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High End Catalyst (HE_CAT3.R20)
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; 'Catalyst version 3 software', 6 DMX Channels, filename: DTSBrv2.d4 ; ; Date By Description ; 22-12-03 Greg Brown Created ; 20-01-04 Oliver Waits Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE HE_Cat3 mode=40 DMX, 16bit 40 DMX Channels NAME "High End" "Catalyst, v 3.0" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 40 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 40 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=506 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 11 1 I 1 100 1N 0 1 "Library" 0 0 0 11 61 I 2 100 1N 0 1 "File" 0 0 0 12 1 S 3 100 1N 0 1 "In Frame" 0 0 0 0 0 I 4 100 1N 0 1 "In Frame" 0 0 0 12 61 S 5 100 1N 0 1 "Out Frame" 0 0 0 0 0 I 6 100 1N 0 1 "Out Frame" 0 0 0 13 1 I 7 100 1N 0 1 "Play Mode" 0 0 0 13 61 I 8 100 1N 0 1 "Playback Spd" 0 0 0 6 1 s 9 100 1N K 1 "X Rot" 128 0 0 0 0 I 10 100 1N K 1 "X Rot" 128 0 0 6 61 s 11 100 1N K 1 "Y Rot" 128 0 0 0 0 I 12 100 1N K 1 "Y Rot" 128 0 0 7 1 s 13 100 1N K 1 "Z Rot" 128 0 0 0 0 I 14 100 1N K 1 "Z Rot" 128 0 0 5 1 S 15 100 1N 0 1 "Scale" 144 0 0 0 0 I 16 100 1N 0 1 "Scale" 144 0 0 3 1 s 17 100 1N 0 1 "X Pos" 128 0 0 0 0 I 18 100 1N 0 1 "X Pos" 128 0 0 3 61 s 19 100 1N 0 1 "Y Pos" 128 0 0 0 0 I 20 100 1N 0 1 "Y Pos" 128 0 0 18 1 L 21 100 1N 0 1 "Aspect Rtio" 0 0 0 18 61 L 22 100 1N 0 1 "Move Spd" 0 0 0 1 1 H 23 100 1N H 1 "Intensity" 255 0 0 10 1 L 24 100 1N T 1 "Red" 255 0 0 10 61 L 25 100 1N U 1 "Green" 255 0 0 9 61 L 26 100 1N V 1 "Blue" 255 0 0 2 61 L 27 100 1N O 1 "Strobing" 0 0 0 19 1 L 28 100 1N O 1 "Trail" 0 0 0 4 1 I 29 100 1N A 1 "Color Effects" 0 0 0 9 1 I 30 100 1N 0 1 "Visual Effects" 0 0 0 8 1 I 31 100 1N 0 1 "FX 1" 0 0 0 8 61 I 32 100 1N 0 1 "FX 2" 0 0 0 14 1 I 33 100 1N 0 1 "K-Stone x1" 128 0 0 14 61 I 34 100 1N 0 1 "K-Stone y1" 128 0 0 15 1 I 35 100 1N 0 1 "K-Stone x2" 128 0 0 15 61 I 36 100 1N 0 1 "K-Stone y2" 128 0 0 16 1 I 37 100 1N 0 1 "K-Stone x3" 128 0 0 16 61 I 38 100 1N 0 1 "K-Stone y3" 128 0 0 17 1 I 39 100 1N 0 1 "K-Stone x4" 128 0 0 17 61 I 40 100 1N 0 1 "K-Stone y4" 128 0 0 END ; ;---------------------------------------------------------------------------- TEXT HE Cat ver. 3 40 DMX, 16bit Wheel A Wheel B ----------------------------- 1 Intensity -- 2 -- Strobing 3 X Pos Y Pos 4 Color FX -- 5 Scale -- 6 X Rot Y Rot 7 Z Rot -- 8 FX 1 FX 2 9 Visual FX Blue 10 Red Green 11 Library File 12 In Frame Out Frame 13 PlayBack PB Spd. 14 KSt x1 KSt y1 15 KSt x2 KSt y2 16 KSt x3 KSt y3 17 KSt x4 KSt y4 18 Aspt Rt. Mov. Spd 19 Trail -- 20 -- -- INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Wheel A Wheel B ----------------------------- 1 Intensity -- 2 -- Strobing 3 X Pos Y Pos 4 Color FX -- 5 Scale -- 6 X Rot Y Rot 7 Z Rot -- 8 FX 1 FX 2 9 Visual FX Blue 10 Red Green 11 Library File 12 In Frame Out Frame 13 PlayBack PB Spd. 14 KSt x1 KSt y1 15 KSt x2 KSt y2 16 KSt x3 KSt y3 17 KSt x4 KSt y4 18 Aspt Rt. Mov. Spd 19 Trail -- 20 -- -- END ;---------------------------------------------------------------------------- ; Preset Pallette Tables ;---------------------------------------------------------------------------- ; Macros