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iSolution ISC-1200D (ISOC12D8.R20)
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; 'iSolution ISC 1200D', 8 DMX Channels, filename: ISOC12D8.R20 ; ; Date By Description ; 28-04-06 Pers Creator Created - Exported from Diamond 4 file. ; 28-04-06 Ed Spencer Checked ; 16-08-06 D.Milligan Modified range tables. ; 17-08-06 D.Milligan Added head resolution/type ; 17-08-06 Ed Spencer Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE ISO_C1208D mode=8 DMX, 8bit 8 DMX Channels NAME "iSolution" "C1200D 8DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 8 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 1 180 70 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 8 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=504 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 3 100 1N O 1 "Shutter" 11 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 4 1 I 5 100 1N A 1 "Colour" 0 0 0 6 1 I 4 100 1N I 1 "Gobo" 0 0 0 5 1 L 8 100 1N Q 1 "Beam" 127 0 0 8 1 L 6 100 1N 0 1 "Gobo Rot/Iri" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT iSolution ISC 1200D 8 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 3 ;Shutter 0 7 "Closed" 8 15 "Open" 16 131 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 132 185 "Shk G1 %3d%%"0+(((c-a)*100)/(b-a)) 186 239 "Shk G2 %3d%%"0+(((c-a)*100)/(b-a)) 240 247 "Music" 248 255 "Open" REND RANGE 7 ;Dimmer 0 9 "Open" 10 19 "Frost %3d%%"0+(((c-a)*100)/(b-a)) 20 23 "Prism 1" 24 39 "Sp CW %3d%%"100-(((c-a)*100)/(b-a)) 40 55 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) 56 59 "Prism 2" 60 75 "Sp CW %3d%%"100-(((c-a)*100)/(b-a)) 76 91 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) 92 95 "Prism 3" 96 111 "Sp CW %3d%%"100-(((c-a)*100)/(b-a)) 112 127 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 5 ;Colour 0 7 "Open" 8 14 "Pink" 15 22 "Light Green" 23 29 "Blue" 30 37 "Yellow" 38 44 "Magenta" 45 52 "UV" 53 59 "3200K" 60 67 "5600K" 68 74 "Orange" 75 82 "Green" 83 89 "Light Blue" 90 97 "Magenta" 98 104 "Yellow" 105 112 "Light Green" 113 119 "Blue" 120 127 "Red" 128 157 "SC1 CW %3d%%"100-(((c-a)*100)/(b-a)) 158 187 "SC1 CCW %3d%%"0+(((c-a)*100)/(b-a)) 188 217 "SC2 CW %3d%%"100-(((c-a)*100)/(b-a)) 218 247 "SC2 CCW %3d%%"0+(((c-a)*100)/(b-a)) 248 255 "Music" REND RANGE 4 ;Gobo 0 4 "Open" 5 8 "Gobo 1" 9 12 "Gobo 2" 13 16 "Gobo 3" 17 21 "Gobo 4" 22 25 "Gobo 5" 26 29 "Gobo 6" 30 33 "Gobo 7" 34 38 "Gobo 8" 39 42 "Gobo 9" 43 46 "G6+G1" 47 50 "G6+G2" 51 55 "G6+G3" 56 59 "G6+G4" 60 63 "G6+G5" 64 67 "G7+G1" 68 71 "G7+G2" 72 76 "G7+G3" 77 80 "G7+G4" 81 84 "G7+G5" 85 88 "G8+G1" 89 93 "G8+G2" 94 97 "G8+G3" 98 101 "G8+G4" 102 105 "G8+G5" 106 110 "G9+G1" 111 114 "G9+G2" 115 118 "G9+G3" 119 122 "G9+G4" 123 127 "G9+G5" 128 157 "SG1 CW %3d%%"100-(((c-a)*100)/(b-a)) 158 187 "SG1 CCW %3d%%"0+(((c-a)*100)/(b-a)) 188 217 "SG2 CW %3d%%"100-(((c-a)*100)/(b-a)) 218 247 "SG2 CCW %3d%%"0+(((c-a)*100)/(b-a)) 248 255 "Music" REND RANGE 6 ;Gobo Rot/Iris 0 71 "Index %3d%%"0+(((c-a)*100)/(b-a)) 72 103 "Sp CW %3d%%"100-(((c-a)*100)/(b-a))" 104 135 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) 136 255 "Iris %3d%%"0+(((c-a)*100)/(b-a)) REND