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JB Systems Invader (JBINVDR9.R20)
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; 'JB Systems Invader 9 DMX', 9 DMX Channels, filename: JBINVDR9.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 04-12-15 Nic Morris Created ; 04-12-15 Pers Creator Created - Exported from Diamond 4 file. ; 04-12-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE JBINVDR9 mode=9 DMX 9 DMX Channels NAME "JB Systems" "Invader 9 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 9 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 9 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=503 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 11 1 L 1 100 1N 0 1 "Mode" 4 0 0 4 61 L 2 100 1N A 1 "Colour" 4 0 0 8 61 L 3 100 1N 0 1 "Speed" 127 0 0 2 61 L 4 100 1N O 1 "Shutter" 2 0 0 4 1 L 5 100 1N 0 1 "White" 4 0 0 9 1 L 6 100 1N 0 1 "Laser" 4 0 0 2 1 L 7 100 1N 0 1 "Laser Shutte" 2 0 0 5 1 L 8 100 1N 0 1 "LED Rot" 2 0 0 5 61 L 9 100 1N 0 1 "Laser Rot" 2 0 0 END ; ;---------------------------------------------------------------------------- TEXT JB Systems Invader 9 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Mode 0 9 "Blackout" 10 24 "Auto 0" 25 39 "Auto 1" 40 54 "Auto 2" 55 69 "Auto 3" 70 84 "Auto 4" 85 99 "Auto 5" 100 114 "Auto 6" 115 129 "Sound 0" 130 144 "Sound 1" 145 159 "Sound 2" 160 174 "Sound 3" 175 189 "Sound 4" 190 204 "Sound 5" 205 220 "Sound 6" 221 255 "DMX" REND RANGE 2 ;Colour 0 9 "Blackout" 10 14 "Red" 15 19 "Green" 20 24 "Blue" 25 29 "Amber" 30 34 "White" 35 39 "W+R" 40 44 "R+G" 45 49 "G+B" 50 54 "B+A" 55 59 "A+W" 60 64 "W+G" 65 69 "G+A" 70 74 "A+R" 75 79 "R+B" 80 84 "B+W" 85 89 "R+G+B" 90 94 "R+G+A" 95 99 "R+G+W" 100 104 "R+A+B" 105 109 "R+W+B" 110 114 "R+A+W" 115 119 "A+G+B" 120 124 "B+G+W" 125 129 "A+G+W" 130 134 "A+W+B" 135 139 "R+G+B+A" 140 144 "R+G+B+W" 145 149 "B+G+W+A" 150 154 "R+G+A+W" 155 159 "W+R+B+A" 160 164 "R+G+B+A+W" 165 209 "Auto Single" 210 255 "Auto 2 Col" REND RANGE 3 ;Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Shutter 0 4 "Open" 5 254 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 255 255 "Sound" REND RANGE 5 ;White 0 9 "Open" 10 19 "Patt 1 %3d%%"(c-a)*100/(b-a) 20 29 "Patt 2 %3d%%"(c-a)*100/(b-a) 30 39 "Patt 3 %3d%%"(c-a)*100/(b-a) 40 49 "Patt 4 %3d%%"(c-a)*100/(b-a) 50 59 "Patt 5 %3d%%"(c-a)*100/(b-a) 60 69 "Patt 6 %3d%%"(c-a)*100/(b-a) 70 79 "Patt 7 %3d%%"(c-a)*100/(b-a) 80 89 "Patt 8 %3d%%"(c-a)*100/(b-a) 90 99 "Patt 9 %3d%%"(c-a)*100/(b-a) 100 109 "Patt 0 %3d%%"(c-a)*100/(b-a) 110 255 "ON" REND RANGE 6 ;Laser 0 9 "Blackout" 10 49 "Red On" 50 89 "Green On" 90 129 "R+G Alt Str" 130 169 "R On/ G Str" 170 209 "G On/ R Str" 210 255 "R+G Strb" REND RANGE 7 ;Laser Shutter 0 4 "Open" 5 254 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 255 255 "Sound" REND RANGE 8 ;LED Rot 0 4 "No Spin" 5 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 133 "No Spin" 134 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Laser Rot 0 4 "No Spin" 5 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 133 "No Spin" 134 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND