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JB Systems Club Laser 7 Mk2 (JBCL7MK2.R20)
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; 'JB Systems Club Laser 7 MK2', 17 DMX Channels, filename: JBCL7MK2.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 05-05-09 Pers Creator Created - Exported from Diamond 4 file. ; 05-05-09 David Hunt Checked ; 13-05-09 Jonathan Moreton Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE JB_ClLs7Mk2 mode=17 DMX, 8bit 17 DMX Channels NAME "JB Systems" "Club Laser 7 MK2" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 17 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 17 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=495 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 9 1 L 1 100 1N 0 1 "Control" 0 0 0 6 1 L 2 100 1N 0 1 "Gobo Func" 0 0 0 6 61 I 3 100 1N I 1 "Gobo" 0 0 0 4 1 I 4 100 1N A 1 "Colour" 0 0 0 19 1 L 5 100 1N 0 1 "Clipping" 0 0 0 5 1 L 6 100 1N Q 1 "Zoom" 64 0 0 5 61 L 7 100 1N 0 1 "Zoom Speed" 0 0 0 10 61 L 8 100 1N P 1 "Y Roll" 64 0 0 18 61 L 9 100 1N 0 1 "Y Roll Speed" 0 0 0 10 1 L 10 100 1N 0 1 "X Roll" 64 0 0 18 1 L 11 100 1N 0 1 "X Roll Speed" 0 0 0 9 61 L 12 100 1N 0 1 "Z Roll" 64 0 0 19 61 L 13 100 1N 0 1 "Z Roll Speed" 0 0 0 3 61 L 14 100 1N E 1 "X" 64 0 0 8 1 L 15 100 1N 0 1 "X Speed" 0 0 0 3 1 L 16 100 1N F 1 "Y" 64 0 0 8 61 L 17 100 1N 0 1 "Y Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT JB Systems Club Laser 7 MK2 17 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Colour" -1 4 "Open" 1 4 "Red" 2 C "Yellow" 3 1C "Yellow" 4 1C "Green" 5 14 "Light Blue" 6 34 "Blue" 7 24 "Purple" 9 2C "Purple" 10 2C "Purple" 8 2C PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 16 "Safe" 17 56 "Auto Show 1" 57 96 "Auto Show 2" 97 136 "Music Shw 1" 137 176 "Music Shw 2" 177 216 "Pre Program" 217 255 "Full DMX Md" REND RANGE 2 ;Gobo Func 0 31 "Tunnel" 32 63 "Pole" 64 95 "Curve" 96 127 "Line" 128 159 "Dot" 160 191 "Graphic" 192 223 "Number" 224 255 "Text" REND RANGE 3 ;Gobo 0 15 "Gobo 1" 16 31 "Gobo 2" 32 47 "Gobo 3" 48 63 "Gobo 4" 64 79 "Gobo 5" 80 95 "Gobo 6" 96 111 "Gobo 7" 112 127 "Gobo 8" 128 143 "Gobo 9" 144 159 "Gobo 10" 160 175 "Gobo 11" 176 191 "Gobo 12" 192 207 "Gobo 13" 208 223 "Gobo 14" 224 239 "Gobo 15" 240 255 "Gobo 16" REND RANGE 4 ;Colour 0 7 "Open" 8 15 "Red" 16 23 "Green" 24 31 "Yellow" 32 39 "Blue" 40 47 "Purple" 48 55 "Light Blue" 56 63 "No Scroll" 64 111 "Scroll %3d%%"(c-a)*100/(b-a) 112 159 "Jump %3d%%"(c-a)*100/(b-a) 160 207 "Spin %3d%%"(c-a)*100/(b-a) 208 255 "Strobe %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Clipping 0 0 "Safe" 1 127 "Index %3d%%"(c-a)*100/(b-a) 128 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Zoom 0 127 "%3d%%"100-((c-a)*100/(b-a)) 128 169 "In %3d%%"(c-a)*100/(b-a) 170 209 "Out %3d%%"(c-a)*100/(b-a) 210 255 "Adj %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Zoom Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 8 ;Y Roll 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Y Roll Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 10 ;X Roll 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;X Roll Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 12 ;Z Roll 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Z Roll Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 14 ;X 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;X Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Y 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Y Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND