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LEDJ Stage Bar 16 (LJSB1619.R20)
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; 'LedJ Stage Bar 16 19 DMX, 8bit', 19 DMX Channels, filename: LJSB1619.R20 ; Copyright © Avolites Ltd. 2011 ; ; Date By Description ; 10-03-11 Pers Creator Created - Exported from Diamond 4 file. ; 10-03-11 Nic Morris Checked. ; 09-05-11 John Rogers Edited manufacturer under NAME. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LJ_SB16_19 mode=19 DMX, 8bit 19 DMX Channels NAME "LEDJ" "Stage Bar 16 19 DMX, 8bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 19 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 19 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=493 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 11 1 L 1 100 1N 0 1 "Control" 11 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 2 61 L 3 100 1N O 1 "Shutter" 0 0 0 10 1 L 4 100 1N 0 1 "Red 1" 255 255 0 10 61 L 5 100 1N 0 1 "Green 1" 255 255 0 9 61 L 6 100 1N 0 1 "Blue 1" 255 0 229 3 1 L 7 100 1N 0 1 "Amber 1" 0 0 0 8 1 L 8 100 1N 0 1 "Red 2" 255 255 0 8 61 L 9 100 1N 0 1 "Green 2" 255 255 0 9 1 L 10 100 1N 0 1 "Blue 2" 255 0 229 3 61 L 11 100 1N 0 1 "Amber 2" 0 0 0 7 1 L 12 100 1N 0 1 "Red 3" 255 255 0 7 61 L 13 100 1N 0 1 "Green 3" 255 255 0 6 61 L 14 100 1N 0 1 "Blue 3" 255 0 229 4 1 L 15 100 1N 0 1 "Amber 3" 0 0 0 5 1 L 16 100 1N 0 1 "Red 4" 255 255 0 5 61 L 17 100 1N 0 1 "Green 4" 255 255 0 6 1 L 18 100 1N 0 1 "Blue 4" 255 0 229 4 61 L 19 100 1N 0 1 "Amber 4" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT LedJ Stage Bar 16 19 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 5 "Blackout" 6 10 "Dimmer All" 11 15 "Dimmer Cell" 16 20 "Red" 21 25 "Green" 26 30 "Blue" 31 35 "Amber" 36 40 "Red+Amber" 41 45 "Red+Green" 46 50 "Red+Blue" 51 55 "Green+Blue" 56 60 "Amber+Blue" 61 65 "Amber+Green" 66 70 "RGB" 71 75 "RGA" 76 80 "RBA" 81 85 "GBA" 86 90 "RGBA" 91 100 "Colour Jump" 101 110 "Colour Fade" 111 120 "Dreaming" 121 130 "Colour Flow" 131 140 "Overlap Flo" 141 150 "Colour Chas" 151 160 "Multi-Colou" 161 170 "Fade Flow" 171 180 "Two Flow" 181 190 "One Way" 191 200 "Two Way" 201 210 "Two Colour" 211 255 "Sound" REND RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Shutter 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Red 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Green 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Blue 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Amber 1 0 255 "Ambe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Amber 2 0 255 "Ambe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Red 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Green 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Blue 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Amber 3 0 255 "Ambe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Red 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Green 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blue 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Amber 4 0 255 "Ambe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND