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Laserworld Pro 700 RGB MH (LZP7RGB.R20)
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; 'Laserworld Pro-700 RGB', 18 DMX Channels, filename: LZP7RGB.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 08-10-10 Pers Creator Created - Exported from Diamond 4 file. ; 08-10-10 John Rogers Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LZ_P700RGB mode=20 DMX, 8bit 18 DMX Channels NAME "Laserworld" "Pro-700 RGB" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 18 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 20 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=494 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 13 1 L 3 100 1N 0 1 "P/T Speed" 0 0 0 4 1 I 4 100 1N A 1 "Colour" 0 0 0 6 1 L 5 100 1N 0 1 "Pattern Grp" 0 0 0 6 61 L 6 100 1N 0 1 "Pattern" 0 0 0 8 1 L 7 100 1N 0 1 "X Roll" 0 0 0 8 61 L 8 100 1N 0 1 "Y Roll" 0 0 0 18 1 L 9 100 1N 0 1 "Z Roll" 0 0 0 9 1 L 10 100 1N 0 1 "X Position" 0 0 0 9 61 L 11 100 1N 0 1 "Y Position" 0 0 0 5 1 L 12 100 1N 0 1 "X Stretch" 0 0 0 5 61 L 13 100 1N 0 1 "Y Stretch" 0 0 0 15 1 L 14 100 1N 0 1 "XY Stretch" 0 0 0 10 1 L 15 100 1N 0 1 "Slow Draw" 255 0 0 10 61 L 16 100 1N 0 1 "Point Draw" 255 0 0 7 1 L 17 100 1N 0 1 "Scan Speed" 255 0 0 7 61 L 18 100 1N 0 1 "Pattern Size" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Laserworld Pro-700 RGB 20 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;P/T Speed 0 252 "%3d%%"100-((c-a)*100/(b-a)) 253 255 "Reset" REND RANGE 4 ;Colour 0 29 "Closed" 30 59 "Open" 60 89 "Yellow" 90 119 "Red" 120 149 "Green" 150 179 "Cyan" 180 209 "Blue" 210 239 "Purple" 240 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Pattern Group 0 31 "Group 1" 32 63 "Group 2" 64 95 "Group 3" 96 127 "Group 4" 128 159 "Group 5" 160 191 "Group 6" 192 223 "Group 7" 224 255 "Group 8" REND RANGE 7 ;X Roll 0 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Y Roll 0 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Z Roll 0 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;X Position 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Y Position 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;X Stretch 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Y Stretch 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;XY Stretch 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Slow Draw 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Point Draw 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Scan Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Pattern Size 0 1 "Original" 2 255 "Size" REND