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Martin Mac Encore Performance CLD (MTENCPF1.R20)
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; 'Martin MAC Encore Performance', 38 DMX Channels, filename: MTENCPF1.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 18-07-12 Peter Budd Created ; 02-08-12 Peter Budd Updated to spec ; 19-11-12 Peter Budd Edited corrected Gobo 2 Func ; 19-11-12 Peter Budd Edited corrected iris locate to 0% ; 28-01-13 Peter Budd Corrected Gobo function channels. ; 19-04-13 RDM Sync Tool Added RDM Manufacturer information. Added RDM Fixture information. Added RDM Mode information. ; 24-07-13 Peter Budd Created from the Mac Viper Profile. ; 30-06-14 stephen harris Edited to update gobo rot resolution so 16bit rather than 0-255 on wheels ; 01-07-14 Nic Morris Increased wheel resolution for Gobo 1 Rot spin ranges, shutter strobe, zoom, focus, effect and prism rot ranges. ; 01-07-14 Nic Morris Changed Gobo 1 Rot raw range to 65535. Fixed Colour Func update so that raw colour function would work. ; 01-07-14 Nic Morris Changed shutter pulse palettes to random to match associated functions. ; 01-07-14 Nic Morris Added physical pan/tilt limits. Changed Blade All Rot range to +/- 55 degrees. ; 01-07-14 Nic Morris Changed gobo shake ranges from fixed to percentage. Fixed spelling of 'continuous' in effect. ; 01-07-14 Nic Morris Standardised gobo scroll wheel direction. Added colour function index. ; 25-05-16 AtlaBaseLibraryUpdaterAdded AltaBase information ; 16-09-17 Nic Morris Created from Martin Mac Viper Performance ; 16-09-17 Pers Creator Created - Exported from Diamond 4 file. ; 16-09-17 Nic Morris Checked ; 20-09-17 Nic Morris Fixed Col Rnd Stp effect DMX range error in response to auto gen report ; 13-01-18 Nic Morris Fixed duplicate dmx range in colour ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MTENCPF1 mode=38 DMX 38 DMX Channels NAME "Martin" "MAC Encore Performance" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 38 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 268 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 38 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=474 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 30 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 3 61 s 29 100 1N E 1 "Pan" 127 0 0 0 0 L 30 100 1N E 1 "Pan Low" 127 0 0 3 1 s 31 100 1N F 1 "Tilt" 127 0 0 0 0 L 32 100 1N F 1 "Tilt Low" 127 0 0 10 1 L 4 100 1N B 1 "Cyan" 0 0 255 10 61 L 5 100 1N C 1 "Magenta" 0 0 255 9 61 L 6 100 1N D 1 "Yellow" 0 255 51 4 61 L 7 100 1N 0 1 "CTO" 0 0 0 4 1 L 8 100 1N A 1 "Colour" 0 0 0 6 1 L 9 100 1N I 1 "Gobo" 0 0 0 7 1 s 10 100 1N K 1 "Gobo Rot" 127 0 0 0 0 L 11 100 1N K 1 "Gobo Rot Low" 127 0 0 20 1 L 20 100 1N 0 1 "Blade 1" 0 0 0 20 61 L 21 100 1N 0 1 "Blade 1 Rot" 127 0 0 19 1 L 22 100 1N 0 1 "Blade 2" 0 0 0 19 61 L 23 100 1N 0 1 "Blade 2 Rot" 127 0 0 18 1 L 24 100 1N 0 1 "Blade 3" 0 0 0 18 61 L 25 100 1N 0 1 "Blade 3 Rot" 127 0 0 17 1 L 26 100 1N 0 1 "Blade 4" 0 0 0 17 61 L 27 100 1N 0 1 "Blade 4 Rot" 127 0 0 16 61 L 28 100 1N 0 1 "Blade All Ro" 127 0 0 15 61 L 14 100 1N S 1 "Frost" 0 0 0 2 1 L 15 100 1N G 1 "Iris" 0 0 0 5 1 s 16 100 1N Q 1 "Zoom" 128 0 0 0 0 L 17 100 1N Q 1 "Zoom Low" 128 0 0 5 61 s 18 100 1N L 1 "Focus" 127 0 0 0 0 L 19 100 1N L 1 "Focus Low" 127 0 0 6 61 L 12 100 1N 0 1 "Animation" 0 0 0 7 61 L 13 100 1N 0 1 "Animation Ro" 127 0 0 11 1 L 33 100 1N 0 1 "Control" 0 0 0 12 1 L 34 100 1N 0 1 "Effect 1" 0 0 0 12 61 L 35 100 1N 0 1 "Effect 1 Spd" 128 0 0 13 1 L 36 100 1N 0 1 "Effect 2" 0 0 0 13 61 L 37 100 1N 0 1 "Effect 2 Spd" 128 0 0 14 1 L 38 100 1N 0 1 "Effect Sync" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Martin MAC Encore Performance 38 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 1E "Slow Strobe" 32 7D "Fast Strobe" 33 C8 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 29 31 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 4 5 6 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 49 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 9 "Open" 11 0 "1 (Higgs)" 12 23 "2 (Patch It)" 13 28 "3 (Limbo/ Crystal)" 14 2D "4 (Broken Marble)" 15 32 "5 (Grass Lines)" 16 37 PFEND PFTABLE "Beam" -1 16 15 14 "Zoom Small" 41 FF 0 0 "Zoom Medium" 42 80 0 0 "Zoom Large" 43 0 0 0 "Iris Small" 44 80 FF 0 "Iris Medium" 45 80 80 0 "Iris Large" 46 80 0 0 "Frost Off" 47 80 0 0 "Frost Full" 48 80 0 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 33 "data" 0 C "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 1 33 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 2 33 "data" 0 11 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 3 33 "data" 0 10 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 4 33 "data" 0 17 "delay" 1 14 "data" 0 0 MEND MACRO "Dim Square" 5 33 "data" 0 18 "delay" 1 14 "data" 0 0 MEND MACRO "Dim Inv Square" 6 33 "data" 0 19 "delay" 1 14 "data" 0 0 MEND MACRO "Dim S-Curve" 7 33 "data" 0 1A "delay" 1 14 "data" 0 0 MEND MACRO "P/T Fast" 8 33 "data" 0 1C "delay" 1 14 "data" 0 0 MEND MACRO "P/T Smooth" 9 33 "data" 0 1D "delay" 1 14 "data" 0 0 MEND MACRO "Shortcut On" 10 33 "data" 0 1E "delay" 1 A "data" 0 0 MEND MACRO "Shortcut Off" 11 33 "data" 0 1F "delay" 1 A "data" 0 0 MEND MACRO "Focus Tracking Off" 12 33 "data" 0 20 "delay" 1 A "data" 0 0 MEND MACRO "Focus Tracking Close" 13 33 "data" 0 21 "delay" 1 14 "data" 0 0 MEND MACRO "Focus Tracking Med" 14 33 "data" 0 22 "delay" 1 14 "data" 0 0 MEND MACRO "Focus Tracking Long" 15 33 "data" 0 23 "delay" 1 14 "data" 0 0 MEND MACRO "Video Tracking On" 16 33 "data" 0 24 "delay" 1 14 "data" 0 0 MEND MACRO "Video Tracking Off" 17 33 "data" 0 25 "delay" 1 14 "data" 0 0 MEND MACRO "Beam Smooth On" 18 33 "data" 0 29 "delay" 1 14 "data" 0 0 MEND MACRO "Beam Smooth Off" 19 33 "data" 0 2A "delay" 1 14 "data" 0 0 MEND MACRO "Display On" 20 33 "data" 0 34 "delay" 1 14 "data" 0 0 MEND MACRO "Display Off" 21 33 "data" 0 35 "delay" 1 14 "data" 0 0 MEND MACRO "Fan Auto" 22 33 "data" 0 36 "delay" 1 14 "data" 0 0 MEND MACRO "Fan Full" 23 33 "data" 0 37 "delay" 1 14 "data" 0 0 MEND MACRO "Fan Med" 24 33 "data" 0 38 "delay" 1 14 "data" 0 0 MEND MACRO "Fan Low" 25 33 "data" 0 39 "delay" 1 14 "data" 0 0 MEND MACRO "Fan Ultra-Low" 26 33 "data" 0 3A "delay" 1 14 "data" 0 0 MEND MACRO "Hibernate On" 27 33 "data" 0 3D "delay" 1 3C "data" 0 0 MEND MACRO "Hibernate Off" 28 33 "data" 0 3E "delay" 1 3C "data" 0 0 MEND MACRO "P/T Limit On" 29 33 "data" 0 41 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Limit Off" 30 33 "data" 0 42 "delay" 1 3C "data" 0 0 MEND MACRO "Store Pan Limit Low" 31 33 "data" 0 43 "delay" 1 3C "data" 0 0 MEND MACRO "Store Pan Limit High" 32 33 "data" 0 44 "delay" 1 3C "data" 0 0 MEND MACRO "Store Tilt Limit Low" 33 33 "data" 0 45 "delay" 1 3C "data" 0 0 MEND MACRO "Store Tilt Limit High" 34 33 "data" 0 46 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T Limit" 35 33 "data" 0 47 "delay" 1 14 "data" 0 0 MEND MACRO "Tungsten On" 36 33 "data" 0 48 "delay" 1 14 "data" 0 0 MEND MACRO "Tungsten Off" 37 33 "data" 0 49 "delay" 1 14 "data" 0 0 MEND MACRO "Col Temp Shift On" 38 33 "data" 0 4A "delay" 1 14 "data" 0 0 MEND MACRO "Col Temp Shift Off" 39 33 "data" 0 4B "delay" 1 14 "data" 0 0 MEND MACRO "Enable Cal" 40 33 "data" 0 64 "delay" 1 3C "data" 0 0 MEND MACRO "Store P/T Cal" 41 33 "data" 0 65 "delay" 1 3C "data" 0 0 MEND MACRO "Store Dim Cal" 42 33 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Store Cyan Cal" 43 33 "data" 0 67 "delay" 1 3C "data" 0 0 MEND MACRO "Store Mag Cal" 44 33 "data" 0 68 "delay" 1 3C "data" 0 0 MEND MACRO "Store Yel Cal" 45 33 "data" 0 69 "delay" 1 3C "data" 0 0 MEND MACRO "Store All CMY Cal" 46 33 "data" 0 6B "delay" 1 3C "data" 0 0 MEND MACRO "Store Gobo Cal" 47 33 "data" 0 6C "delay" 1 3C "data" 0 0 MEND MACRO "Store Blade Cal" 48 33 "data" 0 6F "delay" 1 3C "data" 0 0 MEND MACRO "Store Iris Cal" 49 33 "data" 0 70 "delay" 1 3C "data" 0 0 MEND MACRO "Store Focus Cal" 50 33 "data" 0 71 "delay" 1 3C "data" 0 0 MEND MACRO "Store Zoom Cal" 51 33 "data" 0 72 "delay" 1 3C "data" 0 0 MEND MACRO "Store Col Cal" 52 33 "data" 0 73 "delay" 1 3C "data" 0 0 MEND MACRO "Store Anim Cal" 53 33 "data" 0 74 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All Cal" 54 33 "data" 0 C7 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 30 30 "Open" 50 200 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 211 255 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;CTO 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Colour 0 0 "Open" 1 13 "Op-Blu %3d%%"(c-a)*100/(b-a) 14 14 "Blue" 15 27 "Bl-Grn %3d%%"(c-a)*100/(b-a) 28 28 "Green" 29 41 "Grn-Or %3d%%"(c-a)*100/(b-a) 42 42 "Orange" 43 55 "Or-Mag %3d%%"(c-a)*100/(b-a) 56 56 "Magenta" 57 69 "Mag-Cg %3d%%"(c-a)*100/(b-a) 70 70 "Congo" 71 83 "Cg-Red %3d%%"(c-a)*100/(b-a) 84 84 "Red" 85 97 "Red-Op %3d%%"(c-a)*100/(b-a) 98 160 "Open" 161 163 "Blue" 164 166 "Green" 167 169 "Orange" 170 172 "Magenta" 173 175 "Congo" 176 178 "Red" 179 192 "Open" 193 214 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 215 221 "No Scroll" 222 243 "Sc CCW %3d%%"(c-a)*100/(b-a) 244 247 "Rnd Fast" 248 251 "Rnd Med" 252 255 "Rnd Slow" REND RANGE 9 ;Gobo 0 9 "Open" 10 14 "Gobo 1 Idx" 15 19 "Gobo 2 Idx" 20 24 "Gobo 3 Idx" 25 29 "Gobo 4 Idx" 30 34 "Gobo 5 Idx" 35 39 "Gobo 1 Spin" 40 44 "Gobo 2 Spin" 45 49 "Gobo 3 Spin" 50 54 "Gobo 4 Spin" 55 59 "Gobo 5 Spin" 60 89 "G1 Sk %3d%%"(c-a)*100/(b-a) 90 119 "G2 Sk %3d%%"(c-a)*100/(b-a) 120 149 "G3 Sk %3d%%"(c-a)*100/(b-a) 150 179 "G4 Sk %3d%%"(c-a)*100/(b-a) 180 209 "G5 Sk %3d%%"(c-a)*100/(b-a) 210 232 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 233 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 20 ;Blade 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Blade 1 Rot 0 255 "%3d°"-30+((c-a)*60/(b-a)) REND RANGE 22 ;Blade 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Blade 2 Rot 0 255 "%3d°"-30+((c-a)*60/(b-a)) REND RANGE 24 ;Blade 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Blade 3 Rot 0 255 "%3d°"-30+((c-a)*60/(b-a)) REND RANGE 26 ;Blade 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Blade 4 Rot 0 255 "%3d°"-30+((c-a)*60/(b-a)) REND RANGE 28 ;Blade All Rot 0 255 "%3d°"-55+((c-a)*110/(b-a)) REND RANGE 14 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Iris 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Zoom 0 255 "%2d°"48-((c-a)*36/(b-a)) REND RANGE 18 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Animation 0 5 "Open" 6 10 "Horiz Index" 11 15 "Horiz Spin" 16 20 "Vert Spin" 21 25 "Vert Index" 26 110 "Angle Spin" 111 195 "Angle Vert" 196 255 "Angle Horiz" REND RANGE 33 ;Control 0 9 "Safe" 10 14 "Reset All" 16 16 "Reset Col" 17 17 "Reset Beam" 18 18 "Reset P/T" 23 23 "Dim Linear" 24 24 "Dim Square" 25 25 "Dim Inv Sq" 26 26 "Dim S-Curve" 28 28 "P/T Fast" 29 29 "P/T Smooth" 30 30 "S/C On" 31 31 "S/C Off" 32 32 "Fcs Trk Off" 33 33 "Fcs Trk Cls" 34 34 "Fcs Trk Med" 35 35 "Fcs Trk Lng" 36 36 "Vid Trk On" 37 37 "Vid Trk Off" 41 41 "Bm Smth On" 42 42 "Bm Smth Off" 52 52 "Display On" 53 53 "Display Off" 54 54 "Fan Auto" 55 55 "Fan Full" 56 56 "Fan Med" 57 57 "Fan Low" 58 58 "Fan UltrLow" 61 61 "Hbrnate On" 62 62 "Hbrnate Off" 65 65 "PT Lmt On" 66 66 "PT Lmt Off" 67 67 "Str Pan Lo" 68 68 "Str Pan Hi" 69 69 "Str Tilt Lo" 70 70 "Str Tilt Hi" 71 71 "Reset Limit" 72 72 "Tung On" 73 73 "Tung Off" 74 74 "Col Tmp On" 75 75 "Col Tmp Off" 100 100 "Enable Cal" 101 101 "Str PT Cal" 102 102 "Str Dim Cal" 103 103 "Str Cyn Cal" 104 104 "Str Mag Cal" 105 105 "Str Yel Cal" 107 107 "Str CMY Cal" 108 108 "Str Gbo Cal" 111 111 "Str Bld Cal" 112 112 "Str Irs Cal" 113 113 "Str Fcs CAl" 114 114 "Str Zm Cal" 115 115 "Str Col Cal" 116 116 "Str Anm Cal" 199 199 "Reset Cal" REND RANGE 34 ;Effect 1 0 0 "No Effect" 1 1 "Gobo xFade" 8 8 "Tick Tick" 9 9 "Tick Tock" 10 10 "Int Sine" 11 11 "Int Step" 12 12 "Int Pulse" 13 13 "Double Strb" 14 14 "Triple Strb" 15 15 "Up Flash" 16 16 "Up Fl Dn Fl" 17 17 "Rnd Level" 21 21 "Elec Arc" 22 22 "Thndr Atom" 23 23 "Thndrstorm" 24 24 "Welding" 30 30 "Animotion" 31 31 "Movie Flick" 32 32 "Cross Chase" 33 33 "Rnd Dimmers" 34 34 "Shakey Dim" 35 35 "Center Out" 36 36 "Neg Pulse" 37 37 "Pos Pulse" 38 38 "Ring In Out" 40 40 "Rnd Col Wav" 41 41 "Rnd Col Stp" 50 50 "Rainbow Wav" 51 51 "Rainbow Stp" 52 52 "Rainbow Pls" 53 53 "RGB Wave" 54 54 "RGB Step" 55 55 "RGB Pulse" 56 56 "CMY Wave" 57 57 "CMY Step" 58 58 "CMY Pulse" 59 59 "Mix2W Wave" 60 60 "Mix2W Step" 61 61 "Mix2W Pulse" 62 62 "Rnd Bold" 63 63 "Rnd Mix Stp" 64 64 "Rnd Mix Pls" 65 65 "Rnd Subtle" 66 66 "R/W/B Wave" 67 67 "R/W/B Step" 70 70 "Col Ful Stp" 71 71 "Col All Stp" 72 72 "Col Spl Stp" 73 73 "Col Rnd Stp" 74 74 "Col Shake" 75 75 "Fire" 76 76 "Water" 77 77 "Ice" 78 78 "Hot+Cold" 79 79 "Warm+Fuzzy" 80 80 "Iris Ramp" 81 81 "Iris Step" 82 82 "Iris Pulse" 83 83 "Zoom Wave" 84 84 "Zoom Step" 85 85 "Zoom Ramp" 86 86 "Rnd Sze Wav" 87 87 "Rnd Sze Stp" 90 90 "Pin to Fld" 91 91 "Pounce" 92 92 "Splash" 123 123 "Mill Around" 160 160 "Fire Gobo" 162 162 "Water Gobo" 181 181 "Sel Gobo 1" 182 182 "Sel Gobo 2" 183 183 "Sel Gobo 3" 184 184 "Sel Gobo 4" 185 185 "Sel Gobo 5" 186 186 "Sel Gobo 6" 187 187 "Sel Gobo 7" 210 210 "Zoom Fades" 211 211 "Fd Sp Gb Zm" 212 212 "Gobo Twist" 213 213 "Exp Twst" 214 214 "Exp Twst Fd" REND RANGE 35 ;Effect 1 Spd 0 126 "REV %3d%%"100-((c-a)*100/(b-a)) 128 128 "Stop" 129 255 "FWD %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 36 ;Effect 2 0 0 "No Effect" 1 1 "Gobo xFade" 8 8 "Tick Tick" 9 9 "Tick Tock" 10 10 "Int Sine" 11 11 "Int Step" 12 12 "Int Pulse" 13 13 "Double Strb" 14 14 "Triple Strb" 15 15 "Up Flash" 16 16 "Up Fl Dn Fl" 17 17 "Rnd Level" 21 21 "Elec Arc" 22 22 "Thndr Atom" 23 23 "Thndrstorm" 24 24 "Welding" 30 30 "Animotion" 31 31 "Movie Flick" 32 32 "Cross Chase" 33 33 "Rnd Dimmers" 34 34 "Shakey Dim" 35 35 "Center Out" 36 36 "Neg Pulse" 37 37 "Pos Pulse" 38 38 "Ring In Out" 40 40 "Rnd Col Wav" 41 41 "Rnd Col Stp" 50 50 "Rainbow Wav" 51 51 "Rainbow Stp" 52 52 "Rainbow Pls" 53 53 "RGB Wave" 54 54 "RGB Step" 55 55 "RGB Pulse" 56 56 "CMY Wave" 57 57 "CMY Step" 58 58 "CMY Pulse" 59 59 "Mix2W Wave" 60 60 "Mix2W Step" 61 61 "Mix2W Pulse" 62 62 "Rnd Bold" 63 63 "Rnd Mix Stp" 64 64 "Rnd Mix Pls" 65 65 "Rnd Subtle" 66 66 "R/W/B Wave" 67 67 "R/W/B Step" 70 70 "Col Ful Stp" 71 71 "Col All Stp" 72 72 "Col Spl Stp" 73 73 "Col Rnd Stp" 74 74 "Col Shake" 75 75 "Fire" 76 76 "Water" 77 77 "Ice" 78 78 "Hot+Cold" 79 79 "Warm+Fuzzy" 80 80 "Iris Ramp" 81 81 "Iris Step" 82 82 "Iris Pulse" 83 83 "Zoom Wave" 84 84 "Zoom Step" 85 85 "Zoom Ramp" 86 86 "Rnd Sze Wav" 87 87 "Rnd Sze Stp" 90 90 "Pin to Fld" 91 91 "Pounce" 92 92 "Splash" 123 123 "Mill Around" 160 160 "Fire Gobo" 162 162 "Water Gobo" 181 181 "Sel Gobo 1" 182 182 "Sel Gobo 2" 183 183 "Sel Gobo 3" 184 184 "Sel Gobo 4" 185 185 "Sel Gobo 5" 186 186 "Sel Gobo 6" 187 187 "Sel Gobo 7" 210 210 "Zoom Fades" 211 211 "Fd Sp Gb Zm" 212 212 "Gobo Twist" 213 213 "Exp Twst" 214 214 "Exp Twst Fd" REND RANGE 37 ;Effect 2 Spd 0 126 "REV %3d%%"100-((c-a)*100/(b-a)) 128 128 "Stop" 129 255 "FWD %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 38 ;Effect Sync 0 0 "No Sync" 1 1 "Offset 10°" 2 2 "Offset 20°" 3 3 "Offset 30°" 4 4 "Offset 40°" 5 5 "Offset 50°" 6 6 "Offset 60°" 7 7 "Offset 70°" 8 8 "Offset 80°" 9 9 "Offset 90°" 10 10 "Offset 100°" 11 11 "Offset 110°" 12 12 "Offset 120°" 13 13 "Offset 130°" 14 14 "Offset 140°" 15 15 "Offset 150°" 16 16 "Offset 160°" 17 17 "Offset 170°" 18 18 "Offset 180°" 19 19 "Offset 190°" 20 20 "Offset 200°" 21 21 "Offset 210°" 22 22 "Offset 220°" 23 23 "Offset 230°" 24 24 "Offset 240°" 25 25 "Offset 250°" 26 26 "Offset 260°" 27 27 "Offset 270°" 28 28 "Offset 280°" 29 29 "Offset 290°" 30 30 "Offset 300°" 31 31 "Offset 310°" 32 32 "Offset 320°" 33 33 "Offset 330°" 34 34 "Offset 340°" 35 35 "Offset 350°" 36 36 "Synchronise" 101 120 "Rnd Start" 121 140 "Rnd Dur" REND