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GTD 330 II Beam (UKGT3322.R20)
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; 'GTD 330 II Beam Simplified, 15 DMX', 15 DMX Channels, filename: UKGT3322.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 30-11-17 Nic Morris Created ; 30-11-17 Pers Creator Created - Exported from Diamond 4 file. ; 30-11-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKGT3322 mode=Simplified, 15 DMX 15 DMX Channels NAME "GTD" "330 II Beam Simplified, 15 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 15 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 234 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Simplified, 15 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=497 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 4 1 L 3 100 1N A 1 "Colour" 0 0 0 6 1 L 4 100 1N I 1 "Gobo 1" 0 0 0 5 61 L 7 100 1N L 1 "Focus" 127 0 0 9 1 L 8 100 1N P 1 "Prism 1" 0 0 0 9 61 L 10 100 1N R 1 "Prism Rot" 0 0 0 5 1 L 11 100 1N S 1 "Frost" 0 0 0 3 61 L 12 100 1N E 1 "Pan" 127 0 0 3 1 L 13 100 1N F 1 "Tilt" 127 0 0 8 1 L 14 100 1N 0 1 "P/T Speed" 255 0 0 11 1 L 15 100 1N 0 1 "Control" 0 0 0 6 61 L 5 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 6 100 1N M 1 "Gobo 2 Rot" 0 0 0 10 1 L 9 100 1N 0 1 "Prism 2" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT GTD 330 II Beam Simplified, 15 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 FF "Slow Strobe" 32 5F "Fast Strobe" 33 7F "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 12 13 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Gobo" -1 4 5 "Open" 11 0 0 "Gobo 1" 12 10 0 "Gobo 2" 13 12 0 "Gobo 3" 14 14 0 "Gobo 4" 15 16 0 "Gobo 5" 16 18 0 "Gobo 6" 17 1A 0 "Gobo 7" 18 1C 0 "Gobo 8" 19 1E 0 "Gobo 9" 20 20 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 15 "data" 0 E "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 2 15 "data" 0 18 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 15 "data" 0 40 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 4 15 "data" 0 4A "delay" 1 3C "data" 0 0 MEND MACRO "Reset Colour" 5 15 "data" 0 54 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 6 15 "data" 0 5E "delay" 1 3C "data" 0 0 MEND MACRO "Reset Shutter" 7 15 "data" 0 68 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 8 15 "data" 0 72 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 64 127 "Strobe %3d%%"(c-a)*100/(b-a) 160 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Colour 0 7 "Open" 8 15 "Colour 1" 16 23 "Colour 2" 24 31 "Colour 3" 32 39 "Colour 4" 40 47 "Colour 5" 48 55 "Colour 6" 56 63 "Colour 7" 64 71 "Colour 8" 72 79 "Colour 9" 80 87 "Colour 10" 88 95 "Colour 11" 96 103 "Colour 12" 104 111 "Colour 13" 112 127 "Colour 14" 128 187 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 188 195 "No Scroll" 196 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 4 ;Gobo 1 0 15 "Open" 16 17 "Gobo 1" 18 19 "Gobo 2" 20 21 "Gobo 3" 22 23 "Gobo 4" 24 25 "Gobo 5" 26 27 "Gobo 6" 28 29 "Gobo 7" 30 31 "Gobo 8" 32 33 "Gobo 9" 34 35 "Gobo 10" 36 37 "Gobo 11" 38 39 "Gobo 12" 40 41 "Gobo 13" 42 43 "Gobo 14" 44 45 "Gobo 15" 46 47 "Gobo 16" 48 52 "G1 Sk %3d%%"(c-a)*100/(b-a) 53 57 "G2 Sk %3d%%"(c-a)*100/(b-a) 58 62 "G3 Sk %3d%%"(c-a)*100/(b-a) 63 67 "G4 Sk %3d%%"(c-a)*100/(b-a) 68 72 "G5 Sk %3d%%"(c-a)*100/(b-a) 73 77 "G6 Sk %3d%%"(c-a)*100/(b-a) 78 82 "G7 Sk %3d%%"(c-a)*100/(b-a) 83 87 "G8 Sk %3d%%"(c-a)*100/(b-a) 88 92 "G9 Sk %3d%%"(c-a)*100/(b-a) 93 97 "G10 Sk %3d%%"(c-a)*100/(b-a) 98 102 "G11 Sk %3d%%"(c-a)*100/(b-a) 103 107 "G12 Sk %3d%%"(c-a)*100/(b-a) 108 112 "G13 Sk %3d%%"(c-a)*100/(b-a) 113 117 "G14 Sk %3d%%"(c-a)*100/(b-a) 118 122 "G15 Sk %3d%%"(c-a)*100/(b-a) 123 127 "G16 Sk %3d%%"(c-a)*100/(b-a) 128 187 "Sc CW %3d%%"(c-a)*100/(b-a) 188 195 "No Scroll" 196 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Prism 1 0 31 "Open" 32 255 "Prism" REND RANGE 10 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 187 "Sp CW %3d%%"(c-a)*100/(b-a) 188 195 "No Spin" 196 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Frost 0 127 "Open" 128 255 "Frost" REND RANGE 12 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;P/T Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Control 0 9 "Safe" 10 19 "Lamp On" 20 29 "Lamp Off" 30 39 "Half Col" 40 49 "Random Col" 60 69 "Reset All" 70 79 "Reset P/T" 80 89 "Reset Col" 90 99 "Reset Gobo" 100 109 "Reset Shut" 110 119 "Reset Other" 120 129 "Program 1" 130 139 "Program 2" 140 149 "Program 3" 150 159 "Program 4" 160 169 "Program 5" 170 179 "Program 6" 180 189 "Program 7" 190 199 "Program 8" 200 209 "Program 9" 210 219 "Program 10" REND RANGE 5 ;Gobo 2 0 7 "Open" 8 12 "Gobo 1" 13 17 "Gobo 2" 18 22 "Gobo 3" 23 27 "Gobo 4" 28 32 "Gobo 5" 33 37 "Gobo 6" 38 42 "Gobo 7" 43 47 "Gobo 8" 48 52 "Gobo 9" 53 57 "Gobo 10" 58 62 "Gobo 11" 63 67 "Gobo 12" 68 72 "G1 Sk %3d%%"(c-a)*100/(b-a) 73 77 "G2 Sk %3d%%"(c-a)*100/(b-a) 78 82 "G3 Sk %3d%%"(c-a)*100/(b-a) 83 87 "G4 Sk %3d%%"(c-a)*100/(b-a) 88 92 "G5 Sk %3d%%"(c-a)*100/(b-a) 93 97 "G6 Sk %3d%%"(c-a)*100/(b-a) 98 102 "G7 Sk %3d%%"(c-a)*100/(b-a) 103 107 "G8 Sk %3d%%"(c-a)*100/(b-a) 108 112 "G9 Sk %3d%%"(c-a)*100/(b-a) 113 117 "G10 Sk %3d%%"(c-a)*100/(b-a) 118 122 "G11 Sk %3d%%"(c-a)*100/(b-a) 123 127 "G12 Sk %3d%%"(c-a)*100/(b-a) 128 187 "Sc CW %3d%%"(c-a)*100/(b-a) 188 195 "No Scroll" 196 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Gobo 2 Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 187 "Sp CW %3d%%"(c-a)*100/(b-a) 188 195 "No Spin" 196 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Prism 2 0 31 "Open" 32 255 "Prism" REND