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LightSky IPL1015BEAM (LS1015BM.R20)
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; 'LightSky IPL1015BEAM 9 DMX', 9 DMX Channels, filename: LS1015BM.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 07-09-18 Nic Morris Created ; 07-09-18 Pers Creator Created - Exported from Diamond 4 file. ; 07-09-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE LS1015BM mode=9 DMX 9 DMX Channels NAME "LightSky" "IPL1015BEAM 9 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 9 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 9 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=503 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 2 61 L 2 100 1N O 1 "Shutter" 0 0 0 10 1 L 3 100 1N T 1 "Red" 255 255 0 10 61 L 4 100 1N U 1 "Green" 255 255 0 9 61 L 5 100 1N V 1 "Blue" 255 0 229 4 1 L 6 100 1N 0 1 "White" 0 0 0 4 61 L 7 100 1N 0 1 "Colour Macro" 0 0 0 9 1 L 8 100 1N P 1 "Effect" 0 0 0 8 1 L 9 100 1N 0 1 "Effect Spd" 127 0 0 END ; ;---------------------------------------------------------------------------- TEXT LightSky IPL1015BEAM 9 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Shutter 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Effect 0 5 "No Effect" 6 10 "Effect 1" 11 15 "Effect 2" 16 20 "Effect 3" 21 25 "Effect 4" 26 30 "Effect 5" 31 35 "Effect 6" 36 40 "Effect 7" 41 45 "Effect 8" 46 50 "Effect 9" 51 55 "Effect 10" 56 60 "Effect 11" 61 65 "Effect 12" 66 70 "Effect 13" 71 75 "Effect 14" 76 80 "Effect 15" 81 85 "Effect 16" 86 90 "Effect 17" 91 95 "Effect 18" 96 100 "Effect 19" 101 105 "Effect 20" 106 110 "Effect 21" 111 115 "Effect 22" 116 120 "Effect 23" 121 125 "Effect 24" 126 130 "Effect 25" 131 135 "Effect 26" 136 140 "Effect 27" 141 145 "Effect 28" 146 150 "Effect 29" 151 155 "Effect 30" 156 160 "Effect 31" 161 165 "Effect 32" 166 170 "Effect 33" 171 175 "Effect 34" 176 180 "Effect 35" 181 185 "Effect 36" 186 190 "Effect 37" 191 195 "Effect 38" 196 200 "Effect 39" 201 205 "Effect 40" 206 210 "Effect 41" 211 215 "Effect 42" 216 220 "Effect 43" REND RANGE 9 ;Effect Spd 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND