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LightSky Bumblebee F330 Spot (LSBF330S.R20)
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; 'LightSky Bumblebee F330 Spot', 25 DMX Channels, filename: LSBF330S.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 21-04-15 Nic Morris Created (v. poor documentation. function and lamp channels in Chinese - limited implementation) ; 21-04-15 Pers Creator Created - Exported from Diamond 4 file. ; 21-04-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LSBF330S mode=25 DMX 25 DMX Channels NAME "LightSky" "Bumblebee F330 Spot" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 25 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 239 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 25 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=487 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 4 61 L 4 100 1N 0 1 "Colour Macro" 0 0 0 4 1 L 5 100 1N A 1 "Colour" 0 0 0 2 61 L 6 100 1N O 1 "Shutter" 6 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 6 1 L 8 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 9 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 10 100 1N M 1 "Gobo 2 Rot" 0 0 0 2 1 L 11 100 1N G 1 "Iris" 0 0 0 19 1 L 12 100 1N 0 1 "Animation" 0 0 0 18 1 L 13 100 1N 0 1 "Anim Rot" 0 0 0 9 1 L 14 100 1N P 1 "Prism" 0 0 0 8 1 L 15 100 1N R 1 "Prism Rot" 0 0 0 15 1 L 16 100 1N S 1 "Frost" 0 0 0 5 1 L 17 100 1N Q 1 "Zoom" 127 0 0 5 61 L 18 100 1N L 1 "Focus" 127 0 0 3 61 s 19 100 1N E 1 "Pan" 128 0 0 0 0 L 20 100 1N E 1 "Pan Low" 128 0 0 3 1 s 21 100 1N F 1 "Tilt" 128 0 0 0 0 L 22 100 1N F 1 "Tilt Low" 128 0 0 11 1 L 23 100 1N 0 1 "Function" 0 0 0 11 61 L 24 100 1N 0 1 "Lamp" 0 0 0 8 61 L 25 100 1N 0 1 "P/T Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT LightSky Bumblebee F330 Spot 25 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 19 21 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 9 "Open" 11 0 "Gobo 1" 12 C "Gobo 2" 13 14 "Gobo 3" 14 1C "Gobo 4" 15 24 "Gobo 5" 16 2C "Gobo 6" 17 34 "Gobo 7" 18 3C "Gobo 8" 19 44 PFEND PFTABLE "Beam" -1 17 11 16 "Zoom Small" 41 0 0 0 "Zoom Medium" 42 7F 0 0 "Zoom Large" 43 FF 0 0 "Iris Small" 44 7F 57 0 "Iris Medium" 45 7F 2C 0 "Iris Large" 46 7F 0 0 "Frost Off" 47 7F 0 0 "Frost Full" 48 7F 0 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 24 "data" 0 B0 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 2 24 "data" 0 F0 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Colour Macro 0 3 "Open" 4 195 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 196 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Colour 0 4 "Open" 5 9 "Purple" 10 14 "Green" 15 19 "Yellow" 20 24 "Orange" 25 29 "Red" 30 34 "Blue" 35 174 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 175 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Shutter 0 3 "Closed" 4 7 "Open" 8 97 "Strb 1 %3d%%"(c-a)*100/(b-a) 102 151 "Strb 2 %3d%%"(c-a)*100/(b-a) 156 205 "Strb 3 %3d%%"(c-a)*100/(b-a) 210 249 "Strb 4 %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Gobo 1 0 3 "Open" 4 7 "Gobo 1" 8 11 "Gobo 2" 12 15 "Gobo 3" 16 19 "Gobo 4" 20 23 "Gobo 5" 24 27 "Gobo 6" 28 31 "Gobo 7" 32 35 "Gobo 8" 36 39 "Gobo 9" 40 43 "Gobo 10" 44 47 "Gobo 11" 48 51 "Gobo 12" 52 103 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 104 143 "Sc CCW %3d%%"(c-a)*100/(b-a) 152 248 "Shake %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 2 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 72 "Gobo 8" 73 127 "Op Sk %3d%%"(c-a)*100/(b-a) 128 143 "G1 Sk %3d%%"(c-a)*100/(b-a) 144 159 "G2 Sk %3d%%"(c-a)*100/(b-a) 160 175 "G3 Sk %3d%%"(c-a)*100/(b-a) 176 191 "G4 Sk %3d%%"(c-a)*100/(b-a) 192 207 "G5 Sk %3d%%"(c-a)*100/(b-a) 208 223 "G6 Sk %3d%%"(c-a)*100/(b-a) 224 239 "G7 Sk %3d%%"(c-a)*100/(b-a) 240 255 "G8 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 2 Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 191 "Sp CCW %3d%%"(c-a)*100/(b-a) 192 207 "90 %3d%%"(c-a)*100/(b-a) 208 223 "180 %3d%%"(c-a)*100/(b-a) 224 239 "270 %3d%%"(c-a)*100/(b-a) 240 255 "360 %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Iris 0 87 "Iris %3d%%"100-((c-a)*100/(b-a)) 88 127 "Pulse1 %3d%%"(c-a)*100/(b-a) 128 167 "Pulse2 %3d%%"(c-a)*100/(b-a) 168 207 "Pulse3 %3d%%"(c-a)*100/(b-a) 208 247 "Pulse4 %3d%%"(c-a)*100/(b-a) 248 255 "Pulse5 %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Animation 0 127 "Open" 128 255 "Anim %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Anim Rot 0 3 "No Spin" 4 97 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 98 191 "Sp CCW %3d%%"(c-a)*100/(b-a) 192 207 "1.8 %3d%%"(c-a)*100/(b-a) 208 223 "7.2 %3d%%"(c-a)*100/(b-a) 224 239 "28.8 %3d%%"(c-a)*100/(b-a) 240 255 "57.6 %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Prism 0 84 "Open" 85 169 "Prism 1" 170 255 "Prism 2" REND RANGE 15 ;Prism Rot 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 126 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 127 128 "No Spin" 129 191 "Sp CCW %3d%%"(c-a)*100/(b-a) 192 207 "90 %3d%%"(c-a)*100/(b-a) 208 223 "180 %3d%%"(c-a)*100/(b-a) 224 239 "270 %3d%%"(c-a)*100/(b-a) 240 255 "360 %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Function 0 13 "Function 1" 14 24 "Function 2" 25 35 "Function 3" 36 46 "Function 4" 47 57 "Function 5" 58 68 "Function 6" 69 79 "Function 7" 80 90 "Function 8" 91 101 "Function 9" 102 112 "Function 10" 113 123 "Function 11" 124 134 "Function 12" 135 145 "Function 13" 146 156 "Function 14" 157 163 "Function 15" 164 170 "Function 16" 171 177 "Function 17" 178 184 "Function 18" 185 191 "Function 19" 192 198 "Function 20" 199 205 "Function 21" 206 212 "Function 22" 213 219 "Function 23" 220 226 "Function 24" 227 233 "Function 25" 234 240 "Function 26" 241 255 "Function 27" REND RANGE 24 ;Lamp 0 31 "Safe" 32 63 "Function 1" 64 159 "Function 2" 160 191 "Lamp On" 192 223 "Function 3" 224 255 "Lamp Off" REND RANGE 25 ;P/T Speed 0 1 "Safe" 2 255 "Speed %3d%%"100-((c-a)*100/(b-a)) REND