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Infinity iS-250 (UKIF2502.R20)
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; 'Infinity iS-250 21 DMX', 21 DMX Channels, filename: UKIF2502.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 23-11-17 Nic Morris Created ; 23-11-17 Pers Creator Created - Exported from Diamond 4 file. ; 23-11-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKIF2502 mode=21 DMX 21 DMX Channels NAME "Infinity" "iS-250 21 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 21 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 21 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=491 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 127 0 0 0 0 L 3 100 1N E 1 "Pan Low" 127 0 0 3 1 s 2 100 1N F 1 "Tilt" 127 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 127 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 255 0 0 4 1 L 8 100 1N A 1 "Colour 1" 0 0 0 4 61 L 9 100 1N N 1 "Colour 2" 0 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 0 0 0 7 1 L 11 100 1N K 1 "Gobo 1 Rot" 0 0 0 6 61 L 12 100 1N J 1 "Gobo 2" 0 0 0 5 61 L 13 100 1N L 1 "Focus" 127 0 0 15 61 L 14 100 1N 0 1 "AutoFocus" 0 0 0 5 1 L 15 100 1N Q 1 "Zoom" 128 0 0 9 1 L 16 100 1N P 1 "Prism" 0 0 0 9 61 L 17 100 1N R 1 "Prism Rot" 0 0 0 2 1 L 18 100 1N G 1 "Iris" 0 0 0 12 1 L 19 100 1N 0 1 "Iris Func" 0 0 0 15 1 L 20 100 1N S 1 "Frost" 0 0 0 11 1 L 21 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Infinity iS-250 21 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 7 "Open" 31 FF "Slow Strobe" 32 49 "Fast Strobe" 33 83 "Slow Pulse" 36 95 "Fast Pulse" 37 A7 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 8 9 "Open" 1 0 0 "Red" 2 7 0 "Amber" 3 0 15 "Yellow" 4 2A 0 "Dark Green" 5 1C 0 "Light Blue" 6 0 1C "Blue" 7 E 0 "Purple" 9 23 0 "Magenta" 10 0 31 "Purple" 8 23 0 PFEND PFTABLE "Gobo" -1 10 12 "Open" 11 0 0 "Gobo 1" 12 8 0 "Gobo 2" 13 10 0 "Gobo 3" 14 18 0 "Gobo 4" 15 20 0 "Gobo 5" 16 28 0 "Gobo 6" 17 30 0 "Gobo 7" 18 38 0 "Gobo 1" 19 0 7 "Gobo 2" 20 0 E PFEND PFTABLE "Beam" -1 15 18 "Zoom Small" 41 FF 0 "Zoom Medium" 42 80 0 "Zoom Large" 43 0 0 "Iris Small" 44 80 FF "Iris Medium" 45 80 80 "Iris Large" 46 80 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset Pan" 1 21 "data" 0 63 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Tilt" 2 21 "data" 0 6B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 3 21 "data" 0 73 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 4 21 "data" 0 7B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Prism" 5 21 "data" 0 8B "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 6 21 "data" 0 9B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Iris" 7 21 "data" 0 A3 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Frost" 8 21 "data" 0 AB "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 0 "Closed" 16 131 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 132 167 "Op Pls %3d%%"(c-a)*100/(b-a) 168 203 "Cl Pls %3d%%"(c-a)*100/(b-a) 204 239 "Pulse %3d%%"(c-a)*100/(b-a) 240 250 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 8 ;Colour 1 0 6 "Open" 7 13 "Red" 14 20 "Blue" 21 27 "Orange" 28 34 "Dark Green" 35 41 "Purple" 42 48 "Yellow" 49 59 "Dark Blue" 60 187 "Index %3d%%"(c-a)*100/(b-a) 188 219 "Sc CW %3d%%"(c-a)*100/(b-a) 220 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Colour 2 0 6 "Open" 7 13 "Half CTO" 14 20 "Full CTO" 21 27 "Amber" 28 34 "Light Blue" 35 41 "Green" 42 48 "Blue" 49 69 "Magenta" 60 187 "Index %3d%%"(c-a)*100/(b-a) 188 219 "Sc CW %3d%%"(c-a)*100/(b-a) 220 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 1 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "G7 Sk %3d%%"(c-a)*100/(b-a) 72 79 "G6 Sk %3d%%"(c-a)*100/(b-a) 80 87 "G5 Sk %3d%%"(c-a)*100/(b-a) 88 95 "G4 Sk %3d%%"(c-a)*100/(b-a) 96 103 "G3 Sk %3d%%"(c-a)*100/(b-a) 104 111 "G2 Sk %3d%%"(c-a)*100/(b-a) 112 119 "G1 Sk %3d%%"(c-a)*100/(b-a) 120 127 "Open" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 1 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 147 "Sp CW %3d%%"(c-a)*100/(b-a) 148 231 "Sp CCW %3d%%"(c-a)*100/(b-a) 232 255 "Bounce %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 2 0 6 "Open" 7 13 "Gobo 1" 14 20 "Gobo 2" 21 27 "Gobo 3" 28 34 "Gobo 4" 35 41 "Gobo 5" 42 48 "Gobo 6" 49 55 "Gobo 7" 56 63 "Gobo 8" 64 71 "G8 Sk %3d%%"(c-a)*100/(b-a) 72 78 "G7 Sk %3d%%"(c-a)*100/(b-a) 79 85 "G6 Sk %3d%%"(c-a)*100/(b-a) 86 92 "G5 Sk %3d%%"(c-a)*100/(b-a) 93 99 "G4 Sk %3d%%"(c-a)*100/(b-a) 100 106 "G3 Sk %3d%%"(c-a)*100/(b-a) 107 113 "G2 Sk %3d%%"(c-a)*100/(b-a) 114 120 "G1 Sk %3d%%"(c-a)*100/(b-a) 121 127 "Open" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;AutoFocus 0 0 "Off" 1 36 "Gobo 1 5m" 37 73 "Gobo 1 10m" 74 110 "Gobo 1 15m" 111 127 "Gobo 1" 128 164 "Gobo 2 5m" 165 201 "Gobo 2 10m" 202 238 "Gobo 2 15m" 239 255 "Gobo 2" REND RANGE 15 ;Zoom 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Prism 0 4 "Open" 5 255 "Prism" REND RANGE 17 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 189 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Iris 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 19 ;Iris Func 0 63 "No Effect" 64 127 "Pulse %3d%%"(c-a)*100/(b-a) 128 191 "Op Pls %3d%%"(c-a)*100/(b-a) 192 255 "Cl Pls %3d%%"(c-a)*100/(b-a) REND RANGE 20 ;Frost 0 4 "Open" 5 255 "Frst %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Control 0 7 "Safe" 8 15 "Move in Dk" 16 23 "Col in Dk" 24 31 "Gobo in Dk" 32 39 "P/T/C in Dk" 40 47 "P/T/G in Dk" 48 55 "All in Dk" 96 103 "Reset Pan" 104 111 "Reset Tilt" 112 119 "Reset Col" 120 127 "Reset Gobo" 136 143 "Reset Prism" 152 159 "Reset All" 160 167 "Reset Iris" 168 175 "Reset Frost" REND