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Martin Mac Quantum Wash (MTMACQWX.R20)
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; 'Martin Mac Quantum Wash Extended', 33 DMX Channels, filename: MTMACQWX.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 31-03-14 Nic Morris Created ; 11-06-14 Nic Morris Added compatibility attributes to extended mode for r20 export. ; 19-06-14 Nic Morris Fixed beam twister ranges. ; 24-06-14 Peter Budd Called the Aura Cell. Aura 4 so it would exchange. ; 10-03-15 Nic Morris Updated to firmware version 2.0.0 (FX - manual rev B) in response to customer bug report. ; 30-05-15 Nic Morris Updated RGB in basic mode to 16-bit in line with latest documentation in response to customer request. ; 30-05-15 Pers Creator Created - Exported from Diamond 4 file. ; 30-05-15 Nic Morris Checked ; 30-05-15 Nic Morris Removed beam twister ranges (unsupported 16bit) in response to auto gen duplicate range report. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MTMACQWX mode=Extended 33 DMX Channels NAME "Martin" "Mac Quantum Wash Extended" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 33 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Extended" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=479 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 34 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 4 61 L 4 100 1N 0 1 "CTO" 0 0 0 4 1 L 5 100 1N A 1 "Colour" 0 0 0 5 1 L 6 100 1N Q 1 "Zoom" 100 0 0 5 61 s 7 100 1N 0 1 "Beam Twister" 0 0 0 0 0 L 8 100 1N 0 1 "Beam Twi Low" 0 0 0 3 61 s 9 100 1N E 1 "Pan" 128 0 0 0 0 L 10 100 1N E 1 "Pan Low" 128 0 0 3 1 s 11 100 1N F 1 "Tilt" 128 0 0 0 0 L 12 100 1N F 1 "Tilt Low" 128 0 0 11 61 L 13 100 1N 0 1 "Control" 0 0 0 18 1 L 14 100 1N 0 1 "FX 1 Sel" 0 0 0 18 61 L 15 100 1N 0 1 "FX 1 Adj" 128 0 0 17 1 L 16 100 1N 0 1 "FX 2 Sel" 0 0 0 17 61 L 17 100 1N 0 1 "FX 2 Adj" 128 0 0 19 1 L 18 100 1N 0 1 "FX Sync" 0 0 0 10 1 L 19 100 1N T 1 "Red 1" 255 255 0 10 61 L 20 100 1N U 1 "Green 1" 255 255 0 9 61 L 21 100 1N V 1 "Blue 1" 255 0 229 8 1 L 22 100 1N 0 1 "Red 2" 255 255 0 8 61 L 23 100 1N 0 1 "Green 2" 255 255 0 9 1 L 24 100 1N 0 1 "Blue 2" 255 0 229 7 1 L 25 100 1N 0 1 "Red 3" 255 255 0 7 61 L 26 100 1N 0 1 "Green 3" 255 255 0 6 61 L 27 100 1N 0 1 "Blue 3" 255 0 229 12 61 L 28 100 1N 0 1 "Aura Shutter" 34 0 0 11 1 L 29 100 1N 0 1 "Aura Dimmer" 0 0 0 20 1 L 30 100 1N 0 1 "Aura Red" 0 0 0 20 61 L 31 100 1N 0 1 "Aura Green" 0 0 0 19 61 L 32 100 1N 0 1 "Aura Blue" 0 0 0 14 61 L 33 100 1N 0 1 "Aura Colour" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Martin Mac Quantum Wash Extended INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 22 "Slow Strobe" 32 7D "Fast Strobe" 33 C8 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 9 11 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Beam" -1 6 "Zoom Small" 41 C8 "Zoom Medium" 42 64 "Zoom Large" 43 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 13 "data" 0 C "delay" 1 3C "data" 0 0 MEND MACRO "Reset Intensity" 2 13 "data" 0 F "delay" 1 3C "data" 0 0 MEND MACRO "Reset Colour" 3 13 "data" 0 10 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 4 13 "data" 0 11 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 5 13 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Cal" 6 13 "data" 0 C7 "delay" 1 3C "data" 0 0 MEND MACRO "Dimmer Linear" 7 13 "data" 0 17 "delay" 1 3C "data" 0 0 MEND MACRO "Dimmer Square" 8 13 "data" 0 18 "delay" 1 3C "data" 0 0 MEND MACRO "Dimmer Inverse Square" 9 13 "data" 0 19 "delay" 1 3C "data" 0 0 MEND MACRO "Dimmer S-Curve" 10 13 "data" 0 1A "delay" 1 3C "data" 0 0 MEND MACRO "P/T Fast" 11 13 "data" 0 1C "delay" 1 3C "data" 0 0 MEND MACRO "P/T Smooth" 12 13 "data" 0 1D "delay" 1 3C "data" 0 0 MEND MACRO "Parameter Shortcuts On" 13 13 "data" 0 1E "delay" 1 3C "data" 0 0 MEND MACRO "Parameter Shortcuts Off" 14 13 "data" 0 1F "delay" 1 3C "data" 0 0 MEND MACRO "Video Tracking Enable" 15 13 "data" 0 24 "delay" 1 3C "data" 0 0 MEND MACRO "Video Tracking Disable" 16 13 "data" 0 25 "delay" 1 3C "data" 0 0 MEND MACRO "Extended Colour" 17 13 "data" 0 26 "delay" 1 3C "data" 0 0 MEND MACRO "Calibrated Colour" 18 13 "data" 0 27 "delay" 1 3C "data" 0 0 MEND MACRO "Fan Regulated" 19 13 "data" 0 32 "delay" 1 3C "data" 0 0 MEND MACRO "Fan Fixed" 20 13 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Display On" 21 13 "data" 0 34 "delay" 1 3C "data" 0 0 MEND MACRO "Display Off" 22 13 "data" 0 35 "delay" 1 3C "data" 0 0 MEND MACRO "Enable Cal" 23 13 "data" 0 64 "delay" 1 3C "data" 0 0 MEND MACRO "Store P/T Cal" 24 13 "data" 0 65 "delay" 1 3C "data" 0 0 MEND MACRO "Store Dim Cal" 25 13 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Store Beam Cal" 26 13 "data" 0 6F "delay" 1 3C "data" 0 0 MEND MACRO "Store Zoom Cal" 27 13 "data" 0 72 "delay" 1 3C "data" 0 0 MEND MACRO "Store Pan Cal" 28 13 "data" 0 73 "delay" 1 3C "data" 0 0 MEND MACRO "Store Tilt Cal" 29 13 "data" 0 74 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 19 "Closed" 20 49 "Open" 50 200 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 211 255 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;CTO 0 10 "Open" 11 171 "CTO %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 255 255 "10000K" REND RANGE 5 ;Colour 0 10 "Open" 11 12 "LEE 790" 13 14 "LEE 157" 15 16 "LEE 332" 17 18 "LEE 328" 19 20 "LEE 345" 21 22 "LEE 194" 23 24 "LEE 181" 25 26 "LEE 071" 27 28 "LEE 120" 29 30 "LEE 079" 31 32 "LEE 132" 33 34 "LEE 200" 35 36 "LEE 161" 37 38 "LEE 201" 39 40 "LEE 202" 41 42 "LEE 117" 43 44 "LEE 353" 45 46 "LEE 118" 47 48 "LEE 116" 49 50 "LEE 124" 51 52 "LEE 139" 53 54 "LEE 089" 55 56 "LEE 122" 57 58 "LEE 738" 59 60 "LEE 088" 61 62 "LEE 100" 63 64 "LEE 104" 65 66 "LEE 179" 67 68 "LEE 105" 69 70 "LEE 021" 71 72 "LEE 778" 73 74 "LEE 135" 75 76 "LEE 164" 77 78 "Magenta" 79 80 "Medium Lav" 81 82 "Pure White" 83 103 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 104 106 "No Scroll" 107 127 "Sc CCW %3d%%"(c-a)*100/(b-a) 128 129 "Colour 1" 130 131 "Colour 2" 132 133 "Colour 3" 134 135 "Colour 4" 136 137 "Colour 5" 138 139 "Colour 6" 140 141 "Colour 7" 142 143 "Colour 8" 144 145 "Colour 9" 146 147 "Colour 10" 148 149 "Colour 11" 150 151 "Colour 12" 152 153 "Colour 13" 154 155 "Colour 14" 156 157 "Colour 15" 158 159 "Colour 16" 160 161 "Colour 17" 162 163 "Colour 18" 164 165 "Colour 19" 166 167 "Colour 20" 168 169 "Colour 21" 170 171 "Colour 22" 172 173 "Colour 23" 174 175 "Colour 24" 176 177 "Colour 25" 178 179 "Colour 26" 180 181 "Colour 27" 182 183 "Colour 28" 184 185 "Colour 29" 186 187 "Colour 30" 188 189 "Colour 31" 190 191 "Colour 32" 192 193 "Colour 33" 194 195 "Colour 34" 196 197 "Colour 35" 198 199 "Colour 36" 200 220 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 221 224 "No Scroll" 225 245 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Zoom 0 200 "Zoom %3d%%"100-((c-a)*100/(b-a)) 201 255 "Odrive %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Control 0 9 "Safe" 10 14 "Reset All" 15 15 "Reset Int" 16 16 "Reset Col" 17 17 "Reset Beam" 18 18 "Reset P/T" 23 23 "Dim Linear" 24 24 "Dim Square" 25 25 "Dim Inv Sq" 26 26 "Dim S-Curve" 28 28 "P/T Fast" 29 29 "P/T Smooth" 30 30 "Shortct ON" 31 31 "Shortct OFF" 36 36 "Vid Trk ON" 37 37 "Vid Trk OFF" 38 38 "Ext Col" 39 39 "Cal Col" 50 50 "Fan Auto" 51 51 "Fan Fixed" 52 52 "Display On" 53 53 "Display Off" 100 100 "Enable Cal" 101 101 "Store P/T" 102 102 "Store Dim" 111 111 "Store Beam" 114 114 "Store Zoom" 115 115 "Store Pan" 116 116 "Store Tilt" 199 199 "Reset Cal" REND RANGE 14 ;FX 1 Sel 0 0 "Open" 1 1 "Aura All Sy" 2 2 "Aura All Sy" 3 3 "Aura All Sy" 4 4 "Aura Col Of" 5 5 "Dim Sync" 6 6 "Strobe Sync" 7 7 "Dim+Strobe " 9 9 "Beam Col Tu" 10 10 "Ring Chase " 11 11 "Ring Chase " 12 12 "SineWave Ro" 13 13 "Ring Chase " 14 14 "Ring Pulse " 15 15 "Ring Roll" 16 16 "Ring Strobe" 17 17 "Ring Strobe" 18 18 "Ring Rnd St" 19 19 "Ring Chase " 20 20 "Ring Rnd St" 21 21 "Ring Chase " 22 22 "Ring Rnd St" 23 23 "Ring Rnd St" 24 24 "Flash Rings" 25 25 "Strobe Alt " 26 26 "Strobe Alt " 27 27 "Strobe Alt " 28 28 "3-Step Stro" 29 29 "Tick Tock" 30 30 "Tick Tock R" 32 32 "Beam Pulse" 33 33 "Beam Ramp" 34 34 "Aura Pulse" 35 35 "Aura Ramp" 36 36 "Aura Ramp B" 37 37 "BmRamp Aura" 38 38 "Bm+Aura Ram" 39 39 "Ring Rnd St" 46 46 "Electric Ar" 47 47 "Thunder Ato" 48 48 "Thunder" 49 49 "Welding" 50 50 "Rainbow Fad" 51 51 "Rainbow Sol" 52 52 "Rainbow Rol" 53 53 "RGB Fade" 54 54 "RGB Step" 55 55 "RGB Roll" 56 56 "CMY Fade" 57 57 "CMY Step" 58 58 "CMY Roll" 59 59 "Bm R/W/B/W" 60 60 "Bm R/W" 61 61 "Bm W Chase" 62 62 "Bm Rnd W Ch" 63 63 "Bm Rnd Col " 64 64 "Bm Col Flic" 80 80 "Twister Ani" 81 81 "Twister Ani" 90 90 "Zoom Ramp" 91 91 "Zoom Saw" 92 92 "Zoom Dim Ra" 93 93 "Zoom Dim Sa" 94 94 "Zoom Saw Co" 160 160 "Eye Candy 1" 161 161 "Eye Candy 2" 162 162 "Eye Candy 3" 163 163 "Eye Candy 4" 164 164 "Eye Candy 5" 165 165 "Eye Candy 6" 166 166 "Eye Candy 7" 167 167 "Eye Candy 8" 168 168 "Eye Candy 9" 169 169 "Eye Candy 1" 170 170 "Eye Candy 1" 171 171 "Eye Candy 1" 172 172 "Eye Candy 1" 173 173 "Eye Candy 1" 174 174 "Eye Candy 1" 175 175 "Eye Candy 1" 176 176 "Eye Candy 1" 177 177 "Eye Candy 1" 178 178 "Eye Candy 1" 179 179 "Eye Candy 2" 180 180 "Eye Candy 2" 181 181 "Eye Candy 2" 182 182 "Eye Candy 2" 210 210 "Ani Twist F" 211 211 "Ani Twist A" 212 212 "Ani Twist R" 213 213 "Twist Aura" 214 214 "Crazy Twist" REND RANGE 15 ;FX 1 Adj 0 126 "FW %3d%%"100-((c-a)*100/(b-a)) 127 128 "Stop" 129 255 "REV %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;FX 2 Sel 0 0 "Open" 1 1 "Aura All Sy" 2 2 "Aura All Sy" 3 3 "Aura All Sy" 4 4 "Aura Col Of" 5 5 "Dim Sync" 6 6 "Strobe Sync" 7 7 "Dim+Strobe " 9 9 "Beam Col Tu" 10 10 "Ring Chase " 11 11 "Ring Chase " 12 12 "SineWave Ro" 13 13 "Ring Chase " 14 14 "Ring Pulse " 15 15 "Ring Roll" 16 16 "Ring Strobe" 17 17 "Ring Strobe" 18 18 "Ring Rnd St" 19 19 "Ring Chase " 20 20 "Ring Rnd St" 21 21 "Ring Chase " 22 22 "Ring Rnd St" 23 23 "Ring Rnd St" 24 24 "Flash Rings" 25 25 "Strobe Alt " 26 26 "Strobe Alt " 27 27 "Strobe Alt " 28 28 "3-Step Stro" 29 29 "Tick Tock" 30 30 "Tick Tock R" 32 32 "Beam Pulse" 33 33 "Beam Ramp" 34 34 "Aura Pulse" 35 35 "Aura Ramp" 36 36 "Aura Ramp B" 37 37 "BmRamp Aura" 38 38 "Bm+Aura Ram" 39 39 "Ring Rnd St" 46 46 "Electric Ar" 47 47 "Thunder Ato" 48 48 "Thunder" 49 49 "Welding" 50 50 "Rainbow Fad" 51 51 "Rainbow Sol" 52 52 "Rainbow Rol" 53 53 "RGB Fade" 54 54 "RGB Step" 55 55 "RGB Roll" 56 56 "CMY Fade" 57 57 "CMY Step" 58 58 "CMY Roll" 59 59 "Bm R/W/B/W" 60 60 "Bm R/W" 61 61 "Bm W Chase" 62 62 "Bm Rnd W Ch" 63 63 "Bm Rnd Col " 64 64 "Bm Col Flic" 80 80 "Twister Ani" 81 81 "Twister Ani" 90 90 "Zoom Ramp" 91 91 "Zoom Saw" 92 92 "Zoom Dim Ra" 93 93 "Zoom Dim Sa" 94 94 "Zoom Saw Co" 160 160 "Eye Candy 1" 161 161 "Eye Candy 2" 162 162 "Eye Candy 3" 163 163 "Eye Candy 4" 164 164 "Eye Candy 5" 165 165 "Eye Candy 6" 166 166 "Eye Candy 7" 167 167 "Eye Candy 8" 168 168 "Eye Candy 9" 169 169 "Eye Candy 1" 170 170 "Eye Candy 1" 171 171 "Eye Candy 1" 172 172 "Eye Candy 1" 173 173 "Eye Candy 1" 174 174 "Eye Candy 1" 175 175 "Eye Candy 1" 176 176 "Eye Candy 1" 177 177 "Eye Candy 1" 178 178 "Eye Candy 1" 179 179 "Eye Candy 2" 180 180 "Eye Candy 2" 181 181 "Eye Candy 2" 182 182 "Eye Candy 2" 210 210 "Ani Twist F" 211 211 "Ani Twist A" 212 212 "Ani Twist R" 213 213 "Twist Aura" 214 214 "Crazy Twist" REND RANGE 17 ;FX 2 Adj 0 126 "FW %3d%%"100-((c-a)*100/(b-a)) 127 128 "Stop" 129 255 "REV %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;FX Sync 0 0 "No Sync" 1 1 "Offset Shif" 2 2 "Offset Shif" 3 3 "Offset Shif" 4 4 "Offset Shif" 5 5 "Offset Shif" 6 6 "Offset Shif" 7 7 "Offset Shif" 8 8 "Offset Shif" 9 9 "Offset Shif" 10 10 "Offset Shif" 11 11 "Offset Shif" 12 12 "Offset Shif" 13 13 "Offset Shif" 14 14 "Offset Shif" 15 15 "Offset Shif" 16 16 "Offset Shif" 17 17 "Offset Shif" 18 18 "Offset Shif" 19 19 "Offset Shif" 20 20 "Offset Shif" 21 21 "Offset Shif" 22 22 "Offset Shif" 23 23 "Offset Shif" 24 24 "Offset Shif" 25 25 "Offset Shif" 26 26 "Offset Shif" 27 27 "Offset Shif" 28 28 "Offset Shif" 29 29 "Offset Shif" 30 30 "Offset Shif" 31 31 "Offset Shif" 32 32 "Offset Shif" 33 33 "Offset Shif" 34 34 "Offset Shif" 35 35 "Offset Shif" 101 120 "Rnd Start" 121 140 "Rnd Duratio" REND RANGE 19 ;Red 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Green 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Blue 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Red 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Green 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Blue 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Aura Shutter 0 0 "Closed" 20 49 "Open" 50 200 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 211 255 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 29 ;Aura Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;Aura Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Aura Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 32 ;Aura Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Aura Colour 0 10 "Open" 11 12 "LEE 790" 13 14 "LEE 157" 15 16 "LEE 332" 17 18 "LEE 328" 19 20 "LEE 345" 21 22 "LEE 194" 23 24 "LEE 181" 25 26 "LEE 071" 27 28 "LEE 120" 29 30 "LEE 079" 31 32 "LEE 132" 33 34 "LEE 200" 35 36 "LEE 161" 37 38 "LEE 201" 39 40 "LEE 202" 41 42 "LEE 117" 43 44 "LEE 353" 45 46 "LEE 118" 47 48 "LEE 116" 49 50 "LEE 124" 51 52 "LEE 139" 53 54 "LEE 089" 55 56 "LEE 122" 57 58 "LEE 738" 59 60 "LEE 088" 61 62 "LEE 100" 63 64 "LEE 104" 65 66 "LEE 179" 67 68 "LEE 105" 69 70 "LEE 021" 71 72 "LEE 778" 73 74 "LEE 135" 75 76 "LEE 164" 77 78 "Magenta" 79 80 "Medium Lav" 81 82 "Pure White" 83 103 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 104 106 "No Scroll" 107 127 "Sc CCW %3d%%"(c-a)*100/(b-a) 128 129 "Colour 1" 130 131 "Colour 2" 132 133 "Colour 3" 134 135 "Colour 4" 136 137 "Colour 5" 138 139 "Colour 6" 140 141 "Colour 7" 142 143 "Colour 8" 144 145 "Colour 9" 146 147 "Colour 10" 148 149 "Colour 11" 150 151 "Colour 12" 152 153 "Colour 13" 154 155 "Colour 14" 156 157 "Colour 15" 158 159 "Colour 16" 160 161 "Colour 17" 162 163 "Colour 18" 164 165 "Colour 19" 166 167 "Colour 20" 168 169 "Colour 21" 170 171 "Colour 22" 172 173 "Colour 23" 174 175 "Colour 24" 176 177 "Colour 25" 178 179 "Colour 26" 180 181 "Colour 27" 182 183 "Colour 28" 184 185 "Colour 29" 186 187 "Colour 30" 188 189 "Colour 31" 190 191 "Colour 32" 192 193 "Colour 33" 194 195 "Colour 34" 196 197 "Colour 35" 198 199 "Colour 36" 200 220 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 221 224 "No Scroll" 225 245 "Sc CCW %3d%%"(c-a)*100/(b-a) REND