 72 72 "Mega Sat" 73 73 "Solarize" 74 74 "Solar Inv" 75 79 "No Func" 80 80 "RGB Lyr 1" 81 81 "RGB Lyr 2" 82 82 "RGB Lyr 3" 83 83 "RGB Lyr 4" 84 84 "RGB Lyr 5" 85 85 "RGB Lyr 6" 86 86 "RGB Lyr 7" 87 88 "No Func" 89 89 "RGB Lyr 10" 90 90 "RGB Lyr 11" 91 91 "RGB Lyr 12" 92 99 "No Func" 100 100 "Tint" 101 101 "Tint Invers" 102 102 "Fade to Hue" 103 103 "RGB > GBR" 104 104 "RGB > BGR" 105 105 "RGB > GRB" 106 255 "No Func" REND RANGE 30 ;Visual Eff. 0 0 "Non-Inf Pla" 1 1 "Inf Plane" 2 2 "Unity Scale" 3 4 "No Func" 5 5 "KeyStone TM" 6 8 "No Func" 9 9 "Setup Keyst" 10 10 "Filled Sphe" 11 11 "Wirefrm Sph" 12 12 "Points Sphe" 13 13 "Lit Sphere" 14 14 "Disc" 15 15 "Disc Wirefr" 16 16 "Disc Points" 17 17 "Disc Silhou" 18 19 "No Func" 20 20 "Kaleidoscop" 21 21 "Mgic Lntrn1" 22 22 "Stretched" 23 23 "Panaroma Sl" 24 24 "Mgic Lntrn2" 25 29 "No Func" 30 30 "Cube 4 Side" 31 31 "Cube 6 Side" 32 32 "Col Cube 6" 33 33 "Cube 4 Layr" 34 39 "No Func" 40 40 "Simul Tiles" 41 41 "Simul Tiles" 42 42 "Cons Tiles" 43 43 "Cons Tiles " 44 44 "Cons Tiles " 45 45 "Rnd Flicker" 46 46 "Rnd Col Fli" 47 59 "No Func" 60 60 "Rect Shutt" 61 61 "Rect Col Sh" 62 62 "N-Sided Sha" 63 69 "No Func" 70 70 "Shutter-Bla" 71 71 "Shutter-Col" 72 72 "Iris Shutte" 73 119 "No Func" 120 120 "Col. Sphere" 121 122 "No Func" 123 123 "Spectrograp" 124 255 "No Func" REND RANGE 1 ;Library 0 253 "Lib %3d"0+(((c-a)*253)/(b-a)) 254 254 "Use layer" 255 255 "Live Video" REND RANGE 7 ;Play Mode 0 0 "Display In " 1 1 "Display Out" 2 2 "Loop Fwd" 3 3 "Loop Rev" 4 4 "Once Fwd" 5 5 "Once Rev" 6 6 "Stop" 7 7 "Random" 8 8 "Play Sine" 9 9 "No Func" 10 10 "Loop Forwar" 11 11 "Loop Backwa" 12 12 "Once Forwar" 13 13 "Once Backwa" 14 14 "Random when" 15 15 "PlaySi" 16 79 "No Func" 80 99 "Sc Mas %3d"1+(((c-a)*19)/(b-a)) 100 100 "Sync to MID" 101 101 "Sync to Dec" 102 102 "No Func" 103 103 "Sync to Son" 104 104 "Sync to Son" 105 105 "Sync to Son" 106 255 "Reserv %3d"106+(((c-a)*149)/(b-a)) REND RANGE 8 ;Playback Speed 0 0 "Normal" 1 1 "Pause" 2 255 "Speed: %3d%%"0+(((c-a)*200)/(b-a)) REND RANGE 21 ;Aspect Ratio 0 128 "Horiz %3d%%"0+(((c-a)*100)/(b-a)) 129 255 "Vert %3d%%"0+(((c-a)*100)/(b-a)) REND